Merge branch 'main' into dev
This commit is contained in:
8
AssetStudioGUI/AssetStudioGUIForm.Designer.cs
generated
8
AssetStudioGUI/AssetStudioGUIForm.Designer.cs
generated
@@ -1344,6 +1344,14 @@ namespace AssetStudioGUI
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sceneHierarchy.Text = "Scene hierarchy";
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sceneHierarchy.Click += sceneHierarchy_Click;
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//
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// enableFileLogging
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//
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this.enableFileLogging.CheckOnClick = true;
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this.enableFileLogging.Name = "enableFileLogging";
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this.enableFileLogging.Size = new System.Drawing.Size(191, 22);
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this.enableFileLogging.Text = "Enable file logging";
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this.enableFileLogging.CheckedChanged += new System.EventHandler(this.enableFileLogging_CheckedChanged);
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//
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// AssetStudioGUIForm
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//
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AllowDrop = true;
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@@ -31,7 +31,7 @@ namespace AssetStudioGUI
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action(message);
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break;
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}
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return message;
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}
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}
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}
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30
AssetStudioGUI/Properties/Settings.Designer.cs
generated
30
AssetStudioGUI/Properties/Settings.Designer.cs
generated
@@ -501,5 +501,35 @@ namespace AssetStudioGUI.Properties {
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this["enableVerbose"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("False")]
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public bool exportUV0UV1
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{
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get
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{
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return ((bool)(this["exportUV0UV1"]));
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}
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set
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{
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this["exportUV0UV1"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("False")]
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public bool isFileLogging
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{
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get
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{
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return ((bool)(this["isFileLogging"]));
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}
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set
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{
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this["isFileLogging"] = value;
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}
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}
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}
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}
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