- [Core] Fix bug with loading some bundles from ZIP file.
- [CLI] added new options.
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@@ -37,7 +37,7 @@ namespace AssetStudio
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serializedType = reader.serializedType;
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byteSize = reader.byteSize;
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Logger.Verbose($"Attempting to read object {type} with {m_PathID} in file {assetsFile.fileName}, starting from offset 0x{reader.byteStart:X8} with expected size of 0x{byteSize:X8} !!");
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Logger.Verbose($"Attempting to read object {type} with {m_PathID} in file {assetsFile.fileName}, starting from offset 0x{reader.byteStart:X8} with size of 0x{byteSize:X8} !!");
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if (platform == BuildTarget.NoTarget)
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{
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