- [Core] Fix bug with loading some bundles from ZIP file.
- [CLI] added new options.
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@@ -374,6 +374,7 @@ namespace AssetStudio
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}
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splitStream.Seek(0, SeekOrigin.Begin);
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FileReader entryReader = new FileReader(basePath, splitStream);
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entryReader = entryReader.PreProcessing(Game);
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LoadFile(entryReader);
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}
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catch (Exception e)
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