- [GUI] Add option to export selected assets in AssetBrowser.

This commit is contained in:
Razmoth
2024-02-02 22:36:50 +04:00
parent 0a02ea9cee
commit b32843860e
7 changed files with 408 additions and 136 deletions

View File

@@ -115,15 +115,11 @@ namespace AssetStudio.CLI
{
throw new Exception("Unable to build AssetMap with input_path as a file !!");
}
var resetEvent = new ManualResetEvent(false);
AssetsHelper.BuildAssetMap(files, o.MapName, game, o.Output.FullName, o.MapType, resetEvent, o.TypeFilter, o.NameFilter, o.ContainerFilter);
resetEvent.WaitOne();
AssetsHelper.BuildAssetMap(files, o.MapName, game, o.Output.FullName, o.MapType, o.TypeFilter, o.NameFilter, o.ContainerFilter);
}
if (o.MapOp.HasFlag(MapOpType.Both))
{
var resetEvent = new ManualResetEvent(false);
AssetsHelper.BuildBoth(files, o.MapName, o.Input.FullName, game, o.Output.FullName, o.MapType, resetEvent, o.TypeFilter, o.NameFilter, o.ContainerFilter);
resetEvent.WaitOne();
AssetsHelper.BuildBoth(files, o.MapName, o.Input.FullName, game, o.Output.FullName, o.MapType, o.TypeFilter, o.NameFilter, o.ContainerFilter);
}
if (o.MapOp.Equals(MapOpType.None) || o.MapOp.HasFlag(MapOpType.Load))
{

View File

@@ -31,63 +31,37 @@ namespace AssetStudio.GUI
/// </summary>
private void InitializeComponent()
{
assetDataGridView = new DataGridView();
tableLayoutPanel1 = new TableLayoutPanel();
tableLayoutPanel2 = new TableLayoutPanel();
loadAssetMap = new Button();
clear = new Button();
loadSelected = new Button();
searchTextBox = new TextBox();
exportSelected = new Button();
assetDataGridView = new DataGridView();
tableLayoutPanel1 = new TableLayoutPanel();
tableLayoutPanel3 = new TableLayoutPanel();
sourceTextBox = new TextBox();
pathTextBox = new TextBox();
nameTextBox = new TextBox();
containerTextBox = new TextBox();
typeTextBox = new TextBox();
tableLayoutPanel2.SuspendLayout();
((System.ComponentModel.ISupportInitialize)assetDataGridView).BeginInit();
tableLayoutPanel1.SuspendLayout();
tableLayoutPanel2.SuspendLayout();
FormClosing += AssetBrowser_FormClosing;
tableLayoutPanel3.SuspendLayout();
SuspendLayout();
//
// assetDataGridView
//
assetDataGridView.AllowUserToAddRows = false;
assetDataGridView.AllowUserToDeleteRows = false;
assetDataGridView.AllowUserToResizeRows = false;
assetDataGridView.ColumnHeadersHeightSizeMode = DataGridViewColumnHeadersHeightSizeMode.AutoSize;
assetDataGridView.Dock = DockStyle.Fill;
assetDataGridView.Location = new System.Drawing.Point(3, 38);
assetDataGridView.Name = "assetDataGridView";
assetDataGridView.ReadOnly = true;
assetDataGridView.RowTemplate.Height = 25;
assetDataGridView.Size = new System.Drawing.Size(518, 250);
assetDataGridView.TabIndex = 2;
assetDataGridView.VirtualMode = true;
assetDataGridView.CellValueNeeded += AssetDataGridView_CellValueNeeded;
assetDataGridView.ColumnHeaderMouseClick += AssetListView_ColumnHeaderMouseClick;
//
// tableLayoutPanel1
//
tableLayoutPanel1.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
tableLayoutPanel1.ColumnCount = 1;
tableLayoutPanel1.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 100F));
tableLayoutPanel1.Controls.Add(assetDataGridView, 0, 1);
tableLayoutPanel1.Controls.Add(tableLayoutPanel2, 0, 0);
tableLayoutPanel1.Location = new System.Drawing.Point(12, 12);
tableLayoutPanel1.Name = "tableLayoutPanel1";
tableLayoutPanel1.RowCount = 2;
tableLayoutPanel1.RowStyles.Add(new RowStyle(SizeType.Absolute, 35F));
tableLayoutPanel1.RowStyles.Add(new RowStyle());
tableLayoutPanel1.Size = new System.Drawing.Size(524, 283);
tableLayoutPanel1.TabIndex = 3;
//
// tableLayoutPanel2
//
tableLayoutPanel2.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
tableLayoutPanel2.ColumnCount = 4;
tableLayoutPanel2.ColumnStyles.Add(new ColumnStyle(SizeType.Absolute, 120F));
tableLayoutPanel2.ColumnStyles.Add(new ColumnStyle(SizeType.Absolute, 60F));
tableLayoutPanel2.ColumnStyles.Add(new ColumnStyle(SizeType.Absolute, 100F));
tableLayoutPanel2.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 40F));
tableLayoutPanel2.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 20F));
tableLayoutPanel2.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 40F));
tableLayoutPanel2.ColumnStyles.Add(new ColumnStyle());
tableLayoutPanel2.Controls.Add(loadAssetMap, 0, 0);
tableLayoutPanel2.Controls.Add(clear, 1, 0);
tableLayoutPanel2.Controls.Add(loadSelected, 2, 0);
tableLayoutPanel2.Controls.Add(searchTextBox, 3, 0);
tableLayoutPanel2.Controls.Add(exportSelected, 3, 0);
tableLayoutPanel2.Location = new System.Drawing.Point(3, 3);
tableLayoutPanel2.Name = "tableLayoutPanel2";
tableLayoutPanel2.RowCount = 1;
@@ -122,48 +96,163 @@ namespace AssetStudio.GUI
loadSelected.Dock = DockStyle.Fill;
loadSelected.Location = new System.Drawing.Point(183, 3);
loadSelected.Name = "loadSelected";
loadSelected.Size = new System.Drawing.Size(94, 23);
loadSelected.Size = new System.Drawing.Size(114, 23);
loadSelected.TabIndex = 2;
loadSelected.Text = "Load Selected";
loadSelected.UseVisualStyleBackColor = true;
loadSelected.Click += loadSelected_Click;
//
// searchTextBox
// exportSelected
//
searchTextBox.Dock = DockStyle.Fill;
searchTextBox.Location = new System.Drawing.Point(283, 3);
searchTextBox.Name = "searchTextBox";
searchTextBox.PlaceholderText = "Column Name=Regex{space}....";
searchTextBox.Size = new System.Drawing.Size(232, 23);
searchTextBox.TabIndex = 3;
searchTextBox.KeyPress += searchTextBox_KeyPress;
exportSelected.Dock = DockStyle.Fill;
exportSelected.Location = new System.Drawing.Point(303, 3);
exportSelected.Name = "exportSelected";
exportSelected.Size = new System.Drawing.Size(212, 23);
exportSelected.TabIndex = 3;
exportSelected.Text = "Export Selected";
exportSelected.UseVisualStyleBackColor = true;
exportSelected.Click += exportSelected_Click;
//
// assetDataGridView
//
assetDataGridView.AllowUserToAddRows = false;
assetDataGridView.AllowUserToDeleteRows = false;
assetDataGridView.AllowUserToResizeRows = false;
assetDataGridView.ColumnHeadersHeightSizeMode = DataGridViewColumnHeadersHeightSizeMode.AutoSize;
assetDataGridView.Dock = DockStyle.Fill;
assetDataGridView.Location = new System.Drawing.Point(3, 73);
assetDataGridView.Name = "assetDataGridView";
assetDataGridView.ReadOnly = true;
assetDataGridView.RowTemplate.Height = 25;
assetDataGridView.Size = new System.Drawing.Size(518, 263);
assetDataGridView.TabIndex = 2;
assetDataGridView.VirtualMode = true;
assetDataGridView.CellValueNeeded += AssetDataGridView_CellValueNeeded;
assetDataGridView.ColumnHeaderMouseClick += AssetListView_ColumnHeaderMouseClick;
//
// tableLayoutPanel1
//
tableLayoutPanel1.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
tableLayoutPanel1.ColumnCount = 1;
tableLayoutPanel1.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 100F));
tableLayoutPanel1.Controls.Add(assetDataGridView, 0, 2);
tableLayoutPanel1.Controls.Add(tableLayoutPanel2, 0, 0);
tableLayoutPanel1.Controls.Add(tableLayoutPanel3, 0, 1);
tableLayoutPanel1.Location = new System.Drawing.Point(12, 12);
tableLayoutPanel1.Name = "tableLayoutPanel1";
tableLayoutPanel1.RowCount = 3;
tableLayoutPanel1.RowStyles.Add(new RowStyle(SizeType.Absolute, 35F));
tableLayoutPanel1.RowStyles.Add(new RowStyle(SizeType.Absolute, 35F));
tableLayoutPanel1.RowStyles.Add(new RowStyle());
tableLayoutPanel1.Size = new System.Drawing.Size(524, 333);
tableLayoutPanel1.TabIndex = 3;
//
// tableLayoutPanel3
//
tableLayoutPanel3.ColumnCount = 5;
tableLayoutPanel3.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 20F));
tableLayoutPanel3.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 20F));
tableLayoutPanel3.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 20F));
tableLayoutPanel3.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 20F));
tableLayoutPanel3.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 20F));
tableLayoutPanel3.Controls.Add(sourceTextBox, 0, 0);
tableLayoutPanel3.Controls.Add(pathTextBox, 0, 0);
tableLayoutPanel3.Controls.Add(nameTextBox, 0, 0);
tableLayoutPanel3.Controls.Add(containerTextBox, 0, 0);
tableLayoutPanel3.Controls.Add(typeTextBox, 4, 0);
tableLayoutPanel3.Dock = DockStyle.Fill;
tableLayoutPanel3.Location = new System.Drawing.Point(3, 38);
tableLayoutPanel3.Name = "tableLayoutPanel3";
tableLayoutPanel3.RowCount = 1;
tableLayoutPanel3.RowStyles.Add(new RowStyle(SizeType.Percent, 100F));
tableLayoutPanel3.Size = new System.Drawing.Size(518, 29);
tableLayoutPanel3.TabIndex = 4;
//
// sourceTextBox
//
sourceTextBox.Dock = DockStyle.Fill;
sourceTextBox.Location = new System.Drawing.Point(209, 3);
sourceTextBox.Name = "sourceTextBox";
sourceTextBox.PlaceholderText = "Source";
sourceTextBox.Size = new System.Drawing.Size(97, 23);
sourceTextBox.TabIndex = 6;
sourceTextBox.KeyPress += SourceTextBox_KeyPress;
//
// pathTextBox
//
pathTextBox.Dock = DockStyle.Fill;
pathTextBox.Location = new System.Drawing.Point(312, 3);
pathTextBox.Name = "pathTextBox";
pathTextBox.PlaceholderText = "PathID";
pathTextBox.Size = new System.Drawing.Size(97, 23);
pathTextBox.TabIndex = 7;
pathTextBox.KeyPress += PathTextBox_KeyPress;
//
// nameTextBox
//
nameTextBox.Dock = DockStyle.Fill;
nameTextBox.Location = new System.Drawing.Point(3, 3);
nameTextBox.Name = "nameTextBox";
nameTextBox.PlaceholderText = "Name";
nameTextBox.Size = new System.Drawing.Size(97, 23);
nameTextBox.TabIndex = 4;
nameTextBox.KeyPress += NameTextBox_KeyPress;
//
// containerTextBox
//
containerTextBox.Dock = DockStyle.Fill;
containerTextBox.Location = new System.Drawing.Point(106, 3);
containerTextBox.Name = "containerTextBox";
containerTextBox.PlaceholderText = "Container";
containerTextBox.Size = new System.Drawing.Size(97, 23);
containerTextBox.TabIndex = 5;
containerTextBox.KeyPress += ContainerTextBox_KeyPress;
//
// typeTextBox
//
typeTextBox.Dock = DockStyle.Fill;
typeTextBox.Location = new System.Drawing.Point(415, 3);
typeTextBox.Name = "typeTextBox";
typeTextBox.PlaceholderText = "Type";
typeTextBox.Size = new System.Drawing.Size(100, 23);
typeTextBox.TabIndex = 8;
typeTextBox.KeyPress += TypeTextBox_KeyPress;
//
// AssetBrowser
//
AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new System.Drawing.Size(548, 307);
ClientSize = new System.Drawing.Size(548, 357);
Controls.Add(tableLayoutPanel1);
Name = "AssetBrowser";
ShowIcon = false;
StartPosition = FormStartPosition.CenterScreen;
Text = "Asset Browser";
FormClosing += AssetBrowser_FormClosing;
tableLayoutPanel2.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)assetDataGridView).EndInit();
tableLayoutPanel1.ResumeLayout(false);
tableLayoutPanel2.ResumeLayout(false);
tableLayoutPanel2.PerformLayout();
tableLayoutPanel3.ResumeLayout(false);
tableLayoutPanel3.PerformLayout();
ResumeLayout(false);
}
#endregion
private System.Windows.Forms.DataGridView assetDataGridView;
private TableLayoutPanel tableLayoutPanel1;
private TableLayoutPanel tableLayoutPanel2;
private Button loadAssetMap;
private Button clear;
private Button loadSelected;
private TextBox searchTextBox;
private Button exportSelected;
private DataGridView assetDataGridView;
private TableLayoutPanel tableLayoutPanel1;
private TableLayoutPanel tableLayoutPanel3;
private TextBox sourceTextBox;
private TextBox pathTextBox;
private TextBox nameTextBox;
private TextBox containerTextBox;
private TextBox typeTextBox;
}
}

View File

@@ -2,11 +2,13 @@
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Windows.Forms;
using static AssetStudio.GUI.Studio;
namespace AssetStudio.GUI
{
@@ -14,7 +16,7 @@ namespace AssetStudio.GUI
{
private readonly MainForm _parent;
private readonly List<AssetEntry> _assetEntries;
private readonly List<string> _columnNames;
private readonly Dictionary<string, Regex> _filters;
private SortOrder _sortOrder;
private DataGridViewColumn _sortedColumn;
@@ -23,7 +25,7 @@ namespace AssetStudio.GUI
{
InitializeComponent();
_parent = form;
_columnNames = new List<string>();
_filters = new Dictionary<string, Regex>();
_assetEntries = new List<AssetEntry>();
}
@@ -39,14 +41,20 @@ namespace AssetStudio.GUI
await Task.Run(() => ResourceMap.FromFile(path));
_sortedColumn = null;
_columnNames.Clear();
_columnNames.AddRange(typeof(AssetEntry).GetProperties().Select(x => x.Name).ToList());
var names = typeof(AssetEntry).GetProperties().Select(x => x.Name);
_filters.Clear();
foreach(var name in names)
{
_filters.Add(name, new Regex(""));
}
_assetEntries.Clear();
_assetEntries.AddRange(ResourceMap.GetEntries());
assetDataGridView.Columns.Clear();
assetDataGridView.Columns.AddRange(_columnNames.Select(x => new DataGridViewTextBoxColumn() { Name = x, HeaderText = x, SortMode = DataGridViewColumnSortMode.Programmatic }).ToArray());
assetDataGridView.Columns.AddRange(names.Select(x => new DataGridViewTextBoxColumn() { Name = x, HeaderText = x, SortMode = DataGridViewColumnSortMode.Programmatic }).ToArray());
assetDataGridView.Columns.GetLastColumn(DataGridViewElementStates.None, DataGridViewElementStates.None).AutoSizeMode = DataGridViewAutoSizeColumnMode.Fill;
assetDataGridView.Rows.Clear();
@@ -75,49 +83,243 @@ namespace AssetStudio.GUI
_parent.Invoke(() => _parent.LoadPaths(files.ToArray()));
}
}
private void searchTextBox_KeyPress(object sender, KeyPressEventArgs e)
private async void exportSelected_Click(object sender, EventArgs e)
{
if (e.KeyChar == (char)Keys.Enter)
var saveFolderDialog = new OpenFolderDialog();
if (saveFolderDialog.ShowDialog(this) == DialogResult.OK)
{
var filters = new Dictionary<string, Regex>();
var entries = assetDataGridView.SelectedRows.Cast<DataGridViewRow>().Select(x => _assetEntries[x.Index]).ToArray();
var value = searchTextBox.Text;
var options = value.Split(' ');
for (int i = 0; i < options.Length; i++)
{
var option = options[i];
var arguments = option.Split('=');
if (arguments.Length != 2)
{
Logger.Error($"Invalid argument at index {i + 1}");
continue;
}
_parent.Invoke(_parent.ResetForm);
var (name, regex) = (arguments[0], arguments[1]);
if (!_columnNames.Contains(name, StringComparer.OrdinalIgnoreCase))
{
Logger.Error($"Unknonw argument {name}");
continue;
}
var statusStripUpdate = StatusStripUpdate;
assetsManager.Game = Studio.Game;
StatusStripUpdate = Logger.Info;
try
var files = new List<string>(entries.Select(x => x.Source).ToHashSet());
await Task.Run(async () =>
{
filters[name] = new Regex(regex, RegexOptions.IgnoreCase);
for (int i = 0; i < files.Count; i++)
{
var toExportAssets = new List<AssetItem>();
var file = files[i];
assetsManager.LoadFiles(file);
if (assetsManager.assetsFileList.Count > 0)
{
BuildAssetData(toExportAssets, entries);
await ExportAssets(saveFolderDialog.Folder, toExportAssets, ExportType.Convert, i == files.Count - 1);
}
catch (Exception)
toExportAssets.Clear();
assetsManager.Clear();
}
});
StatusStripUpdate = statusStripUpdate;
}
}
private void BuildAssetData(List<AssetItem> exportableAssets, AssetEntry[] entries)
{
Logger.Error($"Invalid regex {regex} at argument {name}");
continue;
var objectAssetItemDic = new Dictionary<Object, AssetItem>();
var mihoyoBinDataNames = new List<(PPtr<Object>, string)>();
var containers = new List<(PPtr<Object>, string)>();
foreach (var assetsFile in assetsManager.assetsFileList)
{
foreach (var asset in assetsFile.Objects)
{
ProcessAssetData(asset, exportableAssets, entries, objectAssetItemDic, mihoyoBinDataNames, containers);
}
}
foreach ((var pptr, var name) in mihoyoBinDataNames)
{
if (pptr.TryGet<MiHoYoBinData>(out var obj))
{
var assetItem = objectAssetItemDic[obj];
if (int.TryParse(name, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out var hash))
{
assetItem.Text = name;
assetItem.Container = hash.ToString();
}
else assetItem.Text = $"BinFile #{assetItem.m_PathID}";
}
}
foreach ((var pptr, var container) in containers)
{
if (pptr.TryGet(out var obj))
{
var item = objectAssetItemDic[obj];
if (entries.Any(x => x.Container == container))
{
item.Container = container;
}
else
{
exportableAssets.Remove(item);
}
}
}
containers.Clear();
}
private void ProcessAssetData(Object asset, List<AssetItem> exportableAssets, AssetEntry[] entries, Dictionary<Object, AssetItem> objectAssetItemDic, List<(PPtr<Object>, string)> mihoyoBinDataNames, List<(PPtr<Object>, string)> containers)
{
var assetItem = new AssetItem(asset);
objectAssetItemDic.Add(asset, assetItem);
var exportable = false;
switch (asset)
{
case GameObject m_GameObject:
exportable = ClassIDType.GameObject.CanExport() && m_GameObject.HasModel();
break;
case Texture2D m_Texture2D:
if (!string.IsNullOrEmpty(m_Texture2D.m_StreamData?.path))
assetItem.FullSize = asset.byteSize + m_Texture2D.m_StreamData.size;
exportable = ClassIDType.Texture2D.CanExport();
break;
case AudioClip m_AudioClip:
if (!string.IsNullOrEmpty(m_AudioClip.m_Source))
assetItem.FullSize = asset.byteSize + m_AudioClip.m_Size;
exportable = ClassIDType.AudioClip.CanExport();
break;
case VideoClip m_VideoClip:
if (!string.IsNullOrEmpty(m_VideoClip.m_OriginalPath))
assetItem.FullSize = asset.byteSize + m_VideoClip.m_ExternalResources.m_Size;
exportable = ClassIDType.VideoClip.CanExport();
break;
case MonoBehaviour m_MonoBehaviour:
exportable = ClassIDType.MonoBehaviour.CanExport();
break;
case AssetBundle m_AssetBundle:
foreach (var m_Container in m_AssetBundle.m_Container)
{
var preloadIndex = m_Container.Value.preloadIndex;
var preloadSize = m_Container.Value.preloadSize;
var preloadEnd = preloadIndex + preloadSize;
for (int k = preloadIndex; k < preloadEnd; k++)
{
containers.Add((m_AssetBundle.m_PreloadTable[k], m_Container.Key));
}
}
exportable = ClassIDType.AssetBundle.CanExport();
break;
case IndexObject m_IndexObject:
foreach (var index in m_IndexObject.AssetMap)
{
mihoyoBinDataNames.Add((index.Value.Object, index.Key));
}
exportable = ClassIDType.IndexObject.CanExport();
break;
case ResourceManager m_ResourceManager:
foreach (var m_Container in m_ResourceManager.m_Container)
{
containers.Add((m_Container.Value, m_Container.Key));
}
exportable = ClassIDType.GameObject.CanExport();
break;
case Mesh _ when ClassIDType.Mesh.CanExport():
case TextAsset _ when ClassIDType.TextAsset.CanExport():
case AnimationClip _ when ClassIDType.Font.CanExport():
case Font _ when ClassIDType.GameObject.CanExport():
case MovieTexture _ when ClassIDType.MovieTexture.CanExport():
case Sprite _ when ClassIDType.Sprite.CanExport():
case Material _ when ClassIDType.Material.CanExport():
case MiHoYoBinData _ when ClassIDType.MiHoYoBinData.CanExport():
case Shader _ when ClassIDType.Shader.CanExport():
case Animator _ when ClassIDType.Animator.CanExport():
exportable = true;
break;
}
if (assetItem.Text == "")
{
assetItem.Text = assetItem.TypeString + assetItem.UniqueID;
}
if (entries.Any(x => x.Name == assetItem.Text && x.Type == assetItem.Type) && exportable)
{
exportableAssets.Add(assetItem);
}
}
private void FilterAssetDataGrid()
{
_assetEntries.Clear();
_assetEntries.AddRange(ResourceMap.GetEntries().FindAll(x => x.Matches(filters)));
_assetEntries.AddRange(ResourceMap.GetEntries().FindAll(x => x.Matches(_filters)));
assetDataGridView.Rows.Clear();
assetDataGridView.RowCount = _assetEntries.Count;
assetDataGridView.Refresh();
}
private void TryAddFilter(string name, string value)
{
Regex regex;
try
{
regex = new Regex(value, RegexOptions.IgnoreCase);
}
catch (Exception)
{
Logger.Error($"Invalid regex {value}");
return;
}
if (!_filters.TryGetValue(name, out var filter))
{
_filters.Add(name, regex);
}
else if (filter != regex)
{
_filters[name] = regex;
}
}
private void NameTextBox_KeyPress(object sender, KeyPressEventArgs e)
{
if (sender is TextBox textBox && e.KeyChar == (char)Keys.Enter)
{
var value = textBox.Text;
TryAddFilter("Name", value);
FilterAssetDataGrid();
}
}
private void ContainerTextBox_KeyPress(object sender, KeyPressEventArgs e)
{
if (sender is TextBox textBox && e.KeyChar == (char)Keys.Enter)
{
var value = textBox.Text;
TryAddFilter("Container", value);
FilterAssetDataGrid();
}
}
private void SourceTextBox_KeyPress(object sender, KeyPressEventArgs e)
{
if (sender is TextBox textBox && e.KeyChar == (char)Keys.Enter)
{
var value = textBox.Text;
TryAddFilter("Source", value);
FilterAssetDataGrid();
}
}
private void PathTextBox_KeyPress(object sender, KeyPressEventArgs e)
{
if (sender is TextBox textBox && e.KeyChar == (char)Keys.Enter)
{
var value = textBox.Text;
TryAddFilter("PathID", value);
FilterAssetDataGrid();
}
}
private void TypeTextBox_KeyPress(object sender, KeyPressEventArgs e)
{
if (sender is TextBox textBox && e.KeyChar == (char)Keys.Enter)
{
var value = textBox.Text;
TryAddFilter("Type", value);
FilterAssetDataGrid();
}
}
private void AssetDataGridView_CellValueNeeded(object sender, DataGridViewCellValueEventArgs e)
{

View File

@@ -1475,7 +1475,7 @@ namespace AssetStudio.GUI
}
}
private void ResetForm()
public void ResetForm()
{
Text = $"Studio v{Application.ProductVersion}";
assetsManager.Clear();
@@ -1883,7 +1883,7 @@ namespace AssetStudio.GUI
assetListView.EndUpdate();
}
private void ExportAssets(ExportFilter type, ExportType exportType)
private async void ExportAssets(ExportFilter type, ExportType exportType)
{
if (exportableAssets.Count > 0)
{
@@ -1906,7 +1906,7 @@ namespace AssetStudio.GUI
toExportAssets = visibleAssets;
break;
}
Studio.ExportAssets(saveFolderDialog.Folder, toExportAssets, exportType);
await Studio.ExportAssets(saveFolderDialog.Folder, toExportAssets, exportType, Properties.Settings.Default.openAfterExport);
}
}
else

View File

@@ -7,6 +7,7 @@ using System.Globalization;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Xml;
using static AssetStudio.GUI.Exporter;
@@ -526,9 +527,9 @@ namespace AssetStudio.GUI
return typeMap;
}
public static void ExportAssets(string savePath, List<AssetItem> toExportAssets, ExportType exportType)
public static Task ExportAssets(string savePath, List<AssetItem> toExportAssets, ExportType exportType, bool openAfterExport)
{
ThreadPool.QueueUserWorkItem(state =>
return Task.Run(() =>
{
Thread.CurrentThread.CurrentCulture = new CultureInfo("en-US");
@@ -617,16 +618,16 @@ namespace AssetStudio.GUI
StatusStripUpdate(statusText);
if (Properties.Settings.Default.openAfterExport && exportedCount > 0)
if (openAfterExport && exportedCount > 0)
{
OpenFolderInExplorer(savePath);
}
});
}
public static void ExportAssetsList(string savePath, List<AssetItem> toExportAssets, ExportListType exportListType)
public static Task ExportAssetsList(string savePath, List<AssetItem> toExportAssets, ExportListType exportListType)
{
ThreadPool.QueueUserWorkItem(state =>
return Task.Run(() =>
{
Thread.CurrentThread.CurrentCulture = new CultureInfo("en-US");
@@ -674,9 +675,9 @@ namespace AssetStudio.GUI
});
}
public static void ExportSplitObjects(string savePath, TreeNodeCollection nodes)
public static Task ExportSplitObjects(string savePath, TreeNodeCollection nodes)
{
ThreadPool.QueueUserWorkItem(state =>
return Task.Run(() =>
{
var exportNodes = GetNodes(nodes);
var count = exportNodes.Cast<TreeNode>().Sum(x => x.Nodes.Count);
@@ -768,9 +769,9 @@ namespace AssetStudio.GUI
}
}
public static void ExportAnimatorWithAnimationClip(AssetItem animator, List<AssetItem> animationList, string exportPath)
public static Task ExportAnimatorWithAnimationClip(AssetItem animator, List<AssetItem> animationList, string exportPath)
{
ThreadPool.QueueUserWorkItem(state =>
return Task.Run(() =>
{
Progress.Reset();
StatusStripUpdate($"Exporting {animator.Text}");
@@ -792,9 +793,9 @@ namespace AssetStudio.GUI
});
}
public static void ExportObjectsWithAnimationClip(string exportPath, TreeNodeCollection nodes, List<AssetItem> animationList = null)
public static Task ExportObjectsWithAnimationClip(string exportPath, TreeNodeCollection nodes, List<AssetItem> animationList = null)
{
ThreadPool.QueueUserWorkItem(state =>
return Task.Run(() =>
{
var gameObjects = new List<GameObject>();
GetSelectedParentNode(nodes, gameObjects);
@@ -832,9 +833,9 @@ namespace AssetStudio.GUI
});
}
public static void ExportObjectsMergeWithAnimationClip(string exportPath, List<GameObject> gameObjects, List<AssetItem> animationList = null)
public static Task ExportObjectsMergeWithAnimationClip(string exportPath, List<GameObject> gameObjects, List<AssetItem> animationList = null)
{
ThreadPool.QueueUserWorkItem(state =>
return Task.Run(() =>
{
var name = Path.GetFileName(exportPath);
Progress.Reset();
@@ -857,9 +858,9 @@ namespace AssetStudio.GUI
});
}
public static void ExportNodesWithAnimationClip(string exportPath, List<TreeNode> nodes, List<AssetItem> animationList = null)
public static Task ExportNodesWithAnimationClip(string exportPath, List<TreeNode> nodes, List<AssetItem> animationList = null)
{
ThreadPool.QueueUserWorkItem(state =>
return Task.Run(() =>
{
int i = 0;
Progress.Reset();

View File

@@ -10,6 +10,7 @@ using System.Text.RegularExpressions;
using System.Xml;
using System.Text;
using MessagePack;
using System.Threading.Tasks;
namespace AssetStudio
{
@@ -312,7 +313,7 @@ namespace AssetStudio
}
}
public static void BuildAssetMap(string[] files, string mapName, Game game, string savePath, ExportListType exportListType, ManualResetEvent resetEvent = null, ClassIDType[] typeFilters = null, Regex[] nameFilters = null, Regex[] containerFilters = null)
public static async void BuildAssetMap(string[] files, string mapName, Game game, string savePath, ExportListType exportListType, ClassIDType[] typeFilters = null, Regex[] nameFilters = null, Regex[] containerFilters = null)
{
Logger.Info("Building AssetMap...");
try
@@ -327,7 +328,7 @@ namespace AssetStudio
UpdateContainers(assets, game);
ExportAssetsMap(assets, game, mapName, savePath, exportListType, resetEvent);
await ExportAssetsMap(assets, game, mapName, savePath, exportListType);
}
catch(Exception e)
{
@@ -533,9 +534,9 @@ namespace AssetStudio
}
}
private static void ExportAssetsMap(List<AssetEntry> toExportAssets, Game game, string name, string savePath, ExportListType exportListType, ManualResetEvent resetEvent = null)
private static Task ExportAssetsMap(List<AssetEntry> toExportAssets, Game game, string name, string savePath, ExportListType exportListType, ManualResetEvent resetEvent = null)
{
ThreadPool.QueueUserWorkItem(state =>
return Task.Run(() =>
{
Thread.CurrentThread.CurrentCulture = new CultureInfo("en-US");
@@ -599,7 +600,7 @@ namespace AssetStudio
resetEvent?.Set();
});
}
public static void BuildBoth(string[] files, string mapName, string baseFolder, Game game, string savePath, ExportListType exportListType, ManualResetEvent resetEvent = null, ClassIDType[] typeFilters = null, Regex[] nameFilters = null, Regex[] containerFilters = null)
public static async void BuildBoth(string[] files, string mapName, string baseFolder, Game game, string savePath, ExportListType exportListType, ClassIDType[] typeFilters = null, Regex[] nameFilters = null, Regex[] containerFilters = null)
{
Logger.Info($"Building Both...");
CABMap.Clear();
@@ -618,7 +619,7 @@ namespace AssetStudio
DumpCABMap(mapName);
Logger.Info($"Map build successfully !! {collision} collisions found");
ExportAssetsMap(assets, game, mapName, savePath, exportListType, resetEvent);
await ExportAssetsMap(assets, game, mapName, savePath, exportListType);
}
}
}

View File

@@ -28,23 +28,6 @@ namespace AssetStudio
internal HashSet<string> noexistFiles = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
internal HashSet<string> assetsFileListHash = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
public void LoadFiles(string file)
{
if (Silent)
{
Logger.Silent = true;
Progress.Silent = true;
}
Load(new string[] { file });
if (Silent)
{
Logger.Silent = false;
Progress.Silent = false;
}
}
public void LoadFiles(params string[] files)
{
if (Silent)