- [GUI] Add option to export selected assets in AssetBrowser.
This commit is contained in:
@@ -2,11 +2,13 @@
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using static AssetStudio.GUI.Studio;
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namespace AssetStudio.GUI
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{
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@@ -14,7 +16,7 @@ namespace AssetStudio.GUI
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{
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private readonly MainForm _parent;
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private readonly List<AssetEntry> _assetEntries;
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private readonly List<string> _columnNames;
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private readonly Dictionary<string, Regex> _filters;
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private SortOrder _sortOrder;
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private DataGridViewColumn _sortedColumn;
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@@ -23,7 +25,7 @@ namespace AssetStudio.GUI
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{
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InitializeComponent();
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_parent = form;
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_columnNames = new List<string>();
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_filters = new Dictionary<string, Regex>();
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_assetEntries = new List<AssetEntry>();
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}
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@@ -39,14 +41,20 @@ namespace AssetStudio.GUI
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await Task.Run(() => ResourceMap.FromFile(path));
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_sortedColumn = null;
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_columnNames.Clear();
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_columnNames.AddRange(typeof(AssetEntry).GetProperties().Select(x => x.Name).ToList());
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var names = typeof(AssetEntry).GetProperties().Select(x => x.Name);
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_filters.Clear();
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foreach(var name in names)
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{
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_filters.Add(name, new Regex(""));
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}
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_assetEntries.Clear();
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_assetEntries.AddRange(ResourceMap.GetEntries());
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assetDataGridView.Columns.Clear();
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assetDataGridView.Columns.AddRange(_columnNames.Select(x => new DataGridViewTextBoxColumn() { Name = x, HeaderText = x, SortMode = DataGridViewColumnSortMode.Programmatic }).ToArray());
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assetDataGridView.Columns.AddRange(names.Select(x => new DataGridViewTextBoxColumn() { Name = x, HeaderText = x, SortMode = DataGridViewColumnSortMode.Programmatic }).ToArray());
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assetDataGridView.Columns.GetLastColumn(DataGridViewElementStates.None, DataGridViewElementStates.None).AutoSizeMode = DataGridViewAutoSizeColumnMode.Fill;
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assetDataGridView.Rows.Clear();
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@@ -75,48 +83,242 @@ namespace AssetStudio.GUI
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_parent.Invoke(() => _parent.LoadPaths(files.ToArray()));
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}
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}
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private void searchTextBox_KeyPress(object sender, KeyPressEventArgs e)
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private async void exportSelected_Click(object sender, EventArgs e)
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{
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if (e.KeyChar == (char)Keys.Enter)
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var saveFolderDialog = new OpenFolderDialog();
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if (saveFolderDialog.ShowDialog(this) == DialogResult.OK)
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{
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var filters = new Dictionary<string, Regex>();
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var entries = assetDataGridView.SelectedRows.Cast<DataGridViewRow>().Select(x => _assetEntries[x.Index]).ToArray();
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var value = searchTextBox.Text;
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var options = value.Split(' ');
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for (int i = 0; i < options.Length; i++)
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_parent.Invoke(_parent.ResetForm);
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var statusStripUpdate = StatusStripUpdate;
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assetsManager.Game = Studio.Game;
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StatusStripUpdate = Logger.Info;
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var files = new List<string>(entries.Select(x => x.Source).ToHashSet());
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await Task.Run(async () =>
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{
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var option = options[i];
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var arguments = option.Split('=');
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if (arguments.Length != 2)
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for (int i = 0; i < files.Count; i++)
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{
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Logger.Error($"Invalid argument at index {i + 1}");
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continue;
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}
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var toExportAssets = new List<AssetItem>();
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var (name, regex) = (arguments[0], arguments[1]);
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if (!_columnNames.Contains(name, StringComparer.OrdinalIgnoreCase))
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{
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Logger.Error($"Unknonw argument {name}");
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continue;
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var file = files[i];
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assetsManager.LoadFiles(file);
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if (assetsManager.assetsFileList.Count > 0)
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{
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BuildAssetData(toExportAssets, entries);
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await ExportAssets(saveFolderDialog.Folder, toExportAssets, ExportType.Convert, i == files.Count - 1);
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}
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toExportAssets.Clear();
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assetsManager.Clear();
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}
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try
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});
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StatusStripUpdate = statusStripUpdate;
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}
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}
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private void BuildAssetData(List<AssetItem> exportableAssets, AssetEntry[] entries)
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{
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var objectAssetItemDic = new Dictionary<Object, AssetItem>();
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var mihoyoBinDataNames = new List<(PPtr<Object>, string)>();
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var containers = new List<(PPtr<Object>, string)>();
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foreach (var assetsFile in assetsManager.assetsFileList)
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{
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foreach (var asset in assetsFile.Objects)
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{
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ProcessAssetData(asset, exportableAssets, entries, objectAssetItemDic, mihoyoBinDataNames, containers);
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}
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}
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foreach ((var pptr, var name) in mihoyoBinDataNames)
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{
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if (pptr.TryGet<MiHoYoBinData>(out var obj))
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{
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var assetItem = objectAssetItemDic[obj];
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if (int.TryParse(name, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out var hash))
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{
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filters[name] = new Regex(regex, RegexOptions.IgnoreCase);
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assetItem.Text = name;
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assetItem.Container = hash.ToString();
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}
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catch (Exception)
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else assetItem.Text = $"BinFile #{assetItem.m_PathID}";
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}
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}
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foreach ((var pptr, var container) in containers)
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{
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if (pptr.TryGet(out var obj))
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{
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var item = objectAssetItemDic[obj];
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if (entries.Any(x => x.Container == container))
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{
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Logger.Error($"Invalid regex {regex} at argument {name}");
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continue;
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item.Container = container;
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}
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else
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{
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exportableAssets.Remove(item);
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}
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}
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}
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containers.Clear();
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}
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private void ProcessAssetData(Object asset, List<AssetItem> exportableAssets, AssetEntry[] entries, Dictionary<Object, AssetItem> objectAssetItemDic, List<(PPtr<Object>, string)> mihoyoBinDataNames, List<(PPtr<Object>, string)> containers)
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{
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var assetItem = new AssetItem(asset);
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objectAssetItemDic.Add(asset, assetItem);
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var exportable = false;
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switch (asset)
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{
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case GameObject m_GameObject:
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exportable = ClassIDType.GameObject.CanExport() && m_GameObject.HasModel();
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break;
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case Texture2D m_Texture2D:
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if (!string.IsNullOrEmpty(m_Texture2D.m_StreamData?.path))
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assetItem.FullSize = asset.byteSize + m_Texture2D.m_StreamData.size;
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exportable = ClassIDType.Texture2D.CanExport();
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break;
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case AudioClip m_AudioClip:
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if (!string.IsNullOrEmpty(m_AudioClip.m_Source))
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assetItem.FullSize = asset.byteSize + m_AudioClip.m_Size;
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exportable = ClassIDType.AudioClip.CanExport();
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break;
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case VideoClip m_VideoClip:
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if (!string.IsNullOrEmpty(m_VideoClip.m_OriginalPath))
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assetItem.FullSize = asset.byteSize + m_VideoClip.m_ExternalResources.m_Size;
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exportable = ClassIDType.VideoClip.CanExport();
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break;
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case MonoBehaviour m_MonoBehaviour:
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exportable = ClassIDType.MonoBehaviour.CanExport();
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break;
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case AssetBundle m_AssetBundle:
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foreach (var m_Container in m_AssetBundle.m_Container)
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{
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var preloadIndex = m_Container.Value.preloadIndex;
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var preloadSize = m_Container.Value.preloadSize;
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var preloadEnd = preloadIndex + preloadSize;
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for (int k = preloadIndex; k < preloadEnd; k++)
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{
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containers.Add((m_AssetBundle.m_PreloadTable[k], m_Container.Key));
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}
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}
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_assetEntries.Clear();
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_assetEntries.AddRange(ResourceMap.GetEntries().FindAll(x => x.Matches(filters)));
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exportable = ClassIDType.AssetBundle.CanExport();
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break;
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case IndexObject m_IndexObject:
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foreach (var index in m_IndexObject.AssetMap)
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{
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mihoyoBinDataNames.Add((index.Value.Object, index.Key));
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}
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assetDataGridView.Rows.Clear();
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assetDataGridView.RowCount = _assetEntries.Count;
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assetDataGridView.Refresh();
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exportable = ClassIDType.IndexObject.CanExport();
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break;
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case ResourceManager m_ResourceManager:
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foreach (var m_Container in m_ResourceManager.m_Container)
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{
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containers.Add((m_Container.Value, m_Container.Key));
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}
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exportable = ClassIDType.GameObject.CanExport();
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break;
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case Mesh _ when ClassIDType.Mesh.CanExport():
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case TextAsset _ when ClassIDType.TextAsset.CanExport():
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case AnimationClip _ when ClassIDType.Font.CanExport():
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case Font _ when ClassIDType.GameObject.CanExport():
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case MovieTexture _ when ClassIDType.MovieTexture.CanExport():
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case Sprite _ when ClassIDType.Sprite.CanExport():
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case Material _ when ClassIDType.Material.CanExport():
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case MiHoYoBinData _ when ClassIDType.MiHoYoBinData.CanExport():
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case Shader _ when ClassIDType.Shader.CanExport():
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case Animator _ when ClassIDType.Animator.CanExport():
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exportable = true;
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break;
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}
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if (assetItem.Text == "")
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{
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assetItem.Text = assetItem.TypeString + assetItem.UniqueID;
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}
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if (entries.Any(x => x.Name == assetItem.Text && x.Type == assetItem.Type) && exportable)
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{
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exportableAssets.Add(assetItem);
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}
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}
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private void FilterAssetDataGrid()
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{
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_assetEntries.Clear();
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_assetEntries.AddRange(ResourceMap.GetEntries().FindAll(x => x.Matches(_filters)));
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assetDataGridView.Rows.Clear();
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assetDataGridView.RowCount = _assetEntries.Count;
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assetDataGridView.Refresh();
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}
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private void TryAddFilter(string name, string value)
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{
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Regex regex;
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try
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{
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regex = new Regex(value, RegexOptions.IgnoreCase);
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}
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catch (Exception)
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{
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Logger.Error($"Invalid regex {value}");
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return;
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}
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if (!_filters.TryGetValue(name, out var filter))
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{
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_filters.Add(name, regex);
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}
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else if (filter != regex)
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{
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_filters[name] = regex;
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}
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}
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private void NameTextBox_KeyPress(object sender, KeyPressEventArgs e)
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{
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if (sender is TextBox textBox && e.KeyChar == (char)Keys.Enter)
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{
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var value = textBox.Text;
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TryAddFilter("Name", value);
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FilterAssetDataGrid();
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}
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}
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private void ContainerTextBox_KeyPress(object sender, KeyPressEventArgs e)
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{
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if (sender is TextBox textBox && e.KeyChar == (char)Keys.Enter)
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{
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var value = textBox.Text;
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TryAddFilter("Container", value);
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FilterAssetDataGrid();
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}
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}
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private void SourceTextBox_KeyPress(object sender, KeyPressEventArgs e)
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{
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if (sender is TextBox textBox && e.KeyChar == (char)Keys.Enter)
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{
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var value = textBox.Text;
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TryAddFilter("Source", value);
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FilterAssetDataGrid();
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}
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}
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private void PathTextBox_KeyPress(object sender, KeyPressEventArgs e)
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{
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if (sender is TextBox textBox && e.KeyChar == (char)Keys.Enter)
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{
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var value = textBox.Text;
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TryAddFilter("PathID", value);
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FilterAssetDataGrid();
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}
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}
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private void TypeTextBox_KeyPress(object sender, KeyPressEventArgs e)
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{
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if (sender is TextBox textBox && e.KeyChar == (char)Keys.Enter)
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{
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var value = textBox.Text;
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TryAddFilter("Type", value);
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FilterAssetDataGrid();
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}
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}
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private void AssetDataGridView_CellValueNeeded(object sender, DataGridViewCellValueEventArgs e)
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