- [Core] fix issue with parsing AnimationClip [GI] ( #45)
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@@ -1854,7 +1854,9 @@ namespace AssetStudio
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{
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{
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hasStreamingInfo = true;
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hasStreamingInfo = true;
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m_MuscleClipSize = reader.ReadUInt32();
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m_MuscleClipSize = reader.ReadUInt32();
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var pos = reader.Position;
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m_MuscleClip = ClipMuscleConstant.ParseGI(reader);
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m_MuscleClip = ClipMuscleConstant.ParseGI(reader);
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reader.Position = pos + m_MuscleClipSize;
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}
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}
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else if (muscleClipSize > 0)
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else if (muscleClipSize > 0)
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{
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{
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