- [GUI] Improve ExportOptions.
- [GUI] Update Library. - [GUI] Fix bug in `AssetBrowser`.
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@@ -57,8 +57,6 @@ namespace AssetStudio.CLI.Properties {
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public bool exportBlendShape => AppSettings.Get("exportBlendShape", true);
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public bool castToBone => AppSettings.Get("castToBone", false);
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public bool restoreExtensionName => AppSettings.Get("restoreExtensionName", true);
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public bool exportAllUvsAsDiffuseMaps => AppSettings.Get("exportAllUvsAsDiffuseMaps", false);
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public bool exportUV0UV1 => AppSettings.Get("exportUV0UV1", false);
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public bool encrypted => AppSettings.Get("encrypted", true);
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public byte key => AppSettings.Get("key", (byte)0x93);
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public int selectedGame => AppSettings.Get("selectedGame", 0);
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@@ -66,11 +64,10 @@ namespace AssetStudio.CLI.Properties {
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public int selectedCNUnityKey => AppSettings.Get("selectedCNUnityKey", 0);
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public int selectedAssetMapType => AppSettings.Get("selectedAssetMapType", 0);
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public bool exportMiHoYoBinData => AppSettings.Get("exportMiHoYoBinData", true);
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public bool disableShader => AppSettings.Get("disableShader", false);
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public bool disableRenderer => AppSettings.Get("disableRenderer", false);
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public bool disableAnimationClip => AppSettings.Get("disableAnimationClip", false);
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public bool enableFileLogging => AppSettings.Get("enableFileLogging", false);
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public bool minimalAssetMap => AppSettings.Get("minimalAssetMap", true);
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public string texs => AppSettings.Get("texs", string.Empty);
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public string uvs => AppSettings.Get("uvs", string.Empty);
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}
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}
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