- [GUI] Improve ExportOptions.

- [GUI] Update Library.
- [GUI] Fix bug in `AssetBrowser`.
This commit is contained in:
Razmoth
2023-11-27 12:30:36 +04:00
parent 445460db62
commit a56b958db5
27 changed files with 510 additions and 475 deletions

View File

@@ -388,7 +388,7 @@ namespace AssetStudio
asset.Name = gameObject.m_Name;
exportable = !Minimal;
break;
case ClassIDType.Shader when Shader.Parsable:
case ClassIDType.Shader:
asset.Name = objectReader.ReadAlignedString();
if (string.IsNullOrEmpty(asset.Name))
{
@@ -423,7 +423,7 @@ namespace AssetStudio
case ClassIDType.Texture2D:
case ClassIDType.VideoClip:
case ClassIDType.AudioClip:
case ClassIDType.AnimationClip when AnimationClip.Parsable:
case ClassIDType.AnimationClip:
asset.Name = objectReader.ReadAlignedString();
break;
default: