Add project files.
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30
AssetStudio/Game/BH3/WMVFile.cs
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30
AssetStudio/Game/BH3/WMVFile.cs
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using System.Collections.Generic;
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namespace AssetStudio
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{
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public class WMVFile
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{
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public Dictionary<long, StreamFile[]> Bundles = new Dictionary<long, StreamFile[]>();
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public WMVFile(FileReader reader)
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{
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if (reader.BundlePos.Length != 0)
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{
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foreach (var pos in reader.BundlePos)
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{
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reader.Position = pos;
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var bundle = new BundleFile(reader);
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Bundles.Add(pos, bundle.FileList);
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}
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}
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else
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{
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while (reader.Position != reader.Length)
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{
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var pos = reader.Position;
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var bundle = new BundleFile(reader);
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Bundles.Add(pos, bundle.FileList);
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}
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}
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}
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}
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}
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