Add project files.
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17
AssetStudio/Classes/Component.cs
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17
AssetStudio/Classes/Component.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace AssetStudio
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{
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public abstract class Component : EditorExtension
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{
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public PPtr<GameObject> m_GameObject;
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protected Component(ObjectReader reader) : base(reader)
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{
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m_GameObject = new PPtr<GameObject>(reader);
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}
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}
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}
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