From 983da00e832e729014d062c1a9e7b7479921b163 Mon Sep 17 00:00:00 2001 From: Razmoth <32140579+Razmoth@users.noreply.github.com> Date: Sat, 3 Feb 2024 17:44:45 +0400 Subject: [PATCH] - [GUI] fix a bug with `AssetBrowser` where some assets would be ignored. --- AssetStudio.GUI/AssetBrowser.cs | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/AssetStudio.GUI/AssetBrowser.cs b/AssetStudio.GUI/AssetBrowser.cs index 4db8a99..c04c874 100644 --- a/AssetStudio.GUI/AssetBrowser.cs +++ b/AssetStudio.GUI/AssetBrowser.cs @@ -147,17 +147,18 @@ namespace AssetStudio.GUI if (pptr.TryGet(out var obj)) { var item = objectAssetItemDic[obj]; - if (entries.Any(x => x.Container == container)) - { - item.Container = container; - } - else - { - exportableAssets.Remove(item); - } + item.Container = container; } } containers.Clear(); + for (int i = exportableAssets.Count - 1; i >= 0; i--) + { + var asset = exportableAssets[i]; + if (!entries.Any(x => x.Container == asset.Container && x.Name == asset.Text && x.Type == asset.Type && x.PathID == asset.m_PathID)) + { + exportableAssets.Remove(asset); + } + } } private void ProcessAssetData(Object asset, List exportableAssets, AssetEntry[] entries, Dictionary objectAssetItemDic, List<(PPtr, string)> mihoyoBinDataNames, List<(PPtr, string)> containers) {