- [Core] Added export option to include materials with models in /Materials.
- [GUI] fix issue with `Reset` button causing unintended behaviour. - [Core] fix bug where `Logger` causes performance issues.
This commit is contained in:
14
AssetStudio.GUI/ExportOptions.Designer.cs
generated
14
AssetStudio.GUI/ExportOptions.Designer.cs
generated
@@ -66,6 +66,7 @@ namespace AssetStudio.GUI
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converttexture = new CheckBox();
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collectAnimations = new CheckBox();
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groupBox2 = new GroupBox();
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exportMaterials = new CheckBox();
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exportBlendShape = new CheckBox();
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exportAnimations = new CheckBox();
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scaleFactor = new NumericUpDown();
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@@ -471,6 +472,7 @@ namespace AssetStudio.GUI
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// groupBox2
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//
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groupBox2.AutoSize = true;
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groupBox2.Controls.Add(exportMaterials);
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groupBox2.Controls.Add(collectAnimations);
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groupBox2.Controls.Add(exportBlendShape);
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groupBox2.Controls.Add(exportAnimations);
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@@ -497,6 +499,17 @@ namespace AssetStudio.GUI
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groupBox2.TabStop = false;
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groupBox2.Text = "Fbx";
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//
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// exportMaterials
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//
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exportMaterials.AutoSize = true;
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exportMaterials.Location = new System.Drawing.Point(154, 96);
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exportMaterials.Margin = new Padding(4);
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exportMaterials.Name = "exportMaterials";
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exportMaterials.Size = new System.Drawing.Size(111, 19);
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exportMaterials.TabIndex = 25;
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exportMaterials.Text = "Export materials";
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exportMaterials.UseVisualStyleBackColor = true;
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//
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// exportBlendShape
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//
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exportBlendShape.AutoSize = true;
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@@ -780,5 +793,6 @@ namespace AssetStudio.GUI
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private ComboBox texNameComboBox;
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private Button addTexNameButton;
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private Button removeTexNameButton;
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private CheckBox exportMaterials;
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}
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}
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