- [Core] Export multiple AssetMap formats

This commit is contained in:
Razmoth
2023-10-18 18:26:29 +04:00
parent a3489cf025
commit 92c52ac108
7 changed files with 101 additions and 104 deletions

View File

@@ -82,7 +82,7 @@
<setting name="enableResolveDependencies" serializeAs="String">
<value>True</value>
</setting>
<setting name="selectedAssetMapType" serializeAs="String">
<setting name="assetMapType" serializeAs="String">
<value>0</value>
</setting>
<setting name="collectAnimations" serializeAs="String">

View File

@@ -114,7 +114,6 @@ namespace AssetStudio.GUI
toolStripSeparator7 = new System.Windows.Forms.ToolStripSeparator();
assetMapNameTextBox = new System.Windows.Forms.ToolStripTextBox();
buildAssetMapToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
assetMapTypeComboBox = new System.Windows.Forms.ToolStripComboBox();
toolStripSeparator8 = new System.Windows.Forms.ToolStripSeparator();
loadAIToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
assetBrowserToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
@@ -172,6 +171,7 @@ namespace AssetStudio.GUI
exportAnimatorwithselectedAnimationClipMenuItem = new System.Windows.Forms.ToolStripMenuItem();
goToSceneHierarchyToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
showOriginalFileToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
assetMapTypeMenuItem = new System.Windows.Forms.ToolStripMenuItem();
menuStrip1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)splitContainer1).BeginInit();
splitContainer1.Panel1.SuspendLayout();
@@ -723,7 +723,7 @@ namespace AssetStudio.GUI
//
// miscToolStripMenuItem
//
miscToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] { MapNameComboBox, buildMapToolStripMenuItem, buildBothToolStripMenuItem, clearMapToolStripMenuItem, toolStripSeparator7, assetMapNameTextBox, buildAssetMapToolStripMenuItem, assetMapTypeComboBox, toolStripSeparator8, loadAIToolStripMenuItem, assetBrowserToolStripMenuItem });
miscToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] { MapNameComboBox, buildMapToolStripMenuItem, buildBothToolStripMenuItem, clearMapToolStripMenuItem, toolStripSeparator7, assetMapNameTextBox, buildAssetMapToolStripMenuItem, assetMapTypeMenuItem, toolStripSeparator8, loadAIToolStripMenuItem, assetBrowserToolStripMenuItem });
miscToolStripMenuItem.Name = "miscToolStripMenuItem";
miscToolStripMenuItem.Size = new System.Drawing.Size(47, 20);
miscToolStripMenuItem.Text = "Misc.";
@@ -774,13 +774,6 @@ namespace AssetStudio.GUI
buildAssetMapToolStripMenuItem.Text = "Build AssetMap";
buildAssetMapToolStripMenuItem.Click += buildAssetMapToolStripMenuItem_Click;
//
// assetMapTypeComboBox
//
assetMapTypeComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
assetMapTypeComboBox.Name = "assetMapTypeComboBox";
assetMapTypeComboBox.Size = new System.Drawing.Size(121, 23);
assetMapTypeComboBox.SelectedIndexChanged += assetMapTypeComboBox_SelectedIndexChanged;
//
// toolStripSeparator8
//
toolStripSeparator8.Name = "toolStripSeparator8";
@@ -1344,6 +1337,13 @@ namespace AssetStudio.GUI
showOriginalFileToolStripMenuItem.Visible = false;
showOriginalFileToolStripMenuItem.Click += showOriginalFileToolStripMenuItem_Click;
//
// assetMapTypeMenuItem
//
assetMapTypeMenuItem.Name = "assetMapTypeMenuItem";
assetMapTypeMenuItem.Size = new System.Drawing.Size(181, 22);
assetMapTypeMenuItem.Text = "AssetMap Type";
assetMapTypeMenuItem.DropDownItemClicked += assetMapTypeMenuItem_DropDownItemClicked;
//
// MainForm
//
AllowDrop = true;
@@ -1513,7 +1513,6 @@ namespace AssetStudio.GUI
private System.Windows.Forms.ToolStripMenuItem loadAIToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem clearConsoleToolStripMenuItem;
private System.Windows.Forms.ToolStripTextBox assetMapNameTextBox;
private System.Windows.Forms.ToolStripComboBox assetMapTypeComboBox;
private System.Windows.Forms.ToolStripSeparator toolStripSeparator7;
private System.Windows.Forms.ToolStripSeparator toolStripSeparator8;
private System.Windows.Forms.ToolStripMenuItem buildMapToolStripMenuItem;
@@ -1533,6 +1532,7 @@ namespace AssetStudio.GUI
private System.Windows.Forms.ToolStripMenuItem enableFileLogging;
private System.Windows.Forms.ToolStripMenuItem enableVerbose;
private System.Windows.Forms.ToolStripMenuItem sceneHierarchy;
private System.Windows.Forms.ToolStripMenuItem assetMapTypeMenuItem;
}
}

View File

@@ -143,8 +143,13 @@ namespace AssetStudio.GUI
private void InitalizeOptions()
{
assetMapTypeComboBox.Items.AddRange(Enum.GetValues<ExportListType>().Cast<object>().ToArray());
assetMapTypeComboBox.SelectedIndex = Properties.Settings.Default.selectedAssetMapType;
var assetMapType = (ExportListType)Properties.Settings.Default.assetMapType;
var assetMapTypes = Enum.GetValues<ExportListType>().ToArray()[1..];
foreach(var mapType in assetMapTypes)
{
var menuItem = new ToolStripMenuItem(mapType.ToString()) { CheckOnClick = true, Checked = assetMapType.HasFlag(mapType), Tag = (int)mapType };
assetMapTypeMenuItem.DropDownItems.Add(menuItem);
}
specifyGame.Items.AddRange(GameManager.GetGames());
specifyGame.SelectedIndex = Properties.Settings.Default.selectedGame;
@@ -2017,11 +2022,25 @@ namespace AssetStudio.GUI
SkipContainer = skipContainer.Checked;
}
private void assetMapTypeComboBox_SelectedIndexChanged(object sender, EventArgs e)
private void assetMapTypeMenuItem_DropDownItemClicked(object sender, ToolStripItemClickedEventArgs e)
{
Properties.Settings.Default.selectedAssetMapType = assetMapTypeComboBox.SelectedIndex;
var assetMapType = Properties.Settings.Default.assetMapType;
if (e.ClickedItem is ToolStripMenuItem item)
{
if (item.Checked)
{
assetMapType -= (int)item.Tag;
}
else
{
assetMapType += (int)item.Tag;
}
Properties.Settings.Default.assetMapType = assetMapType;
Properties.Settings.Default.Save();
}
}
private void modelsOnly_CheckedChanged(object sender, EventArgs e)
{
Properties.Settings.Default.modelsOnly = modelsOnly.Checked;
@@ -2143,7 +2162,7 @@ namespace AssetStudio.GUI
var input = MapNameComboBox.Text;
var selectedText = MapNameComboBox.SelectedText;
var exportListType = (ExportListType)assetMapTypeComboBox.SelectedItem;
var exportListType = (ExportListType)assetMapTypeMenuItem.DropDownItems.Cast<ToolStripMenuItem>().Select(x => x.Checked ? (int)x.Tag : 0).Sum();
var name = "";
if (!string.IsNullOrEmpty(selectedText))
@@ -2192,15 +2211,6 @@ namespace AssetStudio.GUI
saveFolderDialog.Title = "Select Output Folder";
if (saveFolderDialog.ShowDialog(this) == DialogResult.OK)
{
if (File.Exists(Path.Combine(saveFolderDialog.Folder, $"{name}{exportListType.GetExtension()}")))
{
var acceptOverride = MessageBox.Show("AssetMap already exist, Do you want to override it ?", "Warning", MessageBoxButtons.YesNo, MessageBoxIcon.Warning);
if (acceptOverride != DialogResult.Yes)
{
InvokeUpdate(miscToolStripMenuItem, true);
return;
}
}
saveDirectoryBackup = saveFolderDialog.Folder;
AssetsHelper.SetUnityVersion(version);
await Task.Run(() => AssetsHelper.BuildBoth(files, name, openFolderDialog.Folder, Studio.Game, saveFolderDialog.Folder, exportListType));
@@ -2317,7 +2327,7 @@ namespace AssetStudio.GUI
InvokeUpdate(miscToolStripMenuItem, false);
var input = assetMapNameTextBox.Text;
var exportListType = (ExportListType)assetMapTypeComboBox.SelectedItem;
var exportListType = (ExportListType)assetMapTypeMenuItem.DropDownItems.Cast<ToolStripMenuItem>().Select(x => x.Checked ? (int)x.Tag : 0).Sum();
var name = "assets_map";
if (!string.IsNullOrEmpty(input))
@@ -2346,16 +2356,6 @@ namespace AssetStudio.GUI
saveFolderDialog.Title = "Select Output Folder";
if (saveFolderDialog.ShowDialog(this) == DialogResult.OK)
{
if (File.Exists(Path.Combine(saveFolderDialog.Folder, $"{name}{exportListType.GetExtension()}")))
{
var acceptOverride = MessageBox.Show("AssetMap already exist, Do you want to override it ?", "Warning", MessageBoxButtons.YesNo, MessageBoxIcon.Warning);
if (acceptOverride != DialogResult.Yes)
{
InvokeUpdate(miscToolStripMenuItem, true);
return;
}
}
saveDirectoryBackup = saveFolderDialog.Folder;
AssetsHelper.SetUnityVersion(version);
await Task.Run(() => AssetsHelper.BuildAssetMap(files, name, Studio.Game, saveFolderDialog.Folder, exportListType));
}

View File

@@ -12,7 +12,7 @@ namespace AssetStudio.GUI.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.8.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.7.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
@@ -338,12 +338,12 @@ namespace AssetStudio.GUI.Properties {
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("0")]
public int selectedAssetMapType {
public int assetMapType {
get {
return ((int)(this["selectedAssetMapType"]));
return ((int)(this["assetMapType"]));
}
set {
this["selectedAssetMapType"] = value;
this["assetMapType"] = value;
}
}

View File

@@ -80,7 +80,7 @@
<Setting Name="enableResolveDependencies" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">True</Value>
</Setting>
<Setting Name="selectedAssetMapType" Type="System.Int32" Scope="User">
<Setting Name="assetMapType" Type="System.Int32" Scope="User">
<Value Profile="(Default)">0</Value>
</Setting>
<Setting Name="collectAnimations" Type="System.Boolean" Scope="User">

View File

@@ -510,13 +510,18 @@ namespace AssetStudio
Progress.Reset();
string filename = Path.Combine(savePath, $"{name}{exportListType.GetExtension()}");
switch (exportListType)
string filename = string.Empty;
if (exportListType.Equals(ExportListType.None))
{
case ExportListType.XML:
Logger.Info($"No export list type has been selected, skipping...");
}
else
{
if (exportListType.HasFlag(ExportListType.XML))
{
filename = Path.Combine(savePath, $"{name}.xml");
var xmlSettings = new XmlWriterSettings() { Indent = true };
using (XmlWriter writer = XmlWriter.Create(filename, xmlSettings))
{
using XmlWriter writer = XmlWriter.Create(filename, xmlSettings);
writer.WriteStartDocument();
writer.WriteStartElement("Assets");
writer.WriteAttributeString("filename", filename);
@@ -537,18 +542,18 @@ namespace AssetStudio
writer.WriteEndElement();
writer.WriteEndDocument();
}
break;
case ExportListType.JSON:
using (StreamWriter file = File.CreateText(filename))
if (exportListType.HasFlag(ExportListType.JSON))
{
filename = Path.Combine(savePath, $"{name}.json");
using StreamWriter file = File.CreateText(filename);
var serializer = new JsonSerializer() { Formatting = Newtonsoft.Json.Formatting.Indented };
serializer.Converters.Add(new StringEnumConverter());
serializer.Serialize(file, toExportAssets);
}
break;
case ExportListType.MessagePack:
using (var file = File.Create(filename))
if (exportListType.HasFlag(ExportListType.MessagePack))
{
filename = Path.Combine(savePath, $"{name}.map");
using var file = File.Create(filename);
var assetMap = new AssetMap
{
GameType = game.Type,
@@ -556,10 +561,9 @@ namespace AssetStudio
};
MessagePackSerializer.Serialize(file, assetMap, MessagePackSerializerOptions.Standard.WithCompression(MessagePackCompression.Lz4BlockArray));
}
break;
}
Logger.Info($"Finished buidling AssetMap with {toExportAssets.Length} assets.");
}
resetEvent?.Set();
});

View File

@@ -1,20 +1,13 @@
namespace AssetStudio
using System;
namespace AssetStudio
{
[Flags]
public enum ExportListType
{
None,
MessagePack,
XML,
JSON,
MessagePack
}
public static class ExportListTypeExtensions
{
public static string GetExtension(this ExportListType type) => type switch
{
ExportListType.XML => ".xml",
ExportListType.JSON => ".json",
ExportListType.MessagePack => ".map",
_ => throw new System.NotImplementedException(),
};
JSON = 4,
}
}