fix blendshape export issue
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@@ -519,6 +519,8 @@ namespace AssetStudio
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crc.Update(bytes, 0, (uint)bytes.Length);
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morphChannelNames[crc.GetDigest()] = blendShapeName;
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morphChannelNames[shapeChannel.nameHash] = shapeChannel.name;
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channel.Name = shapeChannel.name.Split('.').Last();
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channel.KeyframeList = new List<ImportedMorphKeyframe>(shapeChannel.frameCount);
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var frameEnd = shapeChannel.frameIndex + shapeChannel.frameCount;
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@@ -870,14 +872,17 @@ namespace AssetStudio
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channelName = channelName.Substring(dotPos + 1);
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}
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var path = FixBonePath(animationClip, m_FloatCurve.path);
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var path = GetPathByChannelName(channelName);
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if (string.IsNullOrEmpty(path))
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{
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path = GetPathByChannelName(channelName);
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path = FixBonePath(animationClip, m_FloatCurve.path);
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}
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var track = iAnim.FindTrack(path, channelName);
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if (track.BlendShape == null)
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{
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track.BlendShape = new ImportedBlendShape();
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track.BlendShape.ChannelName = channelName;
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}
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var track = iAnim.FindTrack(path);
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track.BlendShape = new ImportedBlendShape();
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track.BlendShape.ChannelName = channelName;
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foreach (var m_Curve in m_FloatCurve.curve.m_Curve)
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{
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track.BlendShape.Keyframes.Add(new ImportedKeyframe<float>(m_Curve.time, m_Curve.value));
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@@ -984,15 +989,18 @@ namespace AssetStudio
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channelName = channelName.Substring(dotPos + 1);
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}
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var bPath = FixBonePath(GetPathFromHash(binding.path));
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if (string.IsNullOrEmpty(bPath))
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var path = GetPathByChannelName(channelName);
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if (string.IsNullOrEmpty(path))
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{
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bPath = GetPathByChannelName(channelName);
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path = FixBonePath(GetPathFromHash(binding.path));
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}
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var bTrack = iAnim.FindTrack(bPath);
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bTrack.BlendShape = new ImportedBlendShape();
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bTrack.BlendShape.ChannelName = channelName;
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bTrack.BlendShape.Keyframes.Add(new ImportedKeyframe<float>(time, data[curveIndex++ + offset]));
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var track = iAnim.FindTrack(path, channelName);
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if (track.BlendShape == null)
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{
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track.BlendShape = new ImportedBlendShape();
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track.BlendShape.ChannelName = channelName;
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}
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track.BlendShape.Keyframes.Add(new ImportedKeyframe<float>(time, data[curveIndex++ + offset]));
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}
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else if (binding.typeID == ClassIDType.Transform)
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{
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