Fix Endfield

This commit is contained in:
Maverick Chang
2025-02-17 14:30:24 +09:00
parent dbf3a8f16a
commit 8446538322
17 changed files with 481 additions and 157 deletions

View File

@@ -1221,12 +1221,13 @@ namespace AssetStudio.GUI
else if (m_Mesh.m_Normals.Length == m_Mesh.m_VertexCount * 4)
count = 4;
normalData = new OpenTK.Mathematics.Vector3[m_Mesh.m_VertexCount];
for (int n = 0; n < m_Mesh.m_VertexCount; n++)
for (int n = 0; n < m_Mesh.m_VertexCount; n++)//Kh0n5u Debug1
{
normalData[n] = new OpenTK.Mathematics.Vector3(
m_Mesh.m_Normals[n * count],
m_Mesh.m_Normals[n * count + 1],
m_Mesh.m_Normals[n * count + 2]);
//0.5f, 0.5f, 1.0f);
}
}
else
@@ -1459,7 +1460,7 @@ namespace AssetStudio.GUI
{
if (InvokeRequired)
{
var result = BeginInvoke(new Action(() => { progressBar1.Value = value; }));
result.AsyncWaitHandle.WaitOne();
}
@@ -2955,5 +2956,10 @@ namespace AssetStudio.GUI
}
}
#endregion
private void specifyGame_Click(object sender, EventArgs e)
{
}
}
}