- temp fix for shader class.
- added new entry.
- more updates to CLI
- fixes #3
- add #4
This commit is contained in:
Razmoth
2023-04-27 23:05:10 +04:00
parent c7d60450f8
commit 7b0d563de1
20 changed files with 436 additions and 332 deletions

View File

@@ -41,26 +41,6 @@ namespace AssetStudio
var name = m_External.fileName;
if (!assetsFileIndexCache.TryGetValue(name, out index))
{
if (assetsManager.ResolveDependencies && !assetsManager.importFilesHash.Contains(name))
{
var sharedFilePath = Path.Combine(Path.GetDirectoryName(assetsFile.originalPath), name);
if (!assetsManager.noexistFiles.Contains(sharedFilePath))
{
if (TryAdd(name, out var path))
{
sharedFilePath = path;
}
if (File.Exists(sharedFilePath))
{
assetsManager.importFilesHash.Add(name);
assetsManager.LoadFiles(sharedFilePath);
}
else
{
assetsManager.noexistFiles.Add(sharedFilePath);
}
}
}
index = assetsFileList.FindIndex(x => x.fileName.Equals(name, StringComparison.OrdinalIgnoreCase));
assetsFileIndexCache.Add(name, index);
}