[Blb3] Fixed some blocks parsing, some refactoring
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@@ -173,6 +173,9 @@ namespace AssetStudio.GUI
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var subSavePath = Path.Combine(savePath, reader.FileName + "_unpacked");
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var dummyPath = Path.Combine(reader.FullPath, stream.AbsolutePosition.ToString("X8"));
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var subReader = new FileReader(dummyPath, stream, true);
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if (subReader.FileType == FileType.Blb3File)
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total += ExtractBlb3File(subReader, subSavePath);
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else
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total += ExtractBundleFile(subReader, subSavePath);
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} while (stream.Remaining > 0);
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return total;
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@@ -15,7 +15,6 @@ namespace AssetStudio
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private byte[] Header;
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private static string ModuleName = "UnityPlayer.dll";
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private static IntPtr Module = IntPtr.Zero;
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public BundleFile.Header m_Header;
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public List<StreamFile> fileList;
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@@ -28,34 +27,35 @@ namespace AssetStudio
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[DllImport("kernel32.dll")]
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static extern IntPtr LoadLibrary(string lpFileName);
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[DllImport("kernel32.dll")]
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static extern IntPtr GetModuleHandle(string lpModuleName);
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private delegate int DecryptBlb(ref byte buffer, ulong size, ref byte header, ulong headerSize, uint idk);
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public delegate int DecryptBlb(ref byte buffer, ulong size, ref byte header, ulong headerSize, uint idk);
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private static DecryptBlb _decrypt;
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public static void Decrypt(byte[] header, Span<byte> buffer)
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{
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if (Module == IntPtr.Zero)
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if (_decrypt == null)
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{
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Module = LoadLibrary(ModuleName);
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var module = LoadLibrary(ModuleName);
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byte[] key1 = new byte[256] { 0x63, 0x7d, 0x75, 0x78, 0xf6, 0x6e, 0x69, 0xc2, 0x38, 0x08, 0x6d, 0x20, 0xf2, 0xda, 0xa5, 0x79, 0xda, 0x93, 0xdb, 0x6e, 0xee, 0x4c, 0x51, 0xe7, 0xb5, 0xcd, 0xb8, 0xb4, 0x80, 0xb9, 0x6c, 0xdf, 0x97, 0xdc, 0xb1, 0x05, 0x12, 0x1a, 0xd1, 0xeb, 0x1c, 0x8c, 0xcf, 0xda, 0x5d, 0xf5, 0x1f, 0x3a, 0x34, 0xf6, 0x11, 0xf0, 0x2c, 0xa3, 0x33, 0xad, 0x3f, 0x2b, 0xba, 0xd9, 0xd7, 0x1a, 0x8c, 0x4a, 0x49, 0xc2, 0x6e, 0x59, 0x5f, 0x2b, 0x1c, 0xe7, 0x1a, 0x72, 0x9c, 0xf8, 0x65, 0xae, 0x61, 0xcb, 0x03, 0x80, 0x52, 0xbe, 0x74, 0xa9, 0xe7, 0x0c, 0x32, 0x92, 0xe4, 0x62, 0x16, 0x11, 0x06, 0x90, 0xb0, 0x8e, 0xc8, 0x98, 0x27, 0x28, 0x55, 0xe2, 0x2d, 0x90, 0x68, 0x14, 0x3c, 0x51, 0xf1, 0xc7, 0x21, 0xd2, 0x32, 0xfc, 0xe6, 0xe8, 0x4e, 0x82, 0xc4, 0xcf, 0xa0, 0x5a, 0x6c, 0x82, 0x8d, 0xad, 0x4d, 0x8d, 0x91, 0x6f, 0xdb, 0x12, 0xc2, 0x90, 0x4c, 0x2e, 0xf4, 0xb6, 0xe8, 0xd0, 0x97, 0xfc, 0xf0, 0x10, 0xdd, 0x4f, 0xb6, 0xbf, 0x06, 0x1f, 0xde, 0x77, 0x22, 0x8f, 0x42, 0xc3, 0x95, 0x44, 0x40, 0x93, 0x98, 0xa9, 0xed, 0xa3, 0x82, 0xfb, 0x6a, 0x7a, 0x06, 0xc9, 0x3d, 0x38, 0x4a, 0xd6, 0x57, 0x79, 0x85, 0xde, 0x39, 0x60, 0xf8, 0x1e, 0xd4, 0xef, 0x4e, 0x51, 0xd9, 0xc7, 0x10, 0xb7, 0x7a, 0xb9, 0xe7, 0xed, 0xd8, 0x63, 0x72, 0x01, 0x20, 0x14, 0xbe, 0xd4, 0x87, 0x70, 0x45, 0x45, 0xa0, 0xef, 0x67, 0xb5, 0x9c, 0xd6, 0x20, 0xd9, 0xb9, 0xec, 0x8d, 0x62, 0x5a, 0x1c, 0xc3, 0x41, 0x01, 0x19, 0x7a, 0xf2, 0x8d, 0x3c, 0x68, 0x73, 0x73, 0xf7, 0x6d, 0x02, 0x22, 0xb8, 0xc6, 0x30, 0x7c, 0x50, 0x7b, 0xfe, 0x4b, 0x13, 0xb4, 0x9f, 0xb9, 0x60, 0xd7, 0xf4, 0x4c, 0xa9, 0x45, 0xe9 };
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byte[] key2 = new byte[256] { 0x29, 0x23, 0xbe, 0x84, 0xe1, 0x6c, 0xd6, 0xae, 0x52, 0x90, 0x49, 0xf1, 0xf1, 0xbb, 0xe9, 0xeb, 0xb3, 0xa6, 0xdb, 0x3c, 0x87, 0x0c, 0x3e, 0x99, 0x24, 0x5e, 0x0d, 0x1c, 0x06, 0xb7, 0x47, 0xde, 0xb3, 0x12, 0x4d, 0xc8, 0x43, 0xbb, 0x8b, 0xa6, 0x1f, 0x03, 0x5a, 0x7d, 0x09, 0x38, 0x25, 0x1f, 0x5d, 0xd4, 0xcb, 0xfc, 0x96, 0xf5, 0x45, 0x3b, 0x13, 0x0d, 0x89, 0x0a, 0x1c, 0xdb, 0xae, 0x32, 0x20, 0x9a, 0x50, 0xee, 0x40, 0x78, 0x36, 0xfd, 0x12, 0x49, 0x32, 0xf6, 0x9e, 0x7d, 0x49, 0xdc, 0xad, 0x4f, 0x14, 0xf2, 0x44, 0x40, 0x66, 0xd0, 0x6b, 0xc4, 0x30, 0xb7, 0x32, 0x3b, 0xa1, 0x22, 0xf6, 0x22, 0x91, 0x9d, 0xe1, 0x8b, 0x1f, 0xda, 0xb0, 0xca, 0x99, 0x02, 0xb9, 0x72, 0x9d, 0x49, 0x2c, 0x80, 0x7e, 0xc5, 0x99, 0xd5, 0xe9, 0x80, 0xb2, 0xea, 0xc9, 0xcc, 0x53, 0xbf, 0x67, 0xd6, 0xbf, 0x14, 0xd6, 0x7e, 0x2d, 0xdc, 0x8e, 0x66, 0x83, 0xef, 0x57, 0x49, 0x61, 0xff, 0x69, 0x8f, 0x61, 0xcd, 0xd1, 0x1e, 0x9d, 0x9c, 0x16, 0x72, 0x72, 0xe6, 0x1d, 0xf0, 0x84, 0x4f, 0x4a, 0x77, 0x02, 0xd7, 0xe8, 0x39, 0x2c, 0x53, 0xcb, 0xc9, 0x12, 0x1e, 0x33, 0x74, 0x9e, 0x0c, 0xf4, 0xd5, 0xd4, 0x9f, 0xd4, 0xa4, 0x59, 0x7e, 0x35, 0xcf, 0x32, 0x22, 0xf4, 0xcc, 0xcf, 0xd3, 0x90, 0x2d, 0x48, 0xd3, 0x8f, 0x75, 0xe6, 0xd9, 0x1d, 0x2a, 0xe5, 0xc0, 0xf7, 0x2b, 0x78, 0x81, 0x87, 0x44, 0x0e, 0x5f, 0x50, 0x00, 0xd4, 0x61, 0x8d, 0xbe, 0x7b, 0x05, 0x15, 0x07, 0x3b, 0x33, 0x82, 0x1f, 0x18, 0x70, 0x92, 0xda, 0x64, 0x54, 0xce, 0xb1, 0x85, 0x3e, 0x69, 0x15, 0xf8, 0x46, 0x6a, 0x04, 0x96, 0x73, 0x0e, 0xd9, 0x16, 0x2f, 0x67, 0x68, 0xd4, 0xf7, 0x4a, 0x4a, 0xd0, 0x57, 0x68, 0x76 };
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IntPtr key1Ptr = GetModuleHandle(ModuleName) + 0x1FF7090;
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IntPtr key2Ptr = GetModuleHandle(ModuleName) + 0x1FF6F90;
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IntPtr key1Ptr = module + 0x1FF7090;
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IntPtr key2Ptr = module + 0x1FF6F90;
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OverrideBytes(key1Ptr, key1, 256);
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OverrideBytes(key2Ptr, key2, 256);
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IntPtr function_raw = module + 0xFC730;
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_decrypt = Marshal.GetDelegateForFunctionPointer<DecryptBlb>(function_raw);
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}
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IntPtr function_raw = Module + 0xFC730;
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DecryptBlb decrypt = (DecryptBlb)Marshal.GetDelegateForFunctionPointer(function_raw, typeof(DecryptBlb));
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ulong header_size = (ulong)header.Length;
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ulong buffer_size = (ulong)buffer.Length;
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decrypt(ref buffer[0], buffer_size > 128 ? 128 : buffer_size, ref header[0], header_size, 0);
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_decrypt(ref buffer[0], buffer_size > 128 ? 128 : buffer_size, ref header[0], header_size, 0);
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}
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public Blb3File(FileReader reader, string path)
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@@ -138,7 +138,8 @@ namespace AssetStudio
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}
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for (int i = m_BlocksInfo.Count - 1; i > 0; i--)
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{
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m_BlocksInfo[i].compressedSize = m_BlocksInfo[i].compressedSize - m_BlocksInfo[i - 1].compressedSize;
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m_BlocksInfo[i].compressedSize -= m_BlocksInfo[i - 1].compressedSize;
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m_BlocksInfo[i].flags = (StorageBlockFlags)(m_BlocksInfo[i].compressedSize == m_BlocksInfo[i].uncompressedSize ? CompressionType.None : compressionType);
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}
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reader.Position = nodesInfoOffset;
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@@ -195,11 +196,13 @@ namespace AssetStudio
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{
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case CompressionType.None: //None
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{
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reader.BaseStream.CopyTo(blocksStream, blockInfo.compressedSize);
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var size = (int)blockInfo.uncompressedSize;
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var buffer = reader.ReadBytes(size);
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Decrypt(Header, buffer);
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blocksStream.Write(buffer);
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break;
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}
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case CompressionType.Oodle: //Oodle
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{
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{
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var compressedSize = (int)blockInfo.compressedSize;
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var uncompressedSize = (int)blockInfo.uncompressedSize;
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@@ -215,6 +218,7 @@ namespace AssetStudio
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reader.Read(compressedBytesSpan);
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if (compressedSize > 6)
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Decrypt(Header, compressedBytesSpan);
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var numWrite = OodleHelper.Decompress(compressedBytesSpan, uncompressedBytesSpan);
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@@ -231,7 +235,6 @@ namespace AssetStudio
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}
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break;
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}
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}
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case CompressionType.Lzma: //LZMA
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{
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SevenZipHelper.StreamDecompress(reader.BaseStream, blocksStream, blockInfo.compressedSize, blockInfo.uncompressedSize);
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@@ -78,50 +78,6 @@ namespace AssetStudio
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}
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}
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else
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{
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using var reader = new FileReader(path, this, true);
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var readSignature = reader.FileType;
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var signature = "";
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if (readSignature == FileType.BundleFile ||
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readSignature == FileType.MhyFile ||
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readSignature == FileType.Blb3File)
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{
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switch (reader.FileType)
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{
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case FileType.BundleFile:
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signature = "UnityFS\x00";
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break;
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case FileType.MhyFile:
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signature = "mhy0";
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break;
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case FileType.Blb3File:
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signature = "Blb\x03";
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break;
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}
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Logger.Verbose($"Parsed signature: {signature}");
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var signatureBytes = Encoding.UTF8.GetBytes(signature);
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var buffer = ArrayPool<byte>.Shared.Rent((int)reader.Length);
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while (Remaining > 0)
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{
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var index = 0;
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var absOffset = AbsolutePosition;
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var read = Read(buffer);
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while (index < read)
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{
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index = buffer.AsSpan(0, read).Search(signatureBytes, index);
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if (index == -1) break;
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var offset = absOffset + index;
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Offset = offset;
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yield return offset;
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index++;
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}
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}
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ArrayPool<byte>.Shared.Return(buffer);
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} else
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{
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while (Remaining > 0)
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{
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@@ -136,4 +92,3 @@ namespace AssetStudio
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}
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}
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}
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}
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