v1.00.00
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@@ -835,8 +835,8 @@ namespace AssetStudioGUI
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//StatusStripUpdate("Can be exported to FBX file.");
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PreviewAnimator(m_Animator);
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break;
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case AnimationClip _:
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StatusStripUpdate("Can be exported with Animator or Objects");
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case AnimationClip m_AnimationClip:
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PreviewAnimationClip(m_AnimationClip);
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break;
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case MiHoYoBinData m_MiHoYoBinData:
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PreviewText(m_MiHoYoBinData.AsString);
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@@ -1288,6 +1288,12 @@ namespace AssetStudioGUI
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var model = new ModelConverter(m_Animator, Properties.Settings.Default.convertType, Studio.Game, false, Array.Empty<AnimationClip>());
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PreviewModel(model);
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}
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private void PreviewAnimationClip(AnimationClip clip)
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{
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var str = clip.Convert();
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PreviewText(str.Replace("\n", "\r\n"));
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}
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private void PreviewModel(ModelConverter model)
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{
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