- [Core] Added Shader decompilation/disassembly for DXCB program.

This commit is contained in:
Razmoth
2024-02-06 21:34:37 +04:00
parent 61ff13f127
commit 6b31f6367a
7 changed files with 97 additions and 12 deletions

View File

@@ -89,6 +89,25 @@
</ContentWithTargetPath>
</ItemGroup>
<ItemGroup>
<ContentWithTargetPath Include="Libraries\x86\HLSLDecompiler.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<TargetPath>x86\HLSLDecompiler.dll</TargetPath>
</ContentWithTargetPath>
<ContentWithTargetPath Include="Libraries\x64\HLSLDecompiler.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<TargetPath>x64\HLSLDecompiler.dll</TargetPath>
</ContentWithTargetPath>
<ContentWithTargetPath Include="Libraries\x86\BinaryDecompiler.lib">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<TargetPath>x86\BinaryDecompiler.lib</TargetPath>
</ContentWithTargetPath>
<ContentWithTargetPath Include="Libraries\x64\BinaryDecompiler.lib">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<TargetPath>x64\BinaryDecompiler.lib</TargetPath>
</ContentWithTargetPath>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="OpenTK" Version="4.8.0" />

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