AssetBrowser redesigned
- Load multiple entries (while selected). - fix resize issue.
This commit is contained in:
@@ -6,7 +6,7 @@ namespace AssetStudio
|
||||
{
|
||||
public static class ResourceMap
|
||||
{
|
||||
private static AssetMap Instance;
|
||||
private static AssetMap Instance = new() { GameType = GameType.Normal, AssetEntries = Array.Empty<AssetEntry>() };
|
||||
public static AssetEntry[] GetEntries() => Instance.AssetEntries;
|
||||
public static void FromFile(string path)
|
||||
{
|
||||
@@ -31,7 +31,7 @@ namespace AssetStudio
|
||||
public static void Clear()
|
||||
{
|
||||
Instance.GameType = GameType.Normal;
|
||||
Instance.AssetEntries = null;
|
||||
Instance.AssetEntries = Array.Empty<AssetEntry>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user