diff --git a/AssetStudioFBXWrapper/Fbx.PInvoke.cs b/AssetStudioFBXWrapper/Fbx.PInvoke.cs index 11d6c5f..2e31b2c 100644 --- a/AssetStudioFBXWrapper/Fbx.PInvoke.cs +++ b/AssetStudioFBXWrapper/Fbx.PInvoke.cs @@ -6,10 +6,10 @@ namespace AssetStudio partial class Fbx { - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsUtilQuaternionToEuler(float qx, float qy, float qz, float qw, out float vx, out float vy, out float vz); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsUtilEulerToQuaternion(float vx, float vy, float vz, out float qx, out float qy, out float qz, out float qw); } diff --git a/AssetStudioFBXWrapper/FbxExporterContext.PInvoke.cs b/AssetStudioFBXWrapper/FbxExporterContext.PInvoke.cs index 82c5e1f..91abdfa 100644 --- a/AssetStudioFBXWrapper/FbxExporterContext.PInvoke.cs +++ b/AssetStudioFBXWrapper/FbxExporterContext.PInvoke.cs @@ -7,7 +7,7 @@ namespace AssetStudio.FbxInterop partial class FbxExporterContext { - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern IntPtr AsFbxCreateContext(); private static bool AsFbxInitializeContext(IntPtr context, string fileName, float scaleFactor, int versionIndex, bool isAscii, bool is60Fps, out string errorMessage) @@ -26,11 +26,11 @@ namespace AssetStudio.FbxInterop } // Do not free the pointer strErrorMessage - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool AsFbxInitializeContext(IntPtr context, IntPtr strFileName, float scaleFactor, int versionIndex, [MarshalAs(UnmanagedType.Bool)] bool isAscii, [MarshalAs(UnmanagedType.Bool)] bool is60Fps, out IntPtr strErrorMessage); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxDisposeContext(ref IntPtr ppContext); private static void AsFbxSetFramePaths(IntPtr context, string[] framePaths) @@ -71,13 +71,13 @@ namespace AssetStudio.FbxInterop } } - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxSetFramePaths(IntPtr context, [MarshalAs(UnmanagedType.LPArray)] IntPtr[] strFramePaths, int count); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxExportScene(IntPtr context); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern IntPtr AsFbxGetSceneRootNode(IntPtr context); private static IntPtr AsFbxExportSingleFrame(IntPtr context, IntPtr parentNode, string framePath, string frameName, in Vector3 localPosition, in Vector3 localRotation, in Vector3 localScale) @@ -91,19 +91,19 @@ namespace AssetStudio.FbxInterop } } - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern IntPtr AsFbxExportSingleFrame(IntPtr context, IntPtr parentNode, IntPtr strFramePath, IntPtr strFrameName, float localPositionX, float localPositionY, float localPositionZ, float localRotationX, float localRotationY, float localRotationZ, float localScaleX, float localScaleY, float localScaleZ); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxSetJointsNode_CastToBone(IntPtr context, IntPtr node, float boneSize); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxSetJointsNode_BoneInPath(IntPtr context, IntPtr node, float boneSize); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxSetJointsNode_Generic(IntPtr context, IntPtr node); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxPrepareMaterials(IntPtr context, int materialCount, int textureCount); private static IntPtr AsFbxCreateTexture(IntPtr context, string matTexName) @@ -114,46 +114,46 @@ namespace AssetStudio.FbxInterop } } - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern IntPtr AsFbxCreateTexture(IntPtr context, IntPtr strMatTexName); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxLinkTexture(int dest, IntPtr texture, IntPtr material, float offsetX, float offsetY, float scaleX, float scaleY); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern IntPtr AsFbxMeshCreateClusterArray(int boneCount); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMeshDisposeClusterArray(ref IntPtr ppArray); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern IntPtr AsFbxMeshCreateCluster(IntPtr context, IntPtr boneNode); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMeshAddCluster(IntPtr array, IntPtr cluster); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern IntPtr AsFbxMeshCreateMesh(IntPtr context, IntPtr frameNode); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMeshInitControlPoints(IntPtr mesh, int vertexCount); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMeshCreateElementNormal(IntPtr mesh); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMeshCreateDiffuseUV(IntPtr mesh, int uv); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMeshCreateNormalMapUV(IntPtr mesh, int uv); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMeshCreateElementTangent(IntPtr mesh); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMeshCreateElementVertexColor(IntPtr mesh); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMeshCreateElementMaterial(IntPtr mesh); private static IntPtr AsFbxCreateMaterial(IntPtr pContext, string matName, in Color diffuse, in Color ambient, in Color emissive, in Color specular, in Color reflection, float shininess, float transparency) @@ -164,7 +164,7 @@ namespace AssetStudio.FbxInterop } } - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern IntPtr AsFbxCreateMaterial(IntPtr pContext, IntPtr pMatName, float diffuseR, float diffuseG, float diffuseB, float ambientR, float ambientG, float ambientB, @@ -173,53 +173,53 @@ namespace AssetStudio.FbxInterop float reflectR, float reflectG, float reflectB, float shininess, float transparency); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern int AsFbxAddMaterialToFrame(IntPtr frameNode, IntPtr material); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxSetFrameShadingModeToTextureShading(IntPtr frameNode); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMeshSetControlPoint(IntPtr mesh, int index, float x, float y, float z); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMeshAddPolygon(IntPtr mesh, int materialIndex, int index0, int index1, int index2); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMeshElementNormalAdd(IntPtr mesh, int elementIndex, float x, float y, float z); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMeshElementUVAdd(IntPtr mesh, int elementIndex, float u, float v); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMeshElementTangentAdd(IntPtr mesh, int elementIndex, float x, float y, float z, float w); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMeshElementVertexColorAdd(IntPtr mesh, int elementIndex, float r, float g, float b, float a); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMeshSetBoneWeight(IntPtr pClusterArray, int boneIndex, int vertexIndex, float weight); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern IntPtr AsFbxMeshCreateSkinContext(IntPtr context, IntPtr frameNode); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMeshDisposeSkinContext(ref IntPtr ppSkinContext); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool FbxClusterArray_HasItemAt(IntPtr pClusterArray, int index); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private unsafe static extern void AsFbxMeshSkinAddCluster(IntPtr pSkinContext, IntPtr pClusterArray, int index, float* pBoneMatrix); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMeshAddDeformer(IntPtr pSkinContext, IntPtr pMesh); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern IntPtr AsFbxAnimCreateContext([MarshalAs(UnmanagedType.Bool)] bool eulerFilter); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxAnimDisposeContext(ref IntPtr ppAnimContext); private static void AsFbxAnimPrepareStackAndLayer(IntPtr pContext, IntPtr pAnimContext, string takeName) @@ -230,31 +230,31 @@ namespace AssetStudio.FbxInterop } } - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxAnimPrepareStackAndLayer(IntPtr pContext, IntPtr pAnimContext, IntPtr strTakeName); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxAnimLoadCurves(IntPtr pNode, IntPtr pAnimContext); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxAnimBeginKeyModify(IntPtr pAnimContext); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxAnimEndKeyModify(IntPtr pAnimContext); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxAnimAddScalingKey(IntPtr pAnimContext, float time, float x, float y, float z); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxAnimAddRotationKey(IntPtr pAnimContext, float time, float x, float y, float z); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxAnimAddTranslationKey(IntPtr pAnimContext, float time, float x, float y, float z); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxAnimApplyEulerFilter(IntPtr pAnimContext, float filterPrecision); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern int AsFbxAnimGetCurrentBlendShapeChannelCount(IntPtr pAnimContext, IntPtr pNode); private static bool AsFbxAnimIsBlendShapeChannelMatch(IntPtr pAnimContext, int channelIndex, string channelName) @@ -265,26 +265,26 @@ namespace AssetStudio.FbxInterop } } - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool AsFbxAnimIsBlendShapeChannelMatch(IntPtr pAnimContext, int channelIndex, IntPtr strChannelName); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxAnimBeginBlendShapeAnimCurve(IntPtr pAnimContext, int channelIndex); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxAnimEndBlendShapeAnimCurve(IntPtr pAnimContext); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxAnimAddBlendShapeKeyframe(IntPtr pAnimContext, float time, float value); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern IntPtr AsFbxMorphCreateContext(); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMorphInitializeContext(IntPtr pContext, IntPtr pMorphContext, IntPtr pNode); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMorphDisposeContext(ref IntPtr ppMorphContext); private static void AsFbxMorphAddBlendShapeChannel(IntPtr pContext, IntPtr pMorphContext, string channelName) @@ -295,7 +295,7 @@ namespace AssetStudio.FbxInterop } } - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMorphAddBlendShapeChannel(IntPtr pContext, IntPtr pMorphContext, IntPtr strChannelName); private static void AsFbxMorphAddBlendShapeChannelShape(IntPtr pContext, IntPtr pMorphContext, float weight, string shapeName) @@ -306,19 +306,19 @@ namespace AssetStudio.FbxInterop } } - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMorphAddBlendShapeChannelShape(IntPtr pContext, IntPtr pMorphContext, float weight, IntPtr strShapeName); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMorphCopyBlendShapeControlPoints(IntPtr pMorphContext); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMorphSetBlendShapeVertex(IntPtr pMorphContext, uint index, float x, float y, float z); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMorphCopyBlendShapeControlPointsNormal(IntPtr pMorphContext); - [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsFbxMorphSetBlendShapeVertexNormal(IntPtr pMorphContext, uint index, float x, float y, float z); } diff --git a/Texture2DDecoderWrapper/TextureDecoder.PInvoke.cs b/Texture2DDecoderWrapper/TextureDecoder.PInvoke.cs index 65c7572..8fcf30f 100644 --- a/Texture2DDecoderWrapper/TextureDecoder.PInvoke.cs +++ b/Texture2DDecoderWrapper/TextureDecoder.PInvoke.cs @@ -5,85 +5,85 @@ namespace Texture2DDecoder unsafe partial class TextureDecoder { - [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Cdecl)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool DecodeDXT1(void* data, int width, int height, void* image); - [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Cdecl)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool DecodeDXT5(void* data, int width, int height, void* image); - [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Cdecl)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool DecodePVRTC(void* data, int width, int height, void* image, [MarshalAs(UnmanagedType.Bool)] bool is2bpp); - [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Cdecl)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool DecodeETC1(void* data, int width, int height, void* image); - [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Cdecl)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool DecodeETC2(void* data, int width, int height, void* image); - [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Cdecl)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool DecodeETC2A1(void* data, int width, int height, void* image); - [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Cdecl)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool DecodeETC2A8(void* data, int width, int height, void* image); - [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Cdecl)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool DecodeEACR(void* data, int width, int height, void* image); - [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Cdecl)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool DecodeEACRSigned(void* data, int width, int height, void* image); - [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Cdecl)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool DecodeEACRG(void* data, int width, int height, void* image); - [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Cdecl)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool DecodeEACRGSigned(void* data, int width, int height, void* image); - [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Cdecl)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool DecodeBC4(void* data, int width, int height, void* image); - [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Cdecl)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool DecodeBC5(void* data, int width, int height, void* image); - [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Cdecl)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool DecodeBC6(void* data, int width, int height, void* image); - [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Cdecl)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool DecodeBC7(void* data, int width, int height, void* image); - [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Cdecl)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool DecodeATCRGB4(void* data, int width, int height, void* image); - [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Cdecl)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool DecodeATCRGBA8(void* data, int width, int height, void* image); - [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Cdecl)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool DecodeASTC(void* data, int width, int height, int blockWidth, int blockHeight, void* image); - [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void DisposeBuffer(ref void* ppBuffer); - [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void UnpackCrunch(void* data, uint dataSize, out void* result, out uint resultSize); - [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Winapi)] + [DllImport(T2DDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void UnpackUnityCrunch(void* data, uint dataSize, out void* result, out uint resultSize); }