Added logging.
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@@ -128,6 +128,8 @@ namespace AssetStudioGUI
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Logger.Default = logger;
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ConsoleHelper.ShowWindow(handle, ConsoleHelper.SW_HIDE);
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}
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enableFileLogging.Checked = Properties.Settings.Default.isFileLogging;
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Logger.IsFileLogging = Properties.Settings.Default.isFileLogging;
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Progress.Default = new Progress<int>(SetProgressBarValue);
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Studio.StatusStripUpdate = StatusStripUpdate;
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specifyGame.Items.AddRange(GameManager.GetGames());
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@@ -138,6 +140,10 @@ namespace AssetStudioGUI
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CABManager.LoadMap(Studio.Game);
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}
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~AssetStudioGUIForm()
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{
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Logger.Dispose();
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}
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private void AssetStudioGUIForm_DragEnter(object sender, DragEventArgs e)
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{
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if (e.Data.GetDataPresent(DataFormats.FileDrop))
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@@ -2214,6 +2220,14 @@ namespace AssetStudioGUI
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CABManager.LoadMap(Studio.Game);
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}
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private void enableFileLogging_CheckedChanged(object sender, EventArgs e)
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{
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Properties.Settings.Default.isFileLogging = enableFileLogging.Checked;
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Properties.Settings.Default.Save();
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Logger.IsFileLogging = Properties.Settings.Default.isFileLogging;
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}
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private void SpecifyAIVersionUpdate(bool value)
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{
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if (InvokeRequired)
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