- [Core] fix parsing issues [LoD]
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@@ -71,6 +71,10 @@ namespace AssetStudio
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m_StateMachineMotionSetIndex = reader.ReadUInt32();
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m_BodyMask = new HumanPoseMask(reader);
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m_SkeletonMask = new SkeletonMask(reader);
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if (reader.Game.Type.IsLoveAndDeepspace())
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{
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var m_GenericMask = new SkeletonMask(reader);
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}
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m_Binding = reader.ReadUInt32();
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m_LayerBlendingMode = reader.ReadInt32();
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if (version[0] > 4 || (version[0] == 4 && version[1] >= 2)) //4.2 and up
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