- [Core] fix parsing issues [LoD]

This commit is contained in:
Razmoth
2024-01-20 21:57:01 +04:00
parent 01b3a1a1cd
commit 52ad0d352d
6 changed files with 120 additions and 10 deletions

View File

@@ -842,6 +842,49 @@ namespace AssetStudio
}
}
public class AclTransformTrackIDToBindingCurveID
{
public uint rotationIDToBindingCurveID;
public uint positionIDToBindingCurveID;
public uint scaleIDToBindingCurveID;
public AclTransformTrackIDToBindingCurveID(ObjectReader reader)
{
rotationIDToBindingCurveID = reader.ReadUInt32();
positionIDToBindingCurveID = reader.ReadUInt32();
scaleIDToBindingCurveID = reader.ReadUInt32();
}
}
public class LnDACLClip : ACLClip
{
public uint m_CurveCount;
public byte[] m_ClipData;
public override bool IsSet => !m_ClipData.IsNullOrEmpty();
public override uint CurveCount => m_CurveCount;
public override void Read(ObjectReader reader)
{
m_CurveCount = reader.ReadUInt32();
var compressedTransformTracksSize = reader.ReadUInt32();
var compressedScalarTracksSize = reader.ReadUInt32();
var aclTransformCount = reader.ReadUInt32();
var aclScalarCount = reader.ReadUInt32();
var compressedTransformTracksCount = reader.ReadInt32() * 0x10;
var compressedTransformTracks = reader.ReadBytes(compressedTransformTracksCount);
var compressedScalarTracksCount = reader.ReadInt32() * 0x10;
var compressedScalarTracks = reader.ReadBytes(compressedScalarTracksCount);
int numaclTransformTrackIDToBindingCurveID = reader.ReadInt32();
var aclTransformTrackIDToBindingCurveID = new List<AclTransformTrackIDToBindingCurveID>();
for (int i = 0; i < numaclTransformTrackIDToBindingCurveID; i++)
{
aclTransformTrackIDToBindingCurveID.Add(new AclTransformTrackIDToBindingCurveID(reader));
}
var aclScalarTrackIDToBindingCurveID = reader.ReadUInt32Array();
}
}
public class GIACLClip : ACLClip
{
public uint m_CurveCount;
@@ -1278,6 +1321,11 @@ namespace AssetStudio
m_ACLClip = new MHYACLClip();
m_ACLClip.Read(reader);
}
if (reader.Game.Type.IsLoveAndDeepspace())
{
m_ACLClip = new LnDACLClip();
m_ACLClip.Read(reader);
}
if (version[0] < 2018 || (version[0] == 2018 && version[1] < 3)) //2018.3 down
{
m_Binding = new ValueArrayConstant(reader);
@@ -1400,18 +1448,29 @@ namespace AssetStudio
public ClipMuscleConstant(ObjectReader reader)
{
var version = reader.version;
m_DeltaPose = new HumanPose(reader);
m_StartX = reader.ReadXForm();
if (version[0] > 5 || (version[0] == 5 && version[1] >= 5))//5.5 and up
if (reader.Game.Type.IsLoveAndDeepspace())
{
m_StopX = reader.ReadXForm();
m_StartX = reader.ReadXForm();
if (version[0] > 5 || (version[0] == 5 && version[1] >= 5))//5.5 and up
{
m_StopX = reader.ReadXForm();
}
}
m_LeftFootStartX = reader.ReadXForm();
m_RightFootStartX = reader.ReadXForm();
if (version[0] < 5)//5.0 down
else
{
m_MotionStartX = reader.ReadXForm();
m_MotionStopX = reader.ReadXForm();
m_DeltaPose = new HumanPose(reader);
m_StartX = reader.ReadXForm();
if (version[0] > 5 || (version[0] == 5 && version[1] >= 5))//5.5 and up
{
m_StopX = reader.ReadXForm();
}
m_LeftFootStartX = reader.ReadXForm();
m_RightFootStartX = reader.ReadXForm();
if (version[0] < 5)//5.0 down
{
m_MotionStartX = reader.ReadXForm();
m_MotionStopX = reader.ReadXForm();
}
}
m_AverageSpeed = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? reader.ReadVector3() : (Vector3)reader.ReadVector4();//5.4 and up
m_Clip = new Clip(reader);
@@ -1774,6 +1833,19 @@ namespace AssetStudio
{
m_Legacy = true;
}
if (reader.Game.Type.IsLoveAndDeepspace())
{
reader.AlignStream();
var m_aclTransformCache = reader.ReadUInt8Array();
var m_aclScalarCache = reader.ReadUInt8Array();
int numaclTransformTrackId2CurveId = reader.ReadInt32();
var m_aclTransformTrackId2CurveId = new List<AclTransformTrackIDToBindingCurveID>();
for (int i = 0; i < numaclTransformTrackId2CurveId; i++)
{
m_aclTransformTrackId2CurveId.Add(new AclTransformTrackIDToBindingCurveID(reader));
}
var m_aclScalarTrackId2CurveId = reader.ReadUInt32Array();
}
m_Compressed = reader.ReadBoolean();
if (version[0] > 4 || (version[0] == 4 && version[1] >= 3))//4.3 and up
{