- [Core] Fix bug with assets parsing.
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@@ -250,7 +250,7 @@ namespace AssetStudio
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var next = 4 + first.Count;
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var second = GetNodes(map, next);
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var size = reader.ReadInt32();
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var dic = new List<KeyValuePair<object, object>>(size);
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var dic = new List<KeyValuePair<object, object>>();
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for (int j = 0; j < size; j++)
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{
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int tmp1 = 0;
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@@ -276,7 +276,7 @@ namespace AssetStudio
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var vector = GetNodes(m_Nodes, i);
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i += vector.Count - 1;
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var size = reader.ReadInt32();
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var list = new List<object>(size);
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var list = new List<object>();
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for (int j = 0; j < size; j++)
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{
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int tmp = 3;
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