- [Core] Fix bug with assets parsing.
This commit is contained in:
@@ -24,8 +24,7 @@ namespace AssetStudio
|
||||
|
||||
public MiHoYoBinData(ObjectReader reader) : base(reader)
|
||||
{
|
||||
var length = reader.ReadInt32();
|
||||
RawData = reader.ReadBytes(length);
|
||||
RawData = reader.ReadUInt8Array();
|
||||
}
|
||||
|
||||
public string AsString => Type switch
|
||||
|
||||
Reference in New Issue
Block a user