Added UnityCN.
This commit is contained in:
13
AssetStudioGUI/Properties/Settings.Designer.cs
generated
13
AssetStudioGUI/Properties/Settings.Designer.cs
generated
@@ -12,7 +12,7 @@ namespace AssetStudioGUI.Properties {
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.5.0.0")]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.6.0.0")]
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internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
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private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
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@@ -442,5 +442,16 @@ namespace AssetStudioGUI.Properties {
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this["enableModelPreview"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("0")]
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public int selectedUnityCNKey {
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get {
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return ((int)(this["selectedUnityCNKey"]));
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}
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set {
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this["selectedUnityCNKey"] = value;
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}
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}
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}
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}
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