- AssetBrowser Optimizations.
- Filter options added to `AssetBrowser`. - New game entry. - Togglable Model Preview. - bug fixes.
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@@ -31,6 +31,7 @@ namespace AssetStudio
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Games.Add(index++, new Game(GameType.FantasyOfWind));
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Games.Add(index++, new Game(GameType.ShiningNikki));
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Games.Add(index++, new Game(GameType.HelixWaltz2));
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Games.Add(index++, new Game(GameType.NetEase));
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}
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public static Game GetGame(GameType gameType) => GetGame((int)gameType);
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public static Game GetGame(int index)
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@@ -132,7 +133,8 @@ namespace AssetStudio
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AlchemyStars,
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FantasyOfWind,
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ShiningNikki,
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HelixWaltz2
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HelixWaltz2,
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NetEase
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}
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public static class GameTypes
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@@ -152,6 +154,7 @@ namespace AssetStudio
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public static bool IsTOT(this GameType type) => type == GameType.TOT;
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public static bool IsNaraka(this GameType type) => type == GameType.Naraka;
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public static bool IsOPFP(this GameType type) => type == GameType.OPFP;
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public static bool IsNetEase(this GameType type) => type == GameType.NetEase;
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public static bool IsGIGroup(this GameType type) => type switch
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{
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GameType.GI or GameType.GI_Pack or GameType.GI_CB1 or GameType.GI_CB2 or GameType.GI_CB3 or GameType.GI_CB3Pre => true,
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