This commit is contained in:
Razmoth
2022-11-03 19:32:12 +04:00
parent c257f5669c
commit 3be27949f8
34 changed files with 390 additions and 421 deletions

View File

@@ -50,7 +50,7 @@ namespace AssetStudio
Container[i] = new KeyValuePair<string, AssetInfo>(reader.ReadAlignedString(), new AssetInfo(reader));
}
if (reader.Game.Name == "GI" || reader.Game.Name == "CB1" || reader.Game.Name == "CB2" || reader.Game.Name == "CB3")
if (reader.Game.Name == "GI" || reader.Game.Name == "GI_CB1" || reader.Game.Name == "GI_CB2" || reader.Game.Name == "GI_CB3")
{
MainAsset = new AssetInfo(reader);
RuntimeComaptability = reader.ReadUInt32();
@@ -63,13 +63,13 @@ namespace AssetStudio
{
Dependencies[k] = reader.ReadAlignedString();
}
if (reader.Game.Name == "CB1" || reader.Game.Name == "CB2")
if (reader.Game.Name == "GI_CB1" || reader.Game.Name == "GI_CB2")
{
IsStreamedScenessetBundle = reader.ReadBoolean();
reader.AlignStream();
PathFlags = reader.ReadInt32();
}
else if (reader.Game.Name == "CB3")
else if (reader.Game.Name == "GI_CB3")
{
IsStreamedScenessetBundle = reader.ReadBoolean();
reader.AlignStream();