v0.18.60
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@@ -189,7 +189,7 @@ namespace AssetStudio
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public uint m_ConstCurveCount;
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public ACLClip(ObjectReader reader)
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{
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if (reader.Game.Name == "SR")
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if (reader.Game.Name == "SR_CB2" || reader.Game.Name == "SR_CB3")
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{
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m_ClipDataUint = reader.ReadUInt32Array();
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}
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@@ -201,7 +201,7 @@ namespace AssetStudio
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m_CurveCount = reader.ReadUInt32();
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if (reader.Game.Name == "SR")
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if (reader.Game.Name == "SR_CB2" || reader.Game.Name == "SR_CB3")
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{
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m_ConstCurveCount = reader.ReadUInt32();
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}
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@@ -970,7 +970,7 @@ namespace AssetStudio
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var version = reader.version;
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m_StreamedClip = new StreamedClip(reader);
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m_DenseClip = new DenseClip(reader);
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if (reader.Game.Name == "SR")
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if (reader.Game.Name == "SR_CB2" || reader.Game.Name == "SR_CB3")
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{
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m_ACLClip = new ACLClip(reader);
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}
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@@ -978,7 +978,7 @@ namespace AssetStudio
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{
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m_ConstantClip = new ConstantClip(reader);
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}
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if (reader.Game.Name != "SR" && reader.Game.Name != "TOT")
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if (reader.Game.Name != "SR_CB2" && reader.Game.Name != "SR_CB3" && reader.Game.Name != "TOT")
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{
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m_ACLClip = new ACLClip(reader);
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}
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@@ -1440,7 +1440,7 @@ namespace AssetStudio
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}
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if (version[0] > 4 || (version[0] == 4 && version[1] >= 3)) //4.3 and up
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{
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if (reader.Game.Name == "SR")
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if (reader.Game.Name == "SR_CB2" || reader.Game.Name == "SR_CB3")
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{
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m_AclClipData = reader.ReadUInt8Array();
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var aclBindingsCount = reader.ReadInt32();
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