Parsing fixes.
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@@ -65,14 +65,12 @@ namespace AssetStudio
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}
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if (reader.Game.Name == "CB1" || reader.Game.Name == "CB2")
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{
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reader.AlignStream();
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IsStreamedScenessetBundle = reader.ReadBoolean();
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reader.AlignStream();
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PathFlags = reader.ReadInt32();
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}
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else if (reader.Game.Name == "CB3")
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{
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reader.AlignStream();
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IsStreamedScenessetBundle = reader.ReadBoolean();
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reader.AlignStream();
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ExplicitDataLayout = reader.ReadInt32();
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@@ -80,7 +78,6 @@ namespace AssetStudio
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}
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else if (reader.Game.Name == "GI")
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{
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reader.AlignStream();
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IsStreamedScenessetBundle = reader.ReadBoolean();
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reader.AlignStream();
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ExplicitDataLayout = reader.ReadInt32();
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