- [Core] fix bug with parsing bundles [SR]

This commit is contained in:
Razmoth
2023-09-19 18:32:16 +04:00
parent 4fcc549f99
commit 2e3dcdc5d9
4 changed files with 8 additions and 4 deletions

View File

@@ -38,7 +38,6 @@ namespace AssetStudio
Logger.Verbose($"Parsed signature is {signature}");
switch (signature)
{
case "ENCR":
case "UnityWeb":
case "UnityRaw":
case "UnityArchive":
@@ -48,6 +47,8 @@ namespace AssetStudio
return FileType.WebFile;
case "blk":
return FileType.BlkFile;
case "ENCR":
return FileType.ENCRFile;
default:
{
Logger.Verbose("signature does not match any of the supported string signatures, attempting to check bytes signatures");
@@ -201,7 +202,7 @@ namespace AssetStudio
break;
}
}
if (reader.FileType == FileType.BundleFile && game.Type.IsBlockFile() || reader.FileType == FileType.BlbFile)
if (reader.FileType == FileType.BundleFile && game.Type.IsBlockFile() || reader.FileType == FileType.ENCRFile || reader.FileType == FileType.BlbFile)
{
Logger.Verbose("File might have multiple bundles !!");
try
@@ -211,9 +212,9 @@ namespace AssetStudio
reader.ReadStringToNull();
reader.ReadStringToNull();
var size = reader.ReadInt64();
if (!(signature == "UnityFS" && size == reader.BaseStream.Length))
if (size != reader.BaseStream.Length)
{
Logger.Verbose($"Found signature UnityFS, expected bundle size is 0x{size:X8}, found 0x{reader.BaseStream.Length} instead !!");
Logger.Verbose($"Found signature {signature}, expected bundle size is 0x{size:X8}, found 0x{reader.BaseStream.Length} instead !!");
Logger.Verbose("Loading as block file !!");
reader.FileType = FileType.BlockFile;
}