This commit is contained in:
Razmoth
2023-01-06 22:33:59 +04:00
parent a3cf868dfb
commit 2b31232b30
178 changed files with 5213 additions and 23780 deletions

View File

@@ -32,9 +32,9 @@ namespace AssetStudioCLI
optionsBinder.MapType,
optionsBinder.MapName,
optionsBinder.GroupAssetsType,
optionsBinder.NoAssetBundle,
optionsBinder.NoIndexObject,
optionsBinder.XorByte,
optionsBinder.IncludeAnimators,
optionsBinder.SkipMiHoYoBinData,
optionsBinder.Key,
optionsBinder.AIFile,
optionsBinder.Input,
optionsBinder.Output
@@ -54,36 +54,32 @@ namespace AssetStudioCLI
}
Studio.Game = game;
Logger.Default = new ConsoleLogger();
assetsManager.Silent = o.Silent;
assetsManager.Game = game;
AssetBundle.Exportable = !o.NoAssetBundle;
IndexObject.Exportable = !o.NoIndexObject;
MiHoYoBinData.Exportable = !o.SkipMiHoYoBinData;
if (!o.Silent)
if (o.Key != default)
{
Logger.Default = new ConsoleLogger();
}
if (o.XorKey != default)
{
if (o.NoIndexObject)
if (o.SkipMiHoYoBinData)
{
Logger.Warning("XOR key is set but IndexObject/MiHoYoBinData is excluded, ignoring key...");
Logger.Warning("Key is set but IndexObject/MiHoYoBinData is excluded, ignoring key...");
}
else
{
MiHoYoBinData.doXOR = true;
MiHoYoBinData.Key = o.XorKey;
MiHoYoBinData.Encrypted = true;
MiHoYoBinData.Key = o.Key;
}
}
if (o.AIFile != null && game.Name == "GI" || game.Name == "GI_CB2" || game.Name == "GI_CB3")
if (o.AIFile != null && game.Type.IsGISubGroup())
{
ResourceIndex.FromFile(o.AIFile.FullName);
}
Logger.Info("Scanning for files");
var files = o.Input.Attributes.HasFlag(FileAttributes.Directory) ? Directory.GetFiles(o.Input.FullName, $"*{game.Extension}", SearchOption.AllDirectories).OrderBy(x => x.Length).ToArray() : new string[] { o.Input.FullName };
Logger.Info(string.Format("Found {0} file(s)", files.Count()));
var files = o.Input.Attributes.HasFlag(FileAttributes.Directory) ? Directory.GetFiles(o.Input.FullName, "*.*", SearchOption.AllDirectories).OrderBy(x => x.Length).ToArray() : new string[] { o.Input.FullName };
Logger.Info(string.Format("Found {0} file(s)", files.Length));
if (o.MapOp.Equals(MapOpType.None))
{
@@ -91,15 +87,18 @@ namespace AssetStudioCLI
foreach (var file in files)
{
assetsManager.LoadFiles(file);
BuildAssetData(o.TypeFilter, o.NameFilter, o.ContainerFilter, ref i);
ExportAssets(o.Output.FullName, exportableAssets, o.GroupAssetsType);
if (assetsManager.assetsFileList.Count > 0)
{
BuildAssetData(o.TypeFilter, o.NameFilter, o.ContainerFilter, ref i);
ExportAssets(o.Output.FullName, exportableAssets, o.GroupAssetsType);
}
exportableAssets.Clear();
assetsManager.Clear();
}
}
if (o.MapOp.HasFlag(MapOpType.CABMap))
{
CABManager.BuildMap(files.ToList(), game);
AssetsHelper.BuildCABMap(files, "", "", game);
}
if (o.MapOp.HasFlag(MapOpType.AssetMap))
{
@@ -107,16 +106,16 @@ namespace AssetStudioCLI
{
throw new Exception("Unable to build AssetMap with input_path as a file !!");
}
var assets = BuildAssetMap(files.ToList(), o.TypeFilter, o.NameFilter, o.ContainerFilter);
var assets = AssetsHelper.BuildAssetMap(files, game, o.TypeFilter, o.NameFilter, o.ContainerFilter);
if (!o.Output.Exists)
{
o.Output.Create();
}
if (string.IsNullOrEmpty(o.MapName))
{
o.MapName = $"assets_map_{game.Name}";
o.MapName = "assets_map";
}
ExportAssetsMap(o.Output.FullName, assets, o.MapName, o.MapType);
AssetsHelper.ExportAssetsMap(assets, o.MapName, o.Output.FullName, o.MapType);
}
}
catch (Exception e)
@@ -141,9 +140,9 @@ namespace AssetStudioCLI
public ExportListType MapType { get; set; }
public string MapName { get; set; }
public AssetGroupOption GroupAssetsType { get; set; }
public bool NoAssetBundle { get; set; }
public bool NoIndexObject { get; set; }
public byte XorKey { get; set; }
public bool SkipRenderer { get; set; }
public bool SkipMiHoYoBinData { get; set; }
public byte Key { get; set; }
public FileInfo AIFile { get; set; }
public FileInfo Input { get; set; }
public DirectoryInfo Output { get; set; }
@@ -160,9 +159,9 @@ namespace AssetStudioCLI
public readonly Option<ExportListType> MapType;
public readonly Option<string> MapName;
public readonly Option<AssetGroupOption> GroupAssetsType;
public readonly Option<bool> NoAssetBundle;
public readonly Option<bool> NoIndexObject;
public readonly Option<byte> XorByte;
public readonly Option<bool> IncludeAnimators;
public readonly Option<bool> SkipMiHoYoBinData;
public readonly Option<byte> Key;
public readonly Option<FileInfo> AIFile;
public readonly Argument<FileInfo> Input;
public readonly Argument<DirectoryInfo> Output;
@@ -178,13 +177,13 @@ namespace AssetStudioCLI
MapType = new Option<ExportListType>("--map_type", "AssetMap output type.");
MapName = new Option<string>("--map_name", "Specify AssetMap file name.");
GroupAssetsType = new Option<AssetGroupOption>("--group_assets_type", "Specify how exported assets should be grouped.");
NoAssetBundle = new Option<bool>("--no_asset_bundle", "Exclude AssetBundle from AssetMap/Export.");
NoIndexObject = new Option<bool>("--no_index_object", "Exclude IndexObject/MiHoYoBinData from AssetMap/Export.");
IncludeAnimators = new Option<bool>("--skip_re", "Include Animator with Export.");
SkipMiHoYoBinData = new Option<bool>("--skip_mihoyobindata", "Exclude IndexObject/MiHoYoBinData from AssetMap/Export.");
AIFile = new Option<FileInfo>("--ai_file", "Specify asset_index json file path (to recover GI containers).").LegalFilePathsOnly();
Input = new Argument<FileInfo>("input_path", "Input file/folder.").LegalFilePathsOnly();
Output = new Argument<DirectoryInfo>("output_path", "Output folder.").LegalFilePathsOnly();
XorByte = new Option<byte>("--xor_key", result =>
Key = new Option<byte>("--key", result =>
{
var value = result.Tokens.Single().Value;
if (value.StartsWith("0x"))
@@ -196,12 +195,12 @@ namespace AssetStudioCLI
{
return byte.Parse(value);
}
}, false, "XOR key to decrypt MiHoYoBinData.");
}, false, "Key to decrypt MiHoYoBinData.");
TypeFilter.AddValidator(FilterValidator);
NameFilter.AddValidator(FilterValidator);
ContainerFilter.AddValidator(FilterValidator);
XorByte.AddValidator(result =>
Key.AddValidator(result =>
{
var value = result.Tokens.Single().Value;
try
@@ -266,9 +265,9 @@ namespace AssetStudioCLI
MapType = bindingContext.ParseResult.GetValueForOption(MapType),
MapName = bindingContext.ParseResult.GetValueForOption(MapName),
GroupAssetsType = bindingContext.ParseResult.GetValueForOption(GroupAssetsType),
NoAssetBundle = bindingContext.ParseResult.GetValueForOption(NoAssetBundle),
NoIndexObject = bindingContext.ParseResult.GetValueForOption(NoIndexObject),
XorKey = bindingContext.ParseResult.GetValueForOption(XorByte),
SkipRenderer = bindingContext.ParseResult.GetValueForOption(IncludeAnimators),
SkipMiHoYoBinData = bindingContext.ParseResult.GetValueForOption(SkipMiHoYoBinData),
Key = bindingContext.ParseResult.GetValueForOption(Key),
AIFile = bindingContext.ParseResult.GetValueForOption(AIFile),
Input = bindingContext.ParseResult.GetValueForArgument(Input),
Output = bindingContext.ParseResult.GetValueForArgument(Output)