v0.80.30
This commit is contained in:
@@ -1,7 +1,9 @@
|
||||
using K4os.Compression.LZ4;
|
||||
using System;
|
||||
using System.Data;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace AssetStudio
|
||||
{
|
||||
@@ -12,14 +14,16 @@ namespace AssetStudio
|
||||
BlocksAndDirectoryInfoCombined = 0x40,
|
||||
BlocksInfoAtTheEnd = 0x80,
|
||||
OldWebPluginCompatibility = 0x100,
|
||||
BlockInfoNeedPaddingAtStart = 0x200
|
||||
BlockInfoNeedPaddingAtStart = 0x200,
|
||||
CNUnityEncryption = 0x400
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum StorageBlockFlags
|
||||
{
|
||||
CompressionTypeMask = 0x3f,
|
||||
Streamed = 0x40
|
||||
Streamed = 0x40,
|
||||
CNUnity = 0x100
|
||||
}
|
||||
|
||||
public enum CompressionType
|
||||
@@ -31,6 +35,7 @@ namespace AssetStudio
|
||||
Lzham,
|
||||
Lz4Mr0k
|
||||
}
|
||||
|
||||
public class BundleFile
|
||||
{
|
||||
public class Header
|
||||
@@ -60,46 +65,19 @@ namespace AssetStudio
|
||||
public string path;
|
||||
}
|
||||
|
||||
private Game Game;
|
||||
private CNUnity CNUnity;
|
||||
|
||||
public Header m_Header;
|
||||
private StorageBlock[] m_BlocksInfo;
|
||||
private Node[] m_DirectoryInfo;
|
||||
private StorageBlock[] m_BlocksInfo;
|
||||
|
||||
public StreamFile[] FileList;
|
||||
public StreamFile[] fileList;
|
||||
|
||||
public BundleFile(FileReader reader)
|
||||
public BundleFile(FileReader reader, Game game)
|
||||
{
|
||||
m_Header = new Header();
|
||||
m_Header.signature = reader.ReadStringToNull();
|
||||
|
||||
if (reader.Game.Name == "BH3")
|
||||
{
|
||||
m_Header.version = 6;
|
||||
m_Header.unityVersion = "5.x.x";
|
||||
m_Header.unityRevision = "2017.4.18f1";
|
||||
}
|
||||
else if (reader.Game.Name == "SR_CB2" || reader.Game.Name == "SR_CB3")
|
||||
{
|
||||
var readHeader = m_Header.signature != "ENCR";
|
||||
|
||||
if (!readHeader)
|
||||
{
|
||||
m_Header.version = 7;
|
||||
m_Header.unityVersion = "5.x.x";
|
||||
m_Header.unityRevision = "2019.4.32f1";
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Header.version = reader.ReadUInt32();
|
||||
m_Header.unityVersion = reader.ReadStringToNull();
|
||||
m_Header.unityRevision = reader.ReadStringToNull();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Header.version = reader.ReadUInt32();
|
||||
m_Header.unityVersion = reader.ReadStringToNull();
|
||||
m_Header.unityRevision = reader.ReadStringToNull();
|
||||
}
|
||||
Game = game;
|
||||
m_Header = ReadBundleHeader(reader);
|
||||
switch (m_Header.signature)
|
||||
{
|
||||
case "UnityArchive":
|
||||
@@ -120,10 +98,6 @@ namespace AssetStudio
|
||||
case "UnityFS":
|
||||
case "ENCR":
|
||||
ReadHeader(reader);
|
||||
if (reader.Game.Name == "ZZZ_CB1")
|
||||
{
|
||||
reader.AlignStream(0x10);
|
||||
}
|
||||
ReadBlocksInfoAndDirectory(reader);
|
||||
using (var blocksStream = CreateBlocksStream(reader.FullPath))
|
||||
{
|
||||
@@ -134,6 +108,54 @@ namespace AssetStudio
|
||||
}
|
||||
}
|
||||
|
||||
private Header ReadBundleHeader(FileReader reader)
|
||||
{
|
||||
Header header = new Header();
|
||||
header.signature = reader.ReadStringToNull(20);
|
||||
switch (header.signature)
|
||||
{
|
||||
case "UnityFS":
|
||||
if (Game.Type.IsBH3())
|
||||
{
|
||||
var version = reader.ReadUInt32();
|
||||
if (version > 11)
|
||||
{
|
||||
XORShift128.InitSeed(version);
|
||||
header.version = 6;
|
||||
header.unityVersion = "5.x.x";
|
||||
header.unityRevision = "2017.4.18f1";
|
||||
}
|
||||
else
|
||||
{
|
||||
reader.Position -= 4;
|
||||
goto default;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
header.version = reader.ReadUInt32();
|
||||
header.unityVersion = reader.ReadStringToNull();
|
||||
header.unityRevision = reader.ReadStringToNull();
|
||||
}
|
||||
break;
|
||||
case "ENCR":
|
||||
header.version = 6; // is 7 but does not have uncompressedDataHash
|
||||
header.unityVersion = "5.x.x";
|
||||
header.unityRevision = "2019.4.32f1";
|
||||
break;
|
||||
default:
|
||||
if (Game.Type.IsNaraka())
|
||||
{
|
||||
header.signature = "UnityFS";
|
||||
goto case "UnityFS";
|
||||
}
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
return header;
|
||||
}
|
||||
|
||||
private void ReadHeaderAndBlocksInfo(EndianBinaryReader reader)
|
||||
{
|
||||
if (m_Header.version >= 4)
|
||||
@@ -221,12 +243,12 @@ namespace AssetStudio
|
||||
|
||||
public void ReadFiles(Stream blocksStream, string path)
|
||||
{
|
||||
FileList = new StreamFile[m_DirectoryInfo.Length];
|
||||
fileList = new StreamFile[m_DirectoryInfo.Length];
|
||||
for (int i = 0; i < m_DirectoryInfo.Length; i++)
|
||||
{
|
||||
var node = m_DirectoryInfo[i];
|
||||
var file = new StreamFile();
|
||||
FileList[i] = file;
|
||||
fileList[i] = file;
|
||||
file.path = node.path;
|
||||
file.fileName = Path.GetFileName(node.path);
|
||||
if (node.size >= int.MaxValue)
|
||||
@@ -247,42 +269,74 @@ namespace AssetStudio
|
||||
}
|
||||
}
|
||||
|
||||
private void DecryptHeader(int key)
|
||||
private void DecryptHeader()
|
||||
{
|
||||
var rand = new XORShift128();
|
||||
rand.InitSeed(key);
|
||||
m_Header.flags ^= (ArchiveFlags)rand.NextDecryptInt();
|
||||
m_Header.size ^= rand.NextDecryptLong();
|
||||
m_Header.uncompressedBlocksInfoSize ^= rand.NextDecryptUInt();
|
||||
m_Header.compressedBlocksInfoSize ^= rand.NextDecryptUInt();
|
||||
m_Header.flags ^= (ArchiveFlags)XORShift128.NextDecryptInt();
|
||||
m_Header.size ^= XORShift128.NextDecryptLong();
|
||||
m_Header.uncompressedBlocksInfoSize ^= XORShift128.NextDecryptUInt();
|
||||
m_Header.compressedBlocksInfoSize ^= XORShift128.NextDecryptUInt();
|
||||
XORShift128.Init = false;
|
||||
}
|
||||
|
||||
private void ReadHeader(EndianBinaryReader reader)
|
||||
{
|
||||
if (reader.Game.Name == "BH3")
|
||||
if (Game.Type.IsBH3() && XORShift128.Init)
|
||||
{
|
||||
var key = reader.ReadInt32();
|
||||
m_Header.flags = (ArchiveFlags)reader.ReadUInt32();
|
||||
m_Header.size = reader.ReadInt64();
|
||||
m_Header.uncompressedBlocksInfoSize = reader.ReadUInt32();
|
||||
m_Header.compressedBlocksInfoSize = reader.ReadUInt32();
|
||||
DecryptHeader(key);
|
||||
DecryptHeader();
|
||||
|
||||
var encUnityVersion = reader.ReadStringToNull();
|
||||
var encUnityRevision = reader.ReadStringToNull();
|
||||
return;
|
||||
}
|
||||
else
|
||||
|
||||
m_Header.size = reader.ReadInt64();
|
||||
m_Header.compressedBlocksInfoSize = reader.ReadUInt32();
|
||||
m_Header.uncompressedBlocksInfoSize = reader.ReadUInt32();
|
||||
m_Header.flags = (ArchiveFlags)reader.ReadUInt32();
|
||||
if (m_Header.signature != "UnityFS" && !Game.Type.IsSRGroup())
|
||||
{
|
||||
m_Header.size = reader.ReadInt64();
|
||||
m_Header.compressedBlocksInfoSize = reader.ReadUInt32();
|
||||
m_Header.uncompressedBlocksInfoSize = reader.ReadUInt32();
|
||||
m_Header.flags = (ArchiveFlags)reader.ReadUInt32();
|
||||
reader.ReadByte();
|
||||
}
|
||||
|
||||
if (Game.Type.IsNaraka())
|
||||
{
|
||||
m_Header.compressedBlocksInfoSize -= 0xCA;
|
||||
m_Header.uncompressedBlocksInfoSize -= 0xCA;
|
||||
}
|
||||
}
|
||||
|
||||
private void ReadBlocksInfoAndDirectory(EndianBinaryReader reader)
|
||||
{
|
||||
if (Game.Type.IsCNUnity())
|
||||
{
|
||||
ArchiveFlags mask;
|
||||
|
||||
var version = ParseVersion();
|
||||
//Flag changed it in these versions
|
||||
if (version[0] < 2020 || //2020 and earlier
|
||||
(version[0] == 2020 && version[1] == 3 && version[2] <= 34) || //2020.3.34 and earlier
|
||||
(version[0] == 2021 && version[1] == 3 && version[2] <= 2) || //2021.3.2 and earlier
|
||||
(version[0] == 2022 && version[1] == 3 && version[2] <= 1)) //2022.3.1 and earlier
|
||||
{
|
||||
mask = ArchiveFlags.BlockInfoNeedPaddingAtStart;
|
||||
}
|
||||
else
|
||||
{
|
||||
mask = ArchiveFlags.CNUnityEncryption;
|
||||
}
|
||||
|
||||
if ((m_Header.flags & mask) != 0)
|
||||
{
|
||||
CNUnity = new CNUnity(reader);
|
||||
}
|
||||
}
|
||||
|
||||
byte[] blocksInfoBytes;
|
||||
if (m_Header.version >= 7 && reader.Game.Name != "SR_CB2" && reader.Game.Name != "SR_CB3")
|
||||
if (m_Header.version >= 7 && !Game.Type.IsSRGroup())
|
||||
{
|
||||
reader.AlignStream(16);
|
||||
}
|
||||
@@ -298,6 +352,7 @@ namespace AssetStudio
|
||||
blocksInfoBytes = reader.ReadBytes((int)m_Header.compressedBlocksInfoSize);
|
||||
}
|
||||
MemoryStream blocksInfoUncompresseddStream;
|
||||
var blocksInfoBytesSpan = blocksInfoBytes.AsSpan();
|
||||
var uncompressedSize = m_Header.uncompressedBlocksInfoSize;
|
||||
var compressionType = (CompressionType)(m_Header.flags & ArchiveFlags.CompressionTypeMask);
|
||||
switch (compressionType) //kArchiveCompressionTypeMask
|
||||
@@ -321,7 +376,7 @@ namespace AssetStudio
|
||||
case CompressionType.Lz4HC: //LZ4HC
|
||||
{
|
||||
var uncompressedBytes = new byte[uncompressedSize];
|
||||
var numWrite = LZ4Codec.Decode(blocksInfoBytes, uncompressedBytes);
|
||||
var numWrite = LZ4Codec.Decode(blocksInfoBytesSpan, uncompressedBytes);
|
||||
if (numWrite != uncompressedSize)
|
||||
{
|
||||
throw new IOException($"Lz4 decompression error, write {numWrite} bytes but expected {uncompressedSize} bytes");
|
||||
@@ -330,10 +385,9 @@ namespace AssetStudio
|
||||
break;
|
||||
}
|
||||
case CompressionType.Lz4Mr0k: //Lz4Mr0k
|
||||
var blocksInfoSize = blocksInfoBytes.Length;
|
||||
if (Mr0k.IsMr0k(blocksInfoBytes))
|
||||
if (Mr0kUtils.IsMr0k(blocksInfoBytesSpan))
|
||||
{
|
||||
Mr0k.Decrypt(ref blocksInfoBytes, ref blocksInfoSize);
|
||||
blocksInfoBytesSpan = Mr0kUtils.Decrypt(blocksInfoBytesSpan, (Mr0k)Game).ToArray();
|
||||
}
|
||||
goto case CompressionType.Lz4HC;
|
||||
default:
|
||||
@@ -341,7 +395,7 @@ namespace AssetStudio
|
||||
}
|
||||
using (var blocksInfoReader = new EndianBinaryReader(blocksInfoUncompresseddStream))
|
||||
{
|
||||
if ((reader.Game.Name != "SR_CB2" && reader.Game.Name != "SR_CB3") || m_Header.signature != "ENCR")
|
||||
if (m_Header.version >= 7 || !Game.Type.IsSRGroup())
|
||||
{
|
||||
var uncompressedDataHash = blocksInfoReader.ReadBytes(16);
|
||||
}
|
||||
@@ -370,12 +424,17 @@ namespace AssetStudio
|
||||
};
|
||||
}
|
||||
}
|
||||
if (!Game.Type.IsCNUnity() && (m_Header.flags & ArchiveFlags.BlockInfoNeedPaddingAtStart) != 0)
|
||||
{
|
||||
reader.AlignStream(16);
|
||||
}
|
||||
}
|
||||
|
||||
private void ReadBlocks(EndianBinaryReader reader, Stream blocksStream)
|
||||
{
|
||||
foreach (var blockInfo in m_BlocksInfo)
|
||||
for (int i = 0; i < m_BlocksInfo.Length; i++)
|
||||
{
|
||||
var blockInfo = m_BlocksInfo[i];
|
||||
var compressionType = (CompressionType)(blockInfo.flags & StorageBlockFlags.CompressionTypeMask);
|
||||
switch (compressionType) //kStorageBlockCompressionTypeMask
|
||||
{
|
||||
@@ -394,20 +453,28 @@ namespace AssetStudio
|
||||
case CompressionType.Lz4Mr0k: //Lz4Mr0k
|
||||
{
|
||||
var compressedSize = (int)blockInfo.compressedSize;
|
||||
var compressedBytes = new byte[compressedSize];
|
||||
var compressedBytes = BigArrayPool<byte>.Shared.Rent(compressedSize);
|
||||
reader.Read(compressedBytes, 0, compressedSize);
|
||||
if (compressionType == CompressionType.Lz4Mr0k && Mr0k.IsMr0k(compressedBytes))
|
||||
var compressedBytesSpan = compressedBytes.AsSpan(0, compressedSize);
|
||||
if (compressionType == CompressionType.Lz4Mr0k && Mr0kUtils.IsMr0k(compressedBytes))
|
||||
{
|
||||
Mr0k.Decrypt(ref compressedBytes, ref compressedSize);
|
||||
compressedBytesSpan = Mr0kUtils.Decrypt(compressedBytesSpan, (Mr0k)Game);
|
||||
}
|
||||
if (Game.Type.IsCNUnity() && (blockInfo.flags & StorageBlockFlags.CNUnity) != 0)
|
||||
{
|
||||
CNUnity.DecryptBlock(compressedBytesSpan, compressedSize, i);
|
||||
}
|
||||
var uncompressedSize = (int)blockInfo.uncompressedSize;
|
||||
var uncompressedBytes = new byte[uncompressedSize];
|
||||
var numWrite = LZ4Codec.Decode(compressedBytes, 0, compressedSize, uncompressedBytes, 0, uncompressedSize);
|
||||
var uncompressedBytes = BigArrayPool<byte>.Shared.Rent(uncompressedSize);
|
||||
var uncompressedBytesSpan = uncompressedBytes.AsSpan(0, uncompressedSize);
|
||||
var numWrite = LZ4Codec.Decode(compressedBytesSpan, uncompressedBytesSpan);
|
||||
if (numWrite != uncompressedSize)
|
||||
{
|
||||
throw new IOException($"Lz4 decompression error, write {numWrite} bytes but expected {uncompressedSize} bytes");
|
||||
}
|
||||
blocksStream.Write(uncompressedBytes, 0, uncompressedSize);
|
||||
BigArrayPool<byte>.Shared.Return(compressedBytes);
|
||||
BigArrayPool<byte>.Shared.Return(uncompressedBytes);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@@ -416,5 +483,11 @@ namespace AssetStudio
|
||||
}
|
||||
blocksStream.Position = 0;
|
||||
}
|
||||
|
||||
public int[] ParseVersion()
|
||||
{
|
||||
var versionSplit = Regex.Replace(m_Header.unityRevision, @"\D", ".").Split(new[] { "." }, StringSplitOptions.RemoveEmptyEntries);
|
||||
return versionSplit.Select(int.Parse).ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user