- WIP Asset Browser.
- fix for some modes without textures [`SR`] - AssetMap new mode (Minimal/Full).
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@@ -22,5 +22,6 @@
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<add key="exportAllUvsAsDiffuseMaps" value="False" />
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<add key="disableShader" value="False" />
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<add key="disableRenderer" value="False" />
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<add key="minimalAssetMap" value="True" />
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</appSettings>
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</configuration>
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@@ -27,6 +27,7 @@ namespace AssetStudioCLI
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Studio.Game = game;
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Logger.Default = new ConsoleLogger();
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AssetsHelper.Minimal = Settings.Default.minimalAssetMap;
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Shader.Parsable = !Settings.Default.disableShader;
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Renderer.Parsable = !Settings.Default.disableRenderer;
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assetsManager.Silent = o.Silent;
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@@ -69,6 +69,7 @@ namespace AssetStudioCLI.Properties {
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public bool exportMiHoYoBinData => AppSettings.Get("exportMiHoYoBinData", true);
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public bool disableShader => AppSettings.Get("disableShader", false);
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public bool disableRenderer => AppSettings.Get("disableRenderer", false);
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public bool minimalAssetMap => AppSettings.Get("minimalAssetMap", true);
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}
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}
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