- [GUI] bug fixes

This commit is contained in:
Razmoth
2023-11-25 15:29:15 +04:00
parent 89a3543f18
commit 148969c457
2 changed files with 5 additions and 2 deletions

View File

@@ -57,7 +57,7 @@ namespace AssetStudio.GUI
}
private void loadSelected_Click(object sender, EventArgs e)
{
var files = assetDataGridView.SelectedRows.Cast<DataGridViewRow>().Select(x => x.DataBoundItem as AssetEntry).Select(x => x.Source).ToHashSet();
var files = assetDataGridView.SelectedRows.Cast<DataGridViewRow>().Select(x => _assetEntries[x.Index]).Select(x => x.Source).ToHashSet();
var missingFiles = files.Where(x => !File.Exists(x));
foreach (var file in missingFiles)
{
@@ -98,6 +98,7 @@ namespace AssetStudio.GUI
_assetEntries = ResourceMap.GetEntries().FindAll(x => x.Matches(filters));
assetDataGridView.CurrentCell = assetDataGridView[0, 0];
assetDataGridView.Rows.Clear();
assetDataGridView.RowCount = _assetEntries.Count;
assetDataGridView.Refresh();
@@ -159,6 +160,7 @@ namespace AssetStudio.GUI
_assetEntries = direction == ListSortDirection.Ascending ? _assetEntries.OrderBy(keySelector).ToList() : _assetEntries.OrderByDescending(keySelector).ToList();
assetDataGridView.CurrentCell = assetDataGridView[0, 0];
assetDataGridView.Rows.Clear();
assetDataGridView.RowCount = _assetEntries.Count;
assetDataGridView.Refresh();