v0.90.10
This commit is contained in:
@@ -965,6 +965,8 @@ namespace AssetStudio
|
||||
|
||||
public sealed class AnimationClip : NamedObject
|
||||
{
|
||||
public static bool Parsable;
|
||||
|
||||
public AnimationType m_AnimationType;
|
||||
public bool m_Legacy;
|
||||
public bool m_Compressed;
|
||||
|
||||
@@ -37,6 +37,8 @@ namespace AssetStudio
|
||||
serializedType = reader.serializedType;
|
||||
byteSize = reader.byteSize;
|
||||
|
||||
Logger.Verbose($"Attempting to read object {type} with {m_PathID} in file {assetsFile.fileName}, starting from offset 0x{reader.byteStart:X8} with expected size of 0x{byteSize:X8} !!");
|
||||
|
||||
if (platform == BuildTarget.NoTarget)
|
||||
{
|
||||
var m_ObjectHideFlags = reader.ReadUInt32();
|
||||
@@ -81,6 +83,7 @@ namespace AssetStudio
|
||||
|
||||
public byte[] GetRawData()
|
||||
{
|
||||
Logger.Verbose($"Dumping raw bytes of the object with {m_PathID} in file {assetsFile.fileName}...");
|
||||
reader.Reset();
|
||||
return reader.ReadBytes((int)byteSize);
|
||||
}
|
||||
|
||||
@@ -105,7 +105,7 @@ namespace AssetStudio
|
||||
var m_ReadAllowed = reader.ReadBoolean();
|
||||
}
|
||||
}
|
||||
if (version[0] > 2018 || (version[0] == 2018 && version[1] >= 2) || reader.Game.Type.IsGI()) //2018.2 and up
|
||||
if (version[0] > 2018 || (version[0] == 2018 && version[1] >= 2)) //2018.2 and up
|
||||
{
|
||||
var m_StreamingMipmaps = reader.ReadBoolean();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user