- [Core] Added precompiled libs.
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@@ -23,7 +23,7 @@ namespace AssetStudioGUI
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{
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loadAssetMap.Enabled = false;
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var openFileDialog = new OpenFileDialog() { Multiselect = false, Filter = "AssetMap File|*.map" };
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var openFileDialog = new OpenFileDialog() { Multiselect = false, Filter = "MessagePack AssetMap File|*.map" };
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if (openFileDialog.ShowDialog(this) == DialogResult.OK)
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{
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var path = openFileDialog.FileName;
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@@ -34,6 +34,17 @@
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<ContentWithTargetPath Include="Libraries\x86\AssetStudioFBXNative.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<TargetPath>x86\AssetStudioFBXNative.dll</TargetPath>
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</ContentWithTargetPath>
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<ContentWithTargetPath Include="Libraries\x64\AssetStudioFBXNative.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<TargetPath>x64\AssetStudioFBXNative.dll</TargetPath>
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</ContentWithTargetPath>
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</ItemGroup>
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<ItemGroup>
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<ContentWithTargetPath Include="Libraries\x86\fmod.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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BIN
AssetStudioGUI/Libraries/x64/AssetStudioFBXNative.dll
Normal file
BIN
AssetStudioGUI/Libraries/x64/AssetStudioFBXNative.dll
Normal file
Binary file not shown.
BIN
AssetStudioGUI/Libraries/x86/AssetStudioFBXNative.dll
Normal file
BIN
AssetStudioGUI/Libraries/x86/AssetStudioFBXNative.dll
Normal file
Binary file not shown.
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