<?xml version='1.0' encoding='utf-8'?>
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  <Profiles />
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    <Setting Name="openAfterExport" Type="System.Boolean" Scope="User">
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    <Setting Name="convertAudio" Type="System.Boolean" Scope="User">
      <Value Profile="(Default)">True</Value>
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    <Setting Name="convertType" Type="AssetStudio.ImageFormat" Scope="User">
      <Value Profile="(Default)">Png</Value>
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    <Setting Name="eulerFilter" Type="System.Boolean" Scope="User">
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    <Setting Name="filterPrecision" Type="System.Decimal" Scope="User">
      <Value Profile="(Default)">0.25</Value>
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    <Setting Name="exportAllNodes" Type="System.Boolean" Scope="User">
      <Value Profile="(Default)">True</Value>
    </Setting>
    <Setting Name="exportSkins" Type="System.Boolean" Scope="User">
      <Value Profile="(Default)">True</Value>
    </Setting>
    <Setting Name="exportAnimations" Type="System.Boolean" Scope="User">
      <Value Profile="(Default)">True</Value>
    </Setting>
    <Setting Name="boneSize" Type="System.Decimal" Scope="User">
      <Value Profile="(Default)">10</Value>
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      <Value Profile="(Default)">3</Value>
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    <Setting Name="scaleFactor" Type="System.Decimal" Scope="User">
      <Value Profile="(Default)">1</Value>
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    <Setting Name="exportBlendShape" Type="System.Boolean" Scope="User">
      <Value Profile="(Default)">True</Value>
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    <Setting Name="restoreExtensionName" Type="System.Boolean" Scope="User">
      <Value Profile="(Default)">True</Value>
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      <Value Profile="(Default)">False</Value>
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    <Setting Name="encrypted" Type="System.Boolean" Scope="User">
      <Value Profile="(Default)">True</Value>
    </Setting>
    <Setting Name="selectedGame" Type="System.Int32" Scope="User">
      <Value Profile="(Default)">0</Value>
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    <Setting Name="enableResolveDependencies" Type="System.Boolean" Scope="User">
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    <Setting Name="collectAnimations" Type="System.Boolean" Scope="User">
      <Value Profile="(Default)">True</Value>
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    </Setting>
    <Setting Name="exportUV0UV1" Type="System.Boolean" Scope="User">
      <Value Profile="(Default)">False</Value>
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    <Setting Name="disableShader" Type="System.Boolean" Scope="User">
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    <Setting Name="disableRenderer" Type="System.Boolean" Scope="User">
      <Value Profile="(Default)">False</Value>
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    <Setting Name="minimalAssetMap" Type="System.Boolean" Scope="User">
      <Value Profile="(Default)">True</Value>
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    <Setting Name="modelsOnly" Type="System.Boolean" Scope="User">
      <Value Profile="(Default)">False</Value>
    </Setting>
    <Setting Name="enableModelPreview" Type="System.Boolean" Scope="User">
      <Value Profile="(Default)">False</Value>
    </Setting>
    <Setting Name="selectedUnityCNKey" Type="System.Int32" Scope="User">
      <Value Profile="(Default)">0</Value>
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    <Setting Name="selectedCABMapName" Type="System.String" Scope="User">
      <Value Profile="(Default)" />
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    <Setting Name="disableAnimationClip" Type="System.Boolean" Scope="User">
      <Value Profile="(Default)">False</Value>
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    <Setting Name="enableFileLogging" Type="System.Boolean" Scope="User">
      <Value Profile="(Default)">True</Value>
    </Setting>
    <Setting Name="enableVerbose" Type="System.Boolean" Scope="User">
      <Value Profile="(Default)">False</Value>
    </Setting>
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</SettingsFile>