<?xml version="1.0" encoding="utf-8" ?>
<configuration>
    <configSections>
        <sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" >
            <section name="AssetStudioGUI.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" />
        </sectionGroup>
    </configSections>
    <userSettings>
        <AssetStudioGUI.Properties.Settings>
            <setting name="displayAll" serializeAs="String">
                <value>False</value>
            </setting>
            <setting name="enablePreview" serializeAs="String">
                <value>True</value>
            </setting>
            <setting name="displayInfo" serializeAs="String">
                <value>True</value>
            </setting>
            <setting name="openAfterExport" serializeAs="String">
                <value>True</value>
            </setting>
            <setting name="assetGroupOption" serializeAs="String">
                <value>0</value>
            </setting>
            <setting name="convertTexture" serializeAs="String">
                <value>True</value>
            </setting>
            <setting name="convertAudio" serializeAs="String">
                <value>True</value>
            </setting>
            <setting name="eulerFilter" serializeAs="String">
                <value>True</value>
            </setting>
            <setting name="filterPrecision" serializeAs="String">
                <value>0.25</value>
            </setting>
            <setting name="exportAllNodes" serializeAs="String">
                <value>True</value>
            </setting>
            <setting name="exportSkins" serializeAs="String">
                <value>True</value>
            </setting>
            <setting name="exportAnimations" serializeAs="String">
                <value>True</value>
            </setting>
            <setting name="boneSize" serializeAs="String">
                <value>10</value>
            </setting>
            <setting name="fbxVersion" serializeAs="String">
                <value>3</value>
            </setting>
            <setting name="fbxFormat" serializeAs="String">
                <value>0</value>
            </setting>
            <setting name="scaleFactor" serializeAs="String">
                <value>1</value>
            </setting>
            <setting name="exportBlendShape" serializeAs="String">
                <value>True</value>
            </setting>
            <setting name="castToBone" serializeAs="String">
                <value>False</value>
            </setting>
            <setting name="restoreExtensionName" serializeAs="String">
                <value>True</value>
            </setting>
            <setting name="exportAllUvsAsDiffuseMaps" serializeAs="String">
                <value>False</value>
            </setting>
            <setting name="key" serializeAs="String">
                <value>147</value>
            </setting>
            <setting name="enableConsole" serializeAs="String">
                <value>True</value>
            </setting>
            <setting name="encrypted" serializeAs="String">
                <value>True</value>
            </setting>
            <setting name="selectedGame" serializeAs="String">
                <value>0</value>
            </setting>
            <setting name="enableResolveDependencies" serializeAs="String">
                <value>True</value>
            </setting>
            <setting name="selectedAssetMapType" serializeAs="String">
                <value>0</value>
            </setting>
            <setting name="collectAnimations" serializeAs="String">
                <value>True</value>
            </setting>
            <setting name="skipContainer" serializeAs="String">
                <value>False</value>
            </setting>
            <setting name="exportUV0UV1" serializeAs="String">
                <value>False</value>
            </setting>
            <setting name="disableShader" serializeAs="String">
                <value>False</value>
            </setting>
            <setting name="disableRenderer" serializeAs="String">
                <value>False</value>
            </setting>
            <setting name="minimalAssetMap" serializeAs="String">
                <value>True</value>
            </setting>
            <setting name="modelsOnly" serializeAs="String">
                <value>False</value>
            </setting>
            <setting name="enableModelPreview" serializeAs="String">
                <value>False</value>
            </setting>
            <setting name="selectedUnityCNKey" serializeAs="String">
                <value>0</value>
            </setting>
            <setting name="selectedCABMapName" serializeAs="String">
                <value />
            </setting>
            <setting name="disableAnimationClip" serializeAs="String">
                <value>False</value>
            </setting>
            <setting name="enableFileLogging" serializeAs="String">
                <value>True</value>
            </setting>
            <setting name="enableVerbose" serializeAs="String">
                <value>False</value>
            </setting>
        </AssetStudioGUI.Properties.Settings>
    </userSettings>
</configuration>