61 lines
1.6 KiB
C#
61 lines
1.6 KiB
C#
using FFMpegCore;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace SpineViewer.Exporter
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{
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/// <summary>
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/// MP4 导出参数
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/// </summary>
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public class WebpExporter : FFmpegVideoExporter
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{
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public WebpExporter()
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{
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FPS = 12;
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}
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public override string Format => "webp";
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public override string Suffix => ".webp";
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/// <summary>
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/// 编码器
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/// </summary>
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public string Codec { get; set; } = "libwebp";
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/// <summary>
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/// 是否无损
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/// </summary>
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public bool Lossless { get; set; } = false;
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/// <summary>
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/// 质量
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/// </summary>
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public int Quality { get => quality; set => quality = Math.Clamp(value, 0, 100); }
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private int quality = 75;
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/// <summary>
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/// 像素格式
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/// </summary>
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public string PixelFormat { get; set; } = "yuva420p";
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/// <summary>
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/// 循环次数, 0 无限循环, 取值范围 [0, 65535]
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/// </summary>
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public int Loop { get => loop; set => loop = Math.Clamp(value, 0, 65535); }
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private int loop = 0;
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public override string FileNameNoteSuffix => $"{Codec}_{Quality}_{PixelFormat}";
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public override void SetOutputOptions(FFMpegArgumentOptions options)
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{
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base.SetOutputOptions(options);
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options.WithVideoCodec(Codec).WithCustomArgument($"-lossless {(Lossless ? 1 : 0)} -quality {Quality} -loop {Loop}");
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}
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}
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}
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