62 lines
1.9 KiB
C#
62 lines
1.9 KiB
C#
using SpineViewer.Extensions;
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using SpineViewer.Resources;
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using SpineViewer.ViewModels;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Interop;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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using Win32Natives;
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namespace SpineViewer.Views
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{
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/// <summary>
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/// ProgressWindow.xaml 的交互逻辑
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/// </summary>
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public partial class ProgressDialog : Window
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{
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public ProgressDialog()
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{
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InitializeComponent();
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SourceInitialized += ProgressDialog_SourceInitialized;
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Loaded += ProgressWindow_Loaded;
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}
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private void ProgressDialog_SourceInitialized(object? sender, EventArgs e)
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{
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this.SetWindowTextColor(AppResource.Color_PrimaryText);
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this.SetWindowCaptionColor(AppResource.Color_Region);
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}
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private void ProgressWindow_Loaded(object sender, RoutedEventArgs e)
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{
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var hwnd = new WindowInteropHelper(this).Handle;
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int currentStyle = GetWindowLong(hwnd, GWL_STYLE);
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SetWindowLong(hwnd, GWL_STYLE, currentStyle & ~WS_SYSMENU);
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var vm = (ProgressDialogViewModel)DataContext;
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vm.WorkFinished += (s, e) => Dispatcher.Invoke(() => { DialogResult = e; });
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vm.Start();
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}
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private const int GWL_STYLE = -16;
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private const int WS_SYSMENU = 0x80000;
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[DllImport("user32.dll", SetLastError = true)]
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private static extern int GetWindowLong(IntPtr hWnd, int nIndex);
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[DllImport("user32.dll")]
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private static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong);
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}
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}
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