Files
SpineViewer/SpineViewer/Spine/SpineView/SpineDebugProperty.cs
2025-04-13 00:37:29 +08:00

80 lines
2.6 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using SpineViewer.Spine;
namespace SpineViewer.Spine.SpineView
{
/// <summary>
/// 用于在 PropertyGrid 上显示 Spine 调试属性的包装类
/// </summary>
public class SpineDebugProperty(SpineObject spine)
{
[Browsable(false)]
public SpineObject Spine { get; } = spine;
/// <summary>
/// 显示纹理
/// </summary>
[DisplayName("Texture")]
public bool DebugTexture { get => Spine.DebugTexture; set => Spine.DebugTexture = value; }
/// <summary>
/// 显示包围盒
/// </summary>
[DisplayName("Bounds")]
public bool DebugBounds { get => Spine.DebugBounds; set => Spine.DebugBounds = value; }
/// <summary>
/// 显示骨骼
/// </summary>
[DisplayName("Bones")]
public bool DebugBones { get => Spine.DebugBones; set => Spine.DebugBones = value; }
/// <summary>
/// 显示区域附件边框线
/// </summary>
[DisplayName("Regions")]
public bool DebugRegions { get => Spine.DebugRegions; set => Spine.DebugRegions = value; }
/// <summary>
/// 显示网格附件边框线
/// </summary>
[DisplayName("MeshHulls")]
public bool DebugMeshHulls { get => Spine.DebugMeshHulls; set => Spine.DebugMeshHulls = value; }
/// <summary>
/// 显示网格附件网格线
/// </summary>
[DisplayName("Meshes")]
public bool DebugMeshes { get => Spine.DebugMeshes; set => Spine.DebugMeshes = value; }
///// <summary>
///// 显示碰撞盒附件边框线
///// </summary>
//[DisplayName("BoudingBoxes")]
//public bool DebugBoundingBoxes { get => Spine.DebugBoundingBoxes; set => Spine.DebugBoundingBoxes = value; }
///// <summary>
///// 显示路径附件网格线
///// </summary>
//[DisplayName("Paths")]
//public bool DebugPaths { get => Spine.DebugPaths; set => Spine.DebugPaths = value; }
///// <summary>
///// 显示点附件
///// </summary>
//[DisplayName("Points")]
//public bool DebugPoints { get => Spine.DebugPoints; set => Spine.DebugPoints = value; }
/// <summary>
/// 显示剪裁附件网格线
/// </summary>
[DisplayName("Clippings")]
public bool DebugClippings { get => Spine.DebugClippings; set => Spine.DebugClippings = value; }
}
}