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SpineViewer/SpineViewer/Properties/Resources.en-US.resx
2025-04-28 01:15:10 +07:00

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
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<xsd:element name="resheader">
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<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
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</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="about" xml:space="preserve">
<value>About</value>
</data>
<data name="animation" xml:space="preserve">
<value>Animation</value>
</data>
<data name="atlasNotExist" xml:space="preserve">
<value>Atlas file doesn't exist.</value>
</data>
<data name="atlasPath" xml:space="preserve">
<value>Atlas file path</value>
</data>
<data name="basicInfo" xml:space="preserve">
<value>Basic info</value>
</data>
<data name="categoryCustom" xml:space="preserve">
<value>Custom</value>
</data>
<data name="categoryExport" xml:space="preserve">
<value>[0] Export</value>
</data>
<data name="categoryFormatParameters" xml:space="preserve">
<value>[3] Format parameters</value>
</data>
<data name="categoryPreview" xml:space="preserve">
<value>[1] Preview</value>
</data>
<data name="countInfoStatusMidfix" xml:space="preserve">
<value>item(s) selected,</value>
</data>
<data name="countInfoStatusPrefix" xml:space="preserve">
<value>.</value>
</data>
<data name="countInfoStatusSuffix" xml:space="preserve">
<value>in total.</value>
</data>
<data name="debug" xml:space="preserve">
<value>Debug</value>
</data>
<data name="descAssociatedSpineListView" xml:space="preserve">
<value>Associated SpineListView</value>
</data>
<data name="descDisplayImageProperties" xml:space="preserve">
<value>Property page for displaying image properties</value>
</data>
<data name="descAvifEncoder" xml:space="preserve">
<value>-c:v: Video encoder to use. Hardware acceleration is recommended. Note: libaom-av1 is extremely slow.</value>
</data>
<data name="descModelAttributes" xml:space="preserve">
<value>Model attributes display page.</value>
</data>
<data name="displayBackgroundColor" xml:space="preserve">
<value>Background color</value>
</data>
<data name="displayCenter" xml:space="preserve">
<value>Center point of screen</value>
</data>
<data name="displayEncoder" xml:space="preserve">
<value>Encoder</value>
</data>
<data name="displayFlipHorizontal" xml:space="preserve">
<value>Flip horizontal</value>
</data>
<data name="displayFlipVertical" xml:space="preserve">
<value>Flip vertical</value>
</data>
<data name="displayMaximumFrameRate" xml:space="preserve">
<value>Maximum frame rate</value>
</data>
<data name="displayRenderSelected" xml:space="preserve">
<value>Render selected only</value>
</data>
<data name="displayResolution" xml:space="preserve">
<value>Resolution</value>
</data>
<data name="displayRotation" xml:space="preserve">
<value>Rotation</value>
</data>
<data name="displayShowAxis" xml:space="preserve">
<value>Show axis</value>
</data>
<data name="displayZoom" xml:space="preserve">
<value>Zoom</value>
</data>
<data name="duration" xml:space="preserve">
<value>Duration</value>
</data>
<data name="errorLoadSkeleton" xml:space="preserve">
<value>Failed to load skeleton</value>
</data>
<data name="fileVersion" xml:space="preserve">
<value>File version</value>
</data>
<data name="flipX" xml:space="preserve">
<value>FlipX</value>
</data>
<data name="flipY" xml:space="preserve">
<value>FlipY</value>
</data>
<data name="formatExceptionParseColor" xml:space="preserve">
<value>Unable to parse color, please use #RRGGBBAA, #RRGGBB, #RGBA or #RGB format.</value>
</data>
<data name="formatExceptionParseColorError" xml:space="preserve">
<value>Color format is invalid. Please check the format.</value>
</data>
<data name="formatExceptionUnknownColor" xml:space="preserve">
<value>Color not recognized. Please use a valid color name.</value>
</data>
<data name="isHidden" xml:space="preserve">
<value>Is hidden</value>
</data>
<data name="itemCountPrefix" xml:space="preserve">
<value>.</value>
</data>
<data name="itemCountSuffix" xml:space="preserve">
<value> item(s) selected.</value>
</data>
<data name="loadAllSkeletonPrefix" xml:space="preserve">
<value>A total of </value>
</data>
<data name="loadAllSkeletonSuffix" xml:space="preserve">
<value>skeletons found. Do you want to load them all at once?</value>
</data>
<data name="maximumTrackLength" xml:space="preserve">
<value>Maximum Track Length</value>
</data>
<data name="msgBoxError" xml:space="preserve">
<value>Error</value>
</data>
<data name="msgBoxInfo" xml:space="preserve">
<value>Info</value>
</data>
<data name="msgBoxQuest" xml:space="preserve">
<value>Action Confirmation</value>
</data>
<data name="msgBoxWarning" xml:space="preserve">
<value>Warning</value>
</data>
<data name="name" xml:space="preserve">
<value>Name</value>
</data>
<data name="notifyCopyGithubLink" xml:space="preserve">
<value>Link copied to clipboard. Please open it in browser</value>
</data>
<data name="parameterError" xml:space="preserve">
<value>Invalid Parameters</value>
</data>
<data name="position" xml:space="preserve">
<value>Position</value>
</data>
<data name="previewRenderStopped" xml:space="preserve">
<value>Preview Render Stopped</value>
</data>
<data name="process" xml:space="preserve">
<value>Processed </value>
</data>
<data name="programCrashed" xml:space="preserve">
<value>Application has crashed</value>
</data>
<data name="removeAllItemPrefix" xml:space="preserve">
<value>Remove all </value>
</data>
<data name="removeItemConfirmPrefix" xml:space="preserve">
<value>Remove </value>
</data>
<data name="removeItemConfirmSuffix" xml:space="preserve">
<value> item(s)?</value>
</data>
<data name="render" xml:space="preserve">
<value>Render</value>
</data>
<data name="resourcesPath" xml:space="preserve">
<value>Resource Path</value>
</data>
<data name="restartPrompt" xml:space="preserve">
<value>Language set to Simplified Chinese. Restart application now?</value>
</data>
<data name="restartTitle" xml:space="preserve">
<value>Application restart required!</value>
</data>
<data name="runtimeError" xml:space="preserve">
<value>Runtime error</value>
</data>
<data name="runtimeVersion" xml:space="preserve">
<value>Runtime version</value>
</data>
<data name="scale" xml:space="preserve">
<value>Scale</value>
</data>
<data name="skelNotExist" xml:space="preserve">
<value>Skel file doesn't exist.</value>
</data>
<data name="skelPath" xml:space="preserve">
<value>Skel file path</value>
</data>
<data name="skin" xml:space="preserve">
<value>Skin</value>
</data>
<data name="slot" xml:space="preserve">
<value>Slot</value>
</data>
<data name="transform" xml:space="preserve">
<value>Transform</value>
</data>
<data name="usePremultipliedAlpha" xml:space="preserve">
<value>UsePremultipliedAlpha</value>
</data>
<data name="descCRF" xml:space="preserve">
<value>-crf: Accepts values from 0 to 63. Recommended range is 1828 (default is 23). Lower values result in higher output quality</value>
</data>
<data name="displayPixelFormat" xml:space="preserve">
<value>Pixel format</value>
</data>
<data name="descPixelFormat" xml:space="preserve">
<value>-pix_fmt: Pixel format to use.</value>
</data>
<data name="displayLoopCount" xml:space="preserve">
<value>Loop count</value>
</data>
<data name="descLoopCount" xml:space="preserve">
<value>-loop: Number of loops. 0 for infinite loops. Valid range: [0, 65535].</value>
</data>
<data name="invalidInputFolder" xml:space="preserve">
<value>Invalid output folder</value>
</data>
<data name="folderNotExistPrefix" xml:space="preserve">
<value>Folder </value>
</data>
<data name="folderNotExistSuffix" xml:space="preserve">
<value>doesn't exist.</value>
</data>
<data name="mustProvideOutputFolder" xml:space="preserve">
<value>An output folder must be provided when exporting a single file.</value>
</data>
<data name="categoryFFmpegParameter" xml:space="preserve">
<value>[2] FFmpeg Basic Parameters</value>
</data>
<data name="displayFileFormat" xml:space="preserve">
<value>File format</value>
</data>
<data name="descFileFormat" xml:space="preserve">
<value>-f: Specify the output file format</value>
</data>
<data name="displayFilenameSuffix" xml:space="preserve">
<value>File extension</value>
</data>
<data name="descFilenameSuffix" xml:space="preserve">
<value>File extension</value>
</data>
<data name="displayOutputFolder" xml:space="preserve">
<value>Output folder</value>
</data>
<data name="descOutputFolder" xml:space="preserve">
<value>Leave empty to export to each model's folder.</value>
</data>
<data name="displayExportSingle" xml:space="preserve">
<value>Export single</value>
</data>
<data name="descExportSingle" xml:space="preserve">
<value>Export all models in a single file, or export each model separately.</value>
</data>
<data name="descResolution" xml:space="preserve">
<value>Set pixel size in preview panel.</value>
</data>
<data name="displayPreviewViewport" xml:space="preserve">
<value>Preview viewport</value>
</data>
<data name="descPreviewViewport" xml:space="preserve">
<value>Preview viewport settings. Adjust in the preview panel.</value>
</data>
<data name="descRenderSelected" xml:space="preserve">
<value>Export selected models only. Adjust this in the preview settings panel.</value>
</data>
<data name="descBackgroundColor" xml:space="preserve">
<value>Background color to use, in #RRGGBBAA format.</value>
</data>
<data name="displayMargin" xml:space="preserve">
<value>Margin</value>
</data>
<data name="descMargin" xml:space="preserve">
<value>Outer canvas margin. This will be added to the final export resolution.</value>
</data>
<data name="displayPadding" xml:space="preserve">
<value>Padding</value>
</data>
<data name="descPadding" xml:space="preserve">
<value>Internal canvas padding. The export resolution remains unchanged, but space will be left around the edges.</value>
</data>
<data name="displayAllowContentOverflow" xml:space="preserve">
<value>Allow content overflow</value>
</data>
<data name="descAllowContentOverflow" xml:space="preserve">
<value>When using the preview resolution, allow content to overflow into the edges and padding areas.</value>
</data>
<data name="displayAutoResolution" xml:space="preserve">
<value>Auto resolution</value>
</data>
<data name="descAutoResolution" xml:space="preserve">
<value>Automatically set resolution based on export content. Edge padding and content overflow settings will be ignored.</value>
</data>
<data name="validFormatRequired" xml:space="preserve">
<value>Valid format required.</value>
</data>
<data name="validExtensionRequired" xml:space="preserve">
<value>Valie extension required.</value>
</data>
<data name="descCustomArgument" xml:space="preserve">
<value>Use "ffmpeg -h encoder=&lt;encoder&gt;" to view supported encoder parameters.
Use "ffmpeg -h muxer=&lt;file format&gt;" to view supported file format parameters.</value>
</data>
<data name="displayCustomArgument" xml:space="preserve">
<value>Custom arguments</value>
</data>
<data name="categorySingleFrame" xml:space="preserve">
<value>[1] Single Frame</value>
</data>
<data name="displayImageFormat" xml:space="preserve">
<value>Image format</value>
</data>
<data name="descFileNameExtension" xml:space="preserve">
<value>Filename extension matching the image format.</value>
</data>
<data name="descDPI" xml:space="preserve">
<value>Pixels per inch (PPI) for the exported image, used to adjust the physical size of the image.</value>
</data>
<data name="categoryFrameSequenceParameters" xml:space="preserve">
<value>[2] Frame Sequence Parameters</value>
</data>
<data name="descFrameFileExtension" xml:space="preserve">
<value>Frame file extension, which also defines the image format of each frame.</value>
</data>
<data name="displayMaxColor" xml:space="preserve">
<value>Max colors in palette</value>
</data>
<data name="descMaxColor" xml:space="preserve">
<value>Max colors in palette. Higher value = better color retention.</value>
</data>
<data name="displayAlphaThreshold" xml:space="preserve">
<value>Alpha threshold</value>
</data>
<data name="descAlphaThreshold" xml:space="preserve">
<value>Pixels below this value will be considered transparent.</value>
</data>
<data name="displayPreset" xml:space="preserve">
<value>Preset</value>
</data>
<data name="descPreset" xml:space="preserve">
<value>-profile: Preset configuration</value>
</data>
<data name="negativeDuration" xml:space="preserve">
<value>Export duration cannot be negative when exporting a single file.</value>
</data>
<data name="frame" xml:space="preserve">
<value>frame(s)</value>
</data>
<data name="categoryVideoParameters" xml:space="preserve">
<value>[1] Video Parameters</value>
</data>
<data name="descDuration" xml:space="preserve">
<value>Check animation duration in the model list. If less than 0, each model uses its longest track when exporting individually.</value>
</data>
<data name="displayFPS" xml:space="preserve">
<value>FPS</value>
</data>
<data name="descFPS" xml:space="preserve">
<value>Frames Per Second (FPS)</value>
</data>
<data name="displayKeepLastFrame" xml:space="preserve">
<value>Keep last frame</value>
</data>
<data name="descKeepLastFrame" xml:space="preserve">
<value>Keeping the last frame smooths the animation, but may add one extra frame.</value>
</data>
<data name="displayLoseless" xml:space="preserve">
<value>Loseless</value>
</data>
<data name="descLoseless" xml:space="preserve">
<value>-lossless: 0 for lossy, 1 for lossless.</value>
</data>
<data name="displayQuality" xml:space="preserve">
<value>Quality</value>
</data>
<data name="descQuality" xml:space="preserve">
<value>-quality: Range 0-100, default is 75.</value>
</data>
<data name="failLoadingFragmentShader" xml:space="preserve">
<value>Fragment shader failed to load, pre-multiplied alpha channel property disabled.</value>
</data>
<data name="isUpdatingAndManuallyExportFrame" xml:space="preserve">
<value>The screen is still updating. Its recommended to manually pause and export a fixed frame. Do you want to continue?</value>
</data>
</root>