Files
SpineViewer/SpineRuntimes/SpineRuntime37/PathConstraintData.cs
2025-03-04 19:29:42 +08:00

79 lines
3.4 KiB
C#

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated May 1, 2019. Replaces all prior versions.
*
* Copyright (c) 2013-2019, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY EXPRESS
* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
* NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS
* INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
using System;
namespace SpineRuntime37 {
public class PathConstraintData {
internal string name;
internal int order;
internal ExposedList<BoneData> bones = new ExposedList<BoneData>();
internal SlotData target;
internal PositionMode positionMode;
internal SpacingMode spacingMode;
internal RotateMode rotateMode;
internal float offsetRotation;
internal float position, spacing, rotateMix, translateMix;
public string Name { get { return name; } }
public int Order { get { return order; } set { order = value; } }
public ExposedList<BoneData> Bones { get { return bones; } }
public SlotData Target { get { return target; } set { target = value; } }
public PositionMode PositionMode { get { return positionMode; } set { positionMode = value; } }
public SpacingMode SpacingMode { get { return spacingMode; } set { spacingMode = value; } }
public RotateMode RotateMode { get { return rotateMode; } set { rotateMode = value; } }
public float OffsetRotation { get { return offsetRotation; } set { offsetRotation = value; } }
public float Position { get { return position; } set { position = value; } }
public float Spacing { get { return spacing; } set { spacing = value; } }
public float RotateMix { get { return rotateMix; } set { rotateMix = value; } }
public float TranslateMix { get { return translateMix; } set { translateMix = value; } }
public PathConstraintData (String name) {
if (name == null) throw new ArgumentNullException("name", "name cannot be null.");
this.name = name;
}
public override string ToString () {
return name;
}
}
public enum PositionMode {
Fixed, Percent
}
public enum SpacingMode {
Length, Fixed, Percent
}
public enum RotateMode {
Tangent, Chain, ChainScale
}
}