34 lines
993 B
C#
34 lines
993 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Spine.Interfaces;
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using SpineRuntime35;
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namespace Spine.Implementations.V35
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{
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internal sealed class Bone35(Bone innerObject, Bone35? parent = null) : IBone
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{
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private readonly Bone _o = innerObject;
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private readonly Bone35? _parent = parent;
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public Bone InnerObject => _o;
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public string Name => _o.Data.Name;
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public int Index => _o.Data.Index;
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public IBone? Parent => _parent;
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public bool Active => true; // NOTE: 3.7 及以下没有 Active 属性, 此处总是返回 true
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public float Length => _o.Data.Length;
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public float WorldX => _o.WorldX;
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public float WorldY => _o.WorldY;
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public float A => _o.A;
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public float B => _o.B;
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public float C => _o.C;
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public float D => _o.D;
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public override string ToString() => _o.ToString();
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}
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}
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