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SpineViewer/SpineViewer/Resources/Strings/zh.xaml
2025-10-03 19:38:48 +08:00

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<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:s="clr-namespace:System;assembly=mscorlib">
<!-- 菜单 -->
<s:String x:Key="Str_File">文件</s:String>
<s:String x:Key="Str_Tool">工具</s:String>
<s:String x:Key="Str_Download">下载</s:String>
<s:String x:Key="Str_Help">帮助</s:String>
<s:String x:Key="Str_Diagnostics">诊断信息</s:String>
<s:String x:Key="Str_Abount">关于</s:String>
<s:String x:Key="Str_Experiment">实验性功能</s:String>
<s:String x:Key="Str_Open">打开...</s:String>
<s:String x:Key="Str_OpenWorkspace">打开工作区...</s:String>
<s:String x:Key="Str_SaveWorkspace">保存工作区...</s:String>
<s:String x:Key="Str_Preference">首选项</s:String>
<s:String x:Key="Str_PreferenceWithDots">首选项...</s:String>
<s:String x:Key="Str_Exit">退出</s:String>
<!-- 标签页 -->
<s:String x:Key="Str_Explorer">浏览</s:String>
<s:String x:Key="Str_SpineObject">模型</s:String>
<s:String x:Key="Str_Canvas">画面</s:String>
<!-- 浏览标签页 -->
<s:String x:Key="Str_Filter">筛选</s:String>
<s:String x:Key="Str_ChangeCurrentDirectoryTooltip">打开目录</s:String>
<s:String x:Key="Str_RefreshItemsTooltip">刷新列表项</s:String>
<s:String x:Key="Str_FileDirectory">文件目录</s:String>
<s:String x:Key="Str_FileName">文件名</s:String>
<s:String x:Key="Str_AddSelectedItems">导入选中项</s:String>
<s:String x:Key="Str_GeneratePreviewForSelected">为选中项生成预览图</s:String>
<s:String x:Key="Str_DeletePreviewsForSelected">删除选中项的预览图</s:String>
<!-- 模型列表 -->
<s:String x:Key="Str_Name">名称</s:String>
<s:String x:Key="Str_Show">显示</s:String>
<s:String x:Key="Str_ListViewStatusBar">共 {0} 项,已选择 {1} 项</s:String>
<s:String x:Key="Str_AddSpineObject">添加...</s:String>
<s:String x:Key="Str_OpenSkelFileTitle">选择骨骼文件skel</s:String>
<s:String x:Key="Str_OpenAtlasFileTitle">选择图集文件atlas</s:String>
<s:String x:Key="Str_AddSpineObjectFromClipboard">从剪贴板添加</s:String>
<s:String x:Key="Str_RemoveSpineObject">移除</s:String>
<s:String x:Key="Str_RemoveAllSpineObject">移除全部</s:String>
<s:String x:Key="Str_Reload">重新加载</s:String>
<s:String x:Key="Str_MoveUpSpineObject">上移</s:String>
<s:String x:Key="Str_MoveDownSpineObject">下移</s:String>
<s:String x:Key="Str_CopySpineObjectConfig">复制参数</s:String>
<s:String x:Key="Str_ApplySpineObjectConfig">应用参数</s:String>
<s:String x:Key="Str_SaveSpineObjectConfigToFile">保存参数文件...</s:String>
<s:String x:Key="Str_ApplySpineObjectConfigFromFile">应用参数文件...</s:String>
<s:String x:Key="Str_Export">导出</s:String>
<s:String x:Key="Str_ExportFrame">单帧画面...</s:String>
<s:String x:Key="Str_ExportFrameSequence">帧序列...</s:String>
<s:String x:Key="Str_ExportVideo">动图/视频...</s:String>
<s:String x:Key="Str_ExportCustom">自定义导出...</s:String>
<!-- 模型参数面板 -->
<s:String x:Key="Str_BaseInfo">基本</s:String>
<s:String x:Key="Str_Version">版本</s:String>
<s:String x:Key="Str_FileVersion">文件版本</s:String>
<s:String x:Key="Str_AssetsDir">资源目录</s:String>
<s:String x:Key="Str_SkelPath">skel 路径</s:String>
<s:String x:Key="Str_AtlasPath">atlas 路径</s:String>
<s:String x:Key="Str_Render">渲染</s:String>
<s:String x:Key="Str_IsShown">显示</s:String>
<s:String x:Key="Str_UsePma">预乘Alpha通道</s:String>
<s:String x:Key="Str_Physics">物理</s:String>
<s:String x:Key="Str_TimeScale">时间因子</s:String>
<s:String x:Key="Str_TimeScaleTootltip">单个模型的时间因子,只能取正数</s:String>
<s:String x:Key="Str_Transform">变换</s:String>
<s:String x:Key="Str_Scale">缩放</s:String>
<s:String x:Key="Str_FlipX">水平翻转</s:String>
<s:String x:Key="Str_FlipY">垂直翻转</s:String>
<s:String x:Key="Str_X">横坐标</s:String>
<s:String x:Key="Str_Y">纵坐标</s:String>
<s:String x:Key="Str_Skin">皮肤</s:String>
<s:String x:Key="Str_EnableSkins">启用</s:String>
<s:String x:Key="Str_DisableSkins">禁用</s:String>
<s:String x:Key="Str_Slot">插槽</s:String>
<s:String x:Key="Str_ClearSlotsAttachment">清除附件</s:String>
<s:String x:Key="Str_EnableSlots">启用</s:String>
<s:String x:Key="Str_DisableSlots">禁用</s:String>
<s:String x:Key="Str_Animation">动画</s:String>
<s:String x:Key="Str_AppendTrack">添加</s:String>
<s:String x:Key="Str_InsertTrack">插入</s:String>
<s:String x:Key="Str_ClearTrack">删除</s:String>
<s:String x:Key="Str_TrackTimeScale">时间因子</s:String>
<s:String x:Key="Str_TrackTimeScaleTooltip">单个轨道的时间因子,只能取正数</s:String>
<s:String x:Key="Str_TrackAlpha">Alpha 混合</s:String>
<s:String x:Key="Str_TrackAlphaTooltip">取值范围 0-1与图像混合类似可以控制高索引轨道在低索引轨道中的动画混合比例</s:String>
<s:String x:Key="Str_Debug">调试</s:String>
<s:String x:Key="Str_DebugTexture">Texture</s:String>
<s:String x:Key="Str_DebugBounds">Bounds</s:String>
<s:String x:Key="Str_DebugBones">Bones</s:String>
<s:String x:Key="Str_DebugRegions">Regions</s:String>
<s:String x:Key="Str_DebugMeshHulls">MeshHulls</s:String>
<s:String x:Key="Str_DebugMeshes">Meshes</s:String>
<s:String x:Key="Str_DebugBoundingBoxes">BoundingBoxes</s:String>
<s:String x:Key="Str_DebugPaths">Paths</s:String>
<s:String x:Key="Str_DebugPoints">Points</s:String>
<s:String x:Key="Str_DebugClippings">Clippings</s:String>
<!-- 渲染画面参数面板 -->
<s:String x:Key="Str_RenderStopped">渲染已停止</s:String>
<s:String x:Key="Str_ResolutionX">宽(像素)</s:String>
<s:String x:Key="Str_ResolutionY">高(像素)</s:String>
<s:String x:Key="Str_CenterX">中心点横坐标</s:String>
<s:String x:Key="Str_CenterY">中心点纵坐标</s:String>
<s:String x:Key="Str_Zoom">缩放</s:String>
<s:String x:Key="Str_Rotation">旋转(角度)</s:String>
<s:String x:Key="Str_MaxFps">最大帧率</s:String>
<s:String x:Key="Str_MaxFpsTooltip">预览画面的最大帧率,设置为 0 时则无帧率限制</s:String>
<s:String x:Key="Str_PlaySpeed">播放速度</s:String>
<s:String x:Key="Str_WallpaperView">桌面投影</s:String>
<s:String x:Key="Str_RenderSelectedOnly">仅渲染选中</s:String>
<s:String x:Key="Str_HitTestLevel">命中检测准确度等级</s:String>
<s:String x:Key="Str_LogHitSlots">输出命中检测结果的插槽名称</s:String>
<s:String x:Key="Str_LogHitSlotsTooltip">启用后将会在日志框内输出每一次点击操作命中的模型和插槽情况</s:String>
<s:String x:Key="Str_ShowAxis">显示坐标轴</s:String>
<s:String x:Key="Str_BackgroundColor">背景颜色</s:String>
<s:String x:Key="Str_BackgroundImagePath">背景图片路径</s:String>
<s:String x:Key="Str_BackgroundImageMode">背景图片模式</s:String>
<!-- 渲染画面按钮组 -->
<s:String x:Key="Str_StopTooltip">停止</s:String>
<s:String x:Key="Str_RestartTooltip">重头开始播放</s:String>
<s:String x:Key="Str_PlayPauseTooltip">播放/暂停</s:String>
<s:String x:Key="Str_ForwardStepTooltip">快进 1 帧</s:String>
<s:String x:Key="Str_ForwardFastTooltip">快进 10 帧</s:String>
<s:String x:Key="Str_FullScreenTooltip">窗口/全屏; F11</s:String>
<!-- 弹窗文本 -->
<s:String x:Key="Str_OK">确认</s:String>
<s:String x:Key="Str_Cancel">取消</s:String>
<s:String x:Key="Str_GeneratePreviewsTitle">生成预览图</s:String>
<s:String x:Key="Str_DeletePreviewsTitle">删除预览图</s:String>
<s:String x:Key="Str_AddSpineObjectsTitle">批量添加骨骼文件</s:String>
<s:String x:Key="Str_ReloadSpineObjectsTitle">重新加载骨骼文件</s:String>
<s:String x:Key="Str_InfoPopup">提示信息</s:String>
<s:String x:Key="Str_WarnPopup">警告信息</s:String>
<s:String x:Key="Str_ErrorPopup">错误信息</s:String>
<s:String x:Key="Str_QuestPopup">操作确认</s:String>
<s:String x:Key="Str_CancelQuest">确认取消?</s:String>
<s:String x:Key="Str_TooManyItemsToAddQuest">共 {0} 项,是否一次性添加?</s:String>
<s:String x:Key="Str_RemoveItemsQuest">确定移除 {0} 项?</s:String>
<s:String x:Key="Str_DeleteItemsQuest">确定删除 {0} 项?</s:String>
<s:String x:Key="Str_CloseToTrayQuest" xml:space="preserve">您点击了关闭按钮,是否需要最小化至托盘图标而不是直接关闭?&#x0A;(选是则最小化至托盘图标,可以通过双击图标还原窗口,以后也可以在程序首选项中重新设置该选项)</s:String>
<!-- 导出对话框弹窗文本 -->
<s:String x:Key="Str_FrameExporterTitle">导出单帧</s:String>
<s:String x:Key="Str_FrameSequenceExporterTitle">导出帧序列</s:String>
<s:String x:Key="Str_FFmpegVideoExporterTitle">导出动图/视频</s:String>
<s:String x:Key="Str_CustomFFmpegExporterTitle">自定义 FFmpeg 导出</s:String>
<s:String x:Key="Str_InvalidOutputDir">输出文件夹无效</s:String>
<s:String x:Key="Str_OutputDirNotFound">输出文件夹不存在</s:String>
<s:String x:Key="Str_OutputDirRequired">导出单个时必须提供输出文件夹</s:String>
<s:String x:Key="Str_InvalidMaxResolution">使用自动分辨率时需要提供有效的最大分辨率</s:String>
<s:String x:Key="Str_FFmpegFormatRequired">必须指定 FFmpeg 导出格式</s:String>
<s:String x:Key="Str_ExportBaseArgs">基本参数</s:String>
<s:String x:Key="Str_ExportVideoArgs">视频参数</s:String>
<s:String x:Key="Str_ExportOtherArgs">其他参数</s:String>
<s:String x:Key="Str_ResolutionTooltip">画面分辨率,相关参数请在画面参数面板进行调整</s:String>
<s:String x:Key="Str_ExportSingle">导出单个</s:String>
<s:String x:Key="Str_ExportSingleTooltip">勾选后将所选模型在同一个画面上进行导出,且必须提供输出文件夹</s:String>
<s:String x:Key="Str_OutputDir">输出文件夹</s:String>
<s:String x:Key="Str_OutputDirTooltip">可选参数输出文件夹,如填写则将所有产物导出到输出文件夹,否则导出到各自的目录下,导出单个时必须提供输出文件夹</s:String>
<s:String x:Key="Str_Margin">四周边距</s:String>
<s:String x:Key="Str_MarginTooltip">在分辨率的基础上,增加四周距离,如果有溢出的内容会显示在这部分区域</s:String>
<s:String x:Key="Str_AutoResolution">自动分辨率</s:String>
<s:String x:Key="Str_AutoResolutionTooltip">勾选后将会基于导出模型的包围盒计算应该使用的分辨率,忽略预览画面中的缩放等参数项</s:String>
<s:String x:Key="Str_MaxResolution">最大分辨率</s:String>
<s:String x:Key="Str_MaxResolutionTooltip">仅在使用自动分辨率时有效,限制两个方向上的分辨率最大值</s:String>
<s:String x:Key="Str_ImageFormat">图像格式</s:String>
<s:String x:Key="Str_ImageQuality">图像质量</s:String>
<s:String x:Key="Str_ImageQualityTooltip">取值范围 0-100仅对部分图像格式生效</s:String>
<s:String x:Key="Str_Duration">时长</s:String>
<s:String x:Key="Str_ExportDurationTooltip">导出时长,如果小于 0则在导出时使用所有模型所有动画的最大时长</s:String>
<s:String x:Key="Str_Fps">帧率</s:String>
<s:String x:Key="Str_ExportSpeed">导出速度</s:String>
<s:String x:Key="Str_ExportSpeedTooltip">导出速度因子,仅影响模型的动作速度,不影响导出时长和帧率等参数</s:String>
<s:String x:Key="Str_KeepLastFrame">保留最后一帧</s:String>
<s:String x:Key="Str_KeepLastFrameTooltip">当设置保留最后一帧时,动图会更为连贯,但是帧数可能比预期帧数多 1</s:String>
<s:String x:Key="Str_VideoFormat">视频格式</s:String>
<s:String x:Key="Str_LoopPlay">循环播放</s:String>
<s:String x:Key="Str_LoopPlayTooltip" xml:space="preserve">[Gif/Webp/Apng]&#x0A;动图是否循环播放</s:String>
<s:String x:Key="Str_QualityParameter">质量参数</s:String>
<s:String x:Key="Str_QualityParameterTooltip" xml:space="preserve">[Webp]&#x0A;质量参数,取值范围 0-100越高质量越好</s:String>
<s:String x:Key="Str_LosslessParam">无损压缩</s:String>
<s:String x:Key="Str_LosslessParamTooltip" xml:space="preserve">[Webp]&#x0A;无损压缩,会忽略质量参数</s:String>
<s:String x:Key="Str_ApngPred">预测器方法</s:String>
<s:String x:Key="Str_ApngPredTooltip" xml:space="preserve">[Apng]&#x0A;Pred 参数,取值范围 0-5分别对应 none、sub、up、avg、paeth、mixed 几种不同的编码策略,&#x0A;影响编码时间和文件大小</s:String>
<s:String x:Key="Str_CrfParameter">CRF 参数</s:String>
<s:String x:Key="Str_CrfParameterTooltip" xml:space="preserve">[Mp4/Webm/Mkv]&#x0A;CRF 参数,取值范围 0-63越小质量越高</s:String>
<s:String x:Key="Str_ProfileParameter">Profile 参数</s:String>
<s:String x:Key="Str_ProfileParameterTooltip" xml:space="preserve">[Mov]&#x0A;Profile 参数,取值集合为 -1 到 5 之间的整数,&#x0A;-1 表示自动0-5 取值越高质量越高,&#x0A;仅在取值大于等于 4 时可以编码透明度通道</s:String>
<s:String x:Key="Str_FFmpegFormat">导出格式</s:String>
<s:String x:Key="Str_FFmpegFormatTooltip">FFmpeg 导出格式,等价于参数 “-f”例如 “mp4”、“webm”</s:String>
<s:String x:Key="Str_FFmpegCodec">编码器</s:String>
<s:String x:Key="Str_FFmpegCodecTooltip">FFmpeg 编码器,等价于参数 “-c:v”例如 “libx264”、“libx265”</s:String>
<s:String x:Key="Str_FFmpegPixelFormat">像素格式</s:String>
<s:String x:Key="Str_FFmpegPixelFormatTooltip">FFmpeg 像素格式,等价于参数 “-pix_fmt”例如 “yuv420p”、“yuv444p”</s:String>
<s:String x:Key="Str_FFmpegBitrate">比特率</s:String>
<s:String x:Key="Str_FFmpegBitrateTooltip">FFmpeg 比特率,等价于参数 “-b:v”例如 “6K”、“2M”</s:String>
<s:String x:Key="Str_FFmpegFilter">滤镜</s:String>
<s:String x:Key="Str_FFmpegFilterTooltip">FFmpeg 滤镜,等价于参数 “-vf”</s:String>
<s:String x:Key="Str_FFmpegCustomArgs">自定义参数</s:String>
<s:String x:Key="Str_FFmpegCustomArgsTooltip">FFmpeg 自定义参数,与命令行提供方式相同,例如 “-crf 23”</s:String>
<!-- 诊断信息对话框 -->
<s:String x:Key="Str_CopyDiagnosticsInfo">复制到剪贴板</s:String>
<s:String x:Key="Str_Copied">已复制</s:String>
<!-- 关于对话框 -->
<s:String x:Key="Str_ProgremVersion">程序版本</s:String>
<s:String x:Key="Str_ProjectUrl">项目地址</s:String>
<!-- 首选项对话框 -->
<s:String x:Key="Str_TextureLoadPreference">纹理加载选项</s:String>
<s:String x:Key="Str_ForcePremul">强制预乘通道</s:String>
<s:String x:Key="Str_ForcePremulTooltip">开启后,会在加载纹理时对像素进行预乘操作,有助于解决某些情况下的连接处黑边问题</s:String>
<s:String x:Key="Str_ForceNearest">强制使用 Nearest 插值</s:String>
<s:String x:Key="Str_ForceMipmap">强制使用 Mipmap</s:String>
<s:String x:Key="Str_ForceMipmapTooltip">开启后有助于改善纹理缩小时的锯齿现象,但是会略微增加显存占用</s:String>
<s:String x:Key="Str_SpineLoadPreference">模型加载选项</s:String>
<s:String x:Key="Str_RendererPreference">预览画面选项</s:String>
<s:String x:Key="Str_AppPreference">应用程序选项</s:String>
<s:String x:Key="Str_Language">语言</s:String>
<s:String x:Key="Str_AppSkin">皮肤</s:String>
<s:String x:Key="Str_CloseToTray">关闭时最小化至托盘图标</s:String>
<s:String x:Key="Str_AutoRun">开机自启</s:String>
<s:String x:Key="Str_AutoRunWorkspaceConfigPath">自启动加载工作区文件</s:String>
<s:String x:Key="Str_AutoRunWorkspaceConfigPathTooltip">设置程序开机自启后自动加载的工作区配置文件,仅在启用开机自启时生效</s:String>
<s:String x:Key="Str_AssociateFileSuffix">关联文件后缀</s:String>
</ResourceDictionary>