using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Spine.SpineWrappers
{
public interface IBone
{
///
/// 骨骼唯一名字
///
public string Name { get; }
///
/// 骨骼索引
///
public int Index { get; }
///
/// 是否激活
///
public bool Active { get; }
///
/// 父骨骼
///
public IBone? Parent { get; }
///
/// 骨骼长度
///
public float Length { get; }
///
/// 世界坐标 X
///
public float WorldX { get; }
///
/// 世界坐标 Y
///
public float WorldY { get; }
///
/// Cos(theta)
///
public float A { get; }
///
/// -Sin(theta)
///
public float B { get; }
///
/// Sin(theta)
///
public float C { get; }
///
/// Cos(theta)
///
public float D { get; }
}
}