using SkiaSharp;
using Spectre.Console;
using Spectre.Console.Rendering;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SpineViewerCLI
{
internal class CanvasImageAscii : Renderable
{
private static readonly SKSamplingOptions _defaultSamplingOptions = new(new SKCubicResampler());
///
/// Gets the image width.
///
public int Width => Image.Width;
///
/// Gets the image height.
///
public int Height => Image.Height;
///
/// Gets or sets the render width of the canvas.
///
public int? MaxWidth { get; set; }
///
/// Gets or sets the render width of the canvas.
///
public int PixelWidth { get; set; } = 2;
///
/// Gets or sets the pixel characters, ordered by transparency.
///
public string PixelCharacters { get; set; } = ".,:;-=+*?oSXBGWM$&%#@";
///
/// Whether to use pixel characters instead of spaces.
///
public bool UsePixelCharacters { get; set; } = false;
///
/// Gets or sets the that should
/// be used when scaling the image. Defaults to bicubic sampling.
///
public SKSamplingOptions? SamplingOptions { get; set; }
internal SKBitmap Image { get; }
///
/// Initializes a new instance of the class.
///
/// The image filename.
public CanvasImageAscii(string filename)
{
Image = SKBitmap.Decode(filename);
}
///
/// Initializes a new instance of the class.
///
/// Buffer containing an image.
public CanvasImageAscii(ReadOnlySpan data)
{
Image = SKBitmap.Decode(data);
}
///
/// Initializes a new instance of the class.
///
/// Stream containing an image.
public CanvasImageAscii(Stream data)
{
Image = SKBitmap.Decode(data);
}
///
/// Initializes a new instance of the class.
///
/// The object.
public CanvasImageAscii(SKImage image)
{
Image = SKBitmap.FromImage(image);
}
///
protected override Measurement Measure(RenderOptions options, int maxWidth)
{
if (PixelWidth < 0)
{
throw new InvalidOperationException("Pixel width must be greater than zero.");
}
var width = MaxWidth ?? Width;
if (maxWidth < width * PixelWidth)
{
return new Measurement(maxWidth, maxWidth);
}
return new Measurement(width * PixelWidth, width * PixelWidth);
}
///
protected override IEnumerable Render(RenderOptions options, int maxWidth)
{
var image = Image;
var width = Width;
var height = Height;
// Got a max width?
if (MaxWidth != null)
{
height = (int)(height * ((float)MaxWidth.Value) / Width);
width = MaxWidth.Value;
}
// Exceed the max width when we take pixel width into account?
if (width * PixelWidth > maxWidth)
{
height = (int)(height * (maxWidth / (float)(width * PixelWidth)));
width = maxWidth / PixelWidth;
}
// Need to rescale the pixel buffer?
if (width != Width || height != Height)
{
var samplingOptions = SamplingOptions ?? _defaultSamplingOptions;
image = image.Resize(new SKSizeI(width, height), samplingOptions);
}
var canvas = new CanvasAscii(width, height)
{
MaxWidth = MaxWidth,
PixelWidth = PixelWidth,
PixelCharacters = PixelCharacters,
UsePixelCharacters = UsePixelCharacters,
Scale = false,
};
// XXX: 也许是 SkiaSharp@3.119.0 的 bug, 此处像素值一定是非预乘的格式
for (var y = 0; y < image.Height; y++)
{
for (var x = 0; x < image.Width; x++)
{
var p = image.GetPixel(x, y);
if (p.Alpha == 0) continue;
float a = p.Alpha / 255f;
byte r = (byte)(p.Red * a);
byte g = (byte)(p.Green * a);
byte b = (byte)(p.Blue * a);
canvas.SetPixel(x, y, new(r, g, b, p.Alpha));
}
}
return ((IRenderable)canvas).Render(options, maxWidth);
}
}
}