using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Spine.SpineWrappers.Attachments; using SpineRuntime35; namespace Spine.Implementations.SpineWrappers.V35.Attachments { internal sealed class BoundingBoxAttachment35(BoundingBoxAttachment innerObject) : Attachment35(innerObject), IBoundingBoxAttachment { private readonly BoundingBoxAttachment _o = innerObject; public override BoundingBoxAttachment InnerObject => _o; public override int ComputeWorldVertices(Spine.SpineWrappers.ISlot slot, ref float[] worldVertices) { if (slot is Slot35 st) { var length = _o.WorldVerticesLength; if (worldVertices.Length < length) worldVertices = new float[length]; _o.ComputeWorldVertices(st.InnerObject, worldVertices); return length; } throw new ArgumentException($"Invalid slot type. Expected {nameof(Slot35)}, but received {slot.GetType().Name}", nameof(slot)); } } }