生成文件增加额外的随机后缀
This commit is contained in:
@@ -57,7 +57,7 @@ namespace SpineViewer.Spine.SpineExporter
|
|||||||
var noteSuffix = FileNameNoteSuffix;
|
var noteSuffix = FileNameNoteSuffix;
|
||||||
if (!string.IsNullOrWhiteSpace(noteSuffix)) noteSuffix = $"_{noteSuffix}";
|
if (!string.IsNullOrWhiteSpace(noteSuffix)) noteSuffix = $"_{noteSuffix}";
|
||||||
|
|
||||||
var filename = $"ffmpeg_{timestamp}_{FPS:f0}{noteSuffix}{Suffix}";
|
var filename = $"ffmpeg_{timestamp}_{Guid.NewGuid().ToString()[..6]}_{FPS:f0}{noteSuffix}{Suffix}";
|
||||||
|
|
||||||
// 导出单个时必定提供输出文件夹
|
// 导出单个时必定提供输出文件夹
|
||||||
var savePath = Path.Combine(OutputDir, filename);
|
var savePath = Path.Combine(OutputDir, filename);
|
||||||
@@ -86,7 +86,7 @@ namespace SpineViewer.Spine.SpineExporter
|
|||||||
{
|
{
|
||||||
if (worker?.CancellationPending == true) break; // 取消的日志在 GetFrames 里输出
|
if (worker?.CancellationPending == true) break; // 取消的日志在 GetFrames 里输出
|
||||||
|
|
||||||
var filename = $"{spine.Name}_{timestamp}_{FPS:f0}{noteSuffix}{Suffix}";
|
var filename = $"{spine.Name}_{timestamp}_{spine.ID[..6]}_{FPS:f0}{noteSuffix}{Suffix}";
|
||||||
|
|
||||||
// 如果提供了输出文件夹, 则全部导出到输出文件夹, 否则导出到各自的文件夹下
|
// 如果提供了输出文件夹, 则全部导出到输出文件夹, 否则导出到各自的文件夹下
|
||||||
var savePath = Path.Combine(OutputDir ?? spine.AssetsDir, filename);
|
var savePath = Path.Combine(OutputDir ?? spine.AssetsDir, filename);
|
||||||
|
|||||||
@@ -47,7 +47,7 @@ namespace SpineViewer.Spine.SpineExporter
|
|||||||
protected override void ExportSingle(SpineObject[] spinesToRender, BackgroundWorker? worker = null)
|
protected override void ExportSingle(SpineObject[] spinesToRender, BackgroundWorker? worker = null)
|
||||||
{
|
{
|
||||||
// 导出单个时必定提供输出文件夹
|
// 导出单个时必定提供输出文件夹
|
||||||
var filename = $"frame_{timestamp}{ImageFormat.GetSuffix()}";
|
var filename = $"frame_{timestamp}_{Guid.NewGuid().ToString()[..6]}{ImageFormat.GetSuffix()}";
|
||||||
var savePath = Path.Combine(OutputDir, filename);
|
var savePath = Path.Combine(OutputDir, filename);
|
||||||
|
|
||||||
worker?.ReportProgress(0, $"{Properties.Resources.process} 0/1");
|
worker?.ReportProgress(0, $"{Properties.Resources.process} 0/1");
|
||||||
@@ -78,7 +78,7 @@ namespace SpineViewer.Spine.SpineExporter
|
|||||||
var spine = spinesToRender[i];
|
var spine = spinesToRender[i];
|
||||||
|
|
||||||
// 逐个导出时如果提供了输出文件夹, 则全部导出到输出文件夹, 否则输出到各自的文件夹
|
// 逐个导出时如果提供了输出文件夹, 则全部导出到输出文件夹, 否则输出到各自的文件夹
|
||||||
var filename = $"{spine.Name}_{timestamp}{ImageFormat.GetSuffix()}";
|
var filename = $"{spine.Name}_{timestamp}_{spine.ID[..6]}{ImageFormat.GetSuffix()}";
|
||||||
var savePath = Path.Combine(OutputDir ?? spine.AssetsDir, filename);
|
var savePath = Path.Combine(OutputDir ?? spine.AssetsDir, filename);
|
||||||
|
|
||||||
try
|
try
|
||||||
|
|||||||
@@ -22,14 +22,16 @@ namespace SpineViewer.Spine.SpineExporter
|
|||||||
|
|
||||||
protected override void ExportSingle(SpineObject[] spinesToRender, BackgroundWorker? worker = null)
|
protected override void ExportSingle(SpineObject[] spinesToRender, BackgroundWorker? worker = null)
|
||||||
{
|
{
|
||||||
|
var uniqueSuffix = Guid.NewGuid().ToString()[..6];
|
||||||
|
|
||||||
// 导出单个时必定提供输出文件夹,
|
// 导出单个时必定提供输出文件夹,
|
||||||
var saveDir = Path.Combine(OutputDir, $"frames_{timestamp}_{FPS:f0}");
|
var saveDir = Path.Combine(OutputDir, $"frames_{timestamp}_{uniqueSuffix}_{FPS:f0}");
|
||||||
Directory.CreateDirectory(saveDir);
|
Directory.CreateDirectory(saveDir);
|
||||||
|
|
||||||
int frameIdx = 0;
|
int frameIdx = 0;
|
||||||
foreach (var frame in GetFrames(spinesToRender, worker))
|
foreach (var frame in GetFrames(spinesToRender, worker))
|
||||||
{
|
{
|
||||||
var filename = $"frames_{timestamp}_{FPS:f0}_{frameIdx:d6}{Suffix}";
|
var filename = $"frames_{timestamp}_{uniqueSuffix}_{FPS:f0}_{frameIdx:d6}{Suffix}";
|
||||||
var savePath = Path.Combine(saveDir, filename);
|
var savePath = Path.Combine(saveDir, filename);
|
||||||
|
|
||||||
try
|
try
|
||||||
@@ -56,14 +58,14 @@ namespace SpineViewer.Spine.SpineExporter
|
|||||||
if (worker?.CancellationPending == true) break; // 取消的日志在 GetFrames 里输出
|
if (worker?.CancellationPending == true) break; // 取消的日志在 GetFrames 里输出
|
||||||
|
|
||||||
// 如果提供了输出文件夹, 则全部导出到输出文件夹, 否则导出到各自的文件夹下
|
// 如果提供了输出文件夹, 则全部导出到输出文件夹, 否则导出到各自的文件夹下
|
||||||
var subDir = $"{spine.Name}_{timestamp}_{FPS:f0}";
|
var subDir = $"{spine.Name}_{timestamp}_{spine.ID[..6]}_{FPS:f0}";
|
||||||
var saveDir = Path.Combine(OutputDir ?? spine.AssetsDir, subDir);
|
var saveDir = Path.Combine(OutputDir ?? spine.AssetsDir, subDir);
|
||||||
Directory.CreateDirectory(saveDir);
|
Directory.CreateDirectory(saveDir);
|
||||||
|
|
||||||
int frameIdx = 0;
|
int frameIdx = 0;
|
||||||
foreach (var frame in GetFrames(spine, worker))
|
foreach (var frame in GetFrames(spine, worker))
|
||||||
{
|
{
|
||||||
var filename = $"{spine.Name}_{timestamp}_{FPS:f0}_{frameIdx:d6}{Suffix}";
|
var filename = $"{spine.Name}_{timestamp}_{spine.ID[..6]}_{FPS:f0}_{frameIdx:d6}{Suffix}";
|
||||||
var savePath = Path.Combine(saveDir, filename);
|
var savePath = Path.Combine(saveDir, filename);
|
||||||
|
|
||||||
try
|
try
|
||||||
|
|||||||
Reference in New Issue
Block a user